It's a great map for the GV faction of the game. The MA has three factions, furball, win the map, GV. Buzzsaw is 180 degrees out of balance for furballers while so-so for win the map but, is one map out of the total rotation of MA maps for GVers. And here I thought War Online: Pacific would have all the furballers quitting AH3 to play free forever in that furballing utopia.
I've got more than a decade in this game and still understand my $14.95 only gets me into the sand box to play. The rest is on me to do the playing for my $14.95, it's not buying stock or buying my way onto a board of dictators for HTC. And Hitech has rules even about content he has been strickt about since I've been here. He allows players to make maps, skins, and the other things, talk the Easyscore and the CM\AvA guys to see if they need help with mesh.
I made three terrains becasue I was bored with the AH2 terrains after a decade and more, also it was obvious with AH3 Hitech needed new content to compliment the new graphics. Buzzsaw sucks for the furballers and is marginal in it's layout towards inspiring the win the war crowd. It is an MA terrain designed to make GVers and bomber drivers happy and very few AH2 terrains converted to AH3 were making people ecstatic in general since they were same old same old. Anyone remember the original 9k center of buzzsaw that was reduced to 4k after a lot of whining? That screwed IL2, Ju87, and HurriD along with trying to dive bomb tanks over the whole center of that map. Had a prophylactic effect for the GVer's who were whining about being screwed all the time by the flyboys.
The only thing "New" a player can bring to the Melee area is a terrain if you want to create "new" for this game in the MA. Mesh or "objects" are what is provided in the terrain editor by Hitech. Coming up with an unique and interesting to play on terrain shouldn't be a problem for such creative people who can tell Hitech exactly what's wrong with everything in his game.