Author Topic: Game play  (Read 16200 times)

Offline Oldman731

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Re: Game play
« Reply #45 on: March 03, 2019, 08:30:20 PM »
It's still better than that these days, as far as piling on a country goes.


Stop it!  You'll spoil the warm memories.

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Offline zack1234

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Re: Game play
« Reply #46 on: March 04, 2019, 01:43:24 AM »
I am never going to play this game again

I am not going to post anything on the forum

Your all poo and you all smell of wee

I might log on to SEC again for a bit and go into the MA for 10 minutes.

In fact ignore the first three

Shida trigger my apologises

(I no longer fly on Knights due to old time Alpha male insulting everyones game play, the usual type who log on every 6 months, i shot down 4 Knights in one sortie on my own which was a bit embarrasing, my apologies)
« Last Edit: March 04, 2019, 01:48:14 AM by zack1234 »
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Offline nrshida

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Re: Game play
« Reply #47 on: March 04, 2019, 02:58:17 AM »
When you rage quit, claiming you're leaving the forum for good ... only to come back to the forum to pizz, moan, criticize and judge from on high then your credibility is rather questionable.

Ah bless. Mr. Vindictive Stealth Troll Incarnate thinks he's got some leverage.

So point 1. I did not rage quit, that's just a pleasant fantasy of yours because you can't cope with critical or insulting comebacks even if they are true. Of all people I have to remind you if you can't take it you shouldn't dish it out, as the saying goes...

Point 2. I stopped flying the MA because in the time of the day / Timezone I have available to play there are on average 9-18 people online weekdays in the MA. All other arenas are now empty. Three quarters of those will either be hiding in bushes for extended periods in tanks, or milk running in bombers at 25k+ and if I'm lucky TechWrek, JimmyC & crew will be trying to take a base and I might get a fight which is mutually respectful and enjoyable. Usually later in the day or at the weekend J0ker's Jokers will start rolling their big mean fish finger production line machine - as per Dace's EXACT complaint (check the time slot). I can either try to hold them at bay single-handedly in a K-4 (with maybe one or two exceptions they can't stand dying and usually if they a co-e con they'll run off somewhere else) or just get vulched repeatedly while J0ker types 'pwnt' on channel 200. Either way I won't get a dogfight.
     The game of Aces High as I knew it has gone away from players on my Timezone*. So your comfortable go-to argument of 'you quit so you've got not'in to say' is way off. The game's dead for me and not by my choice. I wish it was different.

I did leave the forum in conjunction with leaving the MA planning to continue duelling friends and enemies in the MPA. My friends left to play other sims already. Blade was my only reliable enemy who lost interest once I'd found a technique to beat him reliably. Trying to host private arenas and the event of the introduction of AI to the MPA encouraged me to return / stay on the forum. Or perhaps I simply changed my mind. In any case, it's not for you to say who comes or goes and I pay no credibility to your informal fallacy of 'you once said this'. Like I offered you already three times, come and duel and you might even be able to overcome your own prejudices.

To the point of credibility: *We watched the process of decline, reported and were ignored (cos it wasn't your reality yet) and now see exactly the same process encroaching on US Primetime. You can choose to ignore / devalue / argumentum ad hominem until you're blue in the face if you like, but you cannot address or dismiss the points being made about gameplay. Of course lametard gameplay has always been present, like LilMak says, the reductive process reveals the dregs of gameplay and its influence PDQ.

The novelty of flying your I-16 out-numbered will wear off after several years (not that you have that, but...) where no matter how adept you become at ACM you will be nuetralised by ganging, ack-running, 88-mm, or the now pretty standard tactic that Caldera mentioned. My last Saturday in the MA I logged on in the morning to find a P-51D and a P-47 trying to drag people through their carrier's flak. When I logged in about 4 hours later to check there was any action the same two planes were doing exactly the same thing.

Face it: the RPS motif of the MA has been overcorrected to a communistic equality-of-outcome, participation medal arena by providing every possible way to avoid fighting and the prevailing in-arena culture now supports that too. Some RPS is good in balance with some competitive types. No balance, no sustainability.


I think that players who constantly complain about the game are causing people to leave and new players not to subscribe.  when there's so many threads like this, new players will take one look and say what's the point.

This cannot be the case if you reason it through. That argument would depend on new players coming to the forum first - which I think they don't. All players of the game being forum members - which I think they aren't. And finally which came first? You suggest people complaining about the decline of gameplay have caused the decline of gameplay? This kind of thread might encourage existing players to examine the value of continuing, is that what you're trying to say? It should remain unspoken to keep the numbers artificially high rather than facing some harsh truths and trying to make the game sustainable again?


It’s the game play devolving too far down the path of least resistance. Which is human nature. The only one who can correct that is HT.

Yes I think you are right.


I also agree with Fugitive. Responding to trolling comments or weak arguments notwithstanding I see no point trying to initiate a constructive discussion anymore. Those remaining on this forum have no will or a profound inability or wish to adapt or be receptive to any kind of change. With Skuzzy's retirement I have to wonder if Mr. HiTech will simply ride out the dwindling subscriptions into retirement himself. Go fly his RV8 grinning like a monkey. Can't say I'd blame him.

Thanks all the same Dale (if I may be so bold), for a great game. I really learned a lot  :salute


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Offline ccvi

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Re: Game play
« Reply #48 on: March 04, 2019, 03:32:33 AM »
Remember the 'good old days'?
For the first ~7 years two countries ganging on one was even encouraged by the rules. For the newer players (or those vets who forgot), the war was over when one country lost by having less than a certain percentage of the bases. The winner was simply determined by which country had captured the most of the losers bases.

Was my understanding of the mechanics so bad back then?

I'm relatively sure it was not capture of most bases of the losing country, but simply owning most bases, regardless who owned them initially. I don't think the concept of initial ownership mattered. No strat zones, so all fields were equal. Nor were there uncapturable bases, allowing countries to capture others and lose all of their original bases, totally changing the map.

Also, I think I remember it wasn't a percentage but fixed number of fields remaining to end the war (that setting still exists). And then memory becomes clouded, but that number might have been 0 for some time, with insane fights for the last field. But maybe the with higher numbers they were as insane as I remember when fighting over the last of 4 fields down to 3.

Offline Lusche

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Re: Game play
« Reply #49 on: March 04, 2019, 06:43:46 AM »
Was my understanding of the mechanics so bad back then?

No, it was quite good.  :)


Quote
I'm relatively sure it was not capture of most bases of the losing country, but simply owning most bases, regardless who owned them initially.

In AH I it was this way. I am relatively sure it was "most captured fields of the losing country", but I would have to look it up again to be sure.
But then, the effects would be very similar.

Quote
No strat zones, so all fields were equal. Nor were there uncapturable bases, allowing countries to capture others and lose all of their original bases, totally changing the map.

Yes, that's how it's been.

Quote
Also, I think I remember it wasn't a percentage but fixed number of fields remaining to end the war (that setting still exists). And then memory becomes clouded, but that number might have been 0 for some time, with insane fights for the last field. But maybe the with higher numbers they were as insane as I remember when fighting over the last of 4 fields down to 3.

You are right, it wasn't a percentage but a fixed number . Early in AH I it was a single field, later on this number was raised to three fields.

This often made for extremely intense last stands, especially as you couldn't just raid a remote Vbase to win the war.
I personally liked it very much, I even switched to Knights permanently because they were so greatly outnumbered all the time... but for many players that simply sucked. Losing the war all the time, fighting massive odds again and again can get old quickly, especially when the only alternative would be becoming part of the horde.

IMHO the change to the current system was a good one for the game (except for the random raid on a remote, unimportant port or VBase to win the war.)
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Offline zack1234

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Re: Game play
« Reply #50 on: March 04, 2019, 07:00:20 AM »
Fantastic reply from Shida :)

I agree with him but then again i dont :rofl

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Offline SysError

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Re: Game play
« Reply #51 on: March 04, 2019, 07:53:40 AM »
I have lost my ability to follow this discussion.   And I went to college.  I think. :confused:


(BTW:  I don’t necessarily disagree with most of the OP.)
« Last Edit: March 04, 2019, 07:58:06 AM by SysError »
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Offline potsNpans

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Re: Game play
« Reply #52 on: March 04, 2019, 09:30:30 AM »
The OP's complaint of 1/3 side engaged with another 1/3 who both ignore the 3rd' 1/3. Timing is every thing in this business. Fugi' maybe you could of led a mission or two to get their attention, nothing like stepping on a few toes every now and then. Guess this should be in the wish category.
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Offline Arlo

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Re: Game play
« Reply #53 on: March 04, 2019, 09:45:12 AM »

"I did not rage quit" (You just remind us constantly that you're not a happy customer. AAMOF, you're not a customer at all.)

Like I offered you already three times, come and duel and you might even be able to overcome your own prejudices. (My prejudice is against those who post here to teach everyone else a lesson they don't need and, ironically, can't take the criticism they want to believe only others are incapable of taking.) :D

The novelty of flying your I-16 out-numbered will wear off after several years .... (Don't presume. What I described is precisely the type of novelty that's fed my inner joy since my first day in AW to now (23 yrs of fun and counting). Someday there won't be an AH, true, and there likely won't be a suitable substitute. Those of us who really connect with the game will mourn its passing with genuine sincerity while 'enlightened' people like you go on to 'save' other games.

Dueling is not the Mecca of ACM 'philosophy' you pretend it to be. AAMOF, it's the mere beginning of understanding. And working one's way up the dueling ladder (and back down) doesn't really make for a superior perspective into what Aces High is all about. Ironically, the full measure of learning comes in the MA that you appear to detest so. Its where you begin to apply your dance moves to situations that aren't equal and fair. I'm sorry your timezone/job/responsibilities prevent/inconvenience you from enjoying the MA (or any arena) during a population uptick. I can't help you there. I'm glad you have the MPA to duel in to your heart's content and friends that'll feed you in your waking/active hours.

Now .... (that I've typed enough characters to almost bore you as much as you do me) .... the real crux of my viewpoint, regarding the wonder of you:

Your return to the forum doesn't bother me as much as the chip you can't brush off your shoulder every time you come back. You aren't the AH Messiah and you're not saving anyone. Your 'insight' comes off as a childish and resentful backhand and is quite a bit more 'trollish' than any response it earns. Have a nice day .... 'sensai.' ;)

What a waste of my time.  :cool:

Offline zack1234

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Re: Game play
« Reply #54 on: March 04, 2019, 10:59:01 AM »
I have lost my ability to follow this discussion.   And I went to college.  I think. :confused:


(BTW:  I don’t necessarily disagree with most of the OP.)

I disagree totally with this statement :old:
There are no pies stored in this plane overnight

                          
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Offline Gman

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Re: Game play
« Reply #55 on: March 04, 2019, 11:57:08 AM »
Fugitive, you're complaining about there not being enough fights and players running from you, and yet you're upset that "ganging" and outnumbered fights happen....?

The primary problem I have with your posts on this subject matter Fugitive is that you say one thing and have done completely the other.  I've saved a film for a few years now, I think I'll post it today to demonstrate exactly what I mean.

I hadn't flown in 6 months a few years back, decided to jump in, grabbed a K4, got  a few kills in the first hop, and was on the way home at 200 feet with a smoking engine, no aileron, no elevator.  Dodged a couple low alt Spits about 5 miles from home, had almost made it, and then you came down from over 12k and got me about a couple miles from home.  NBD, threw you a salute, you returned it.  I grabbed an LA7 and launched after you as you had turned for home.

About 10 miles out I starting catching you, and we ran into a friendly (to me) Spit returning to the base I'd just left.  I stayed out of your fight with him, between 5 at 6.0 distance, you both on my 9/3 while you fought for a couple minutes.  You won.  I then turned towards you.  You started bee lining for your home base.  When it became obvious to you I wasn't letting you go and was running you down, at 3.0 you turned.  First turn after merge I killed you.

You went absolutely BERSERK on 200.  Again, I still have the film.  Called me every name in the book, yet I'd behaved exactly how you demand players should in these posts of yours, while you had just done the precise opposite to me, again, without any complaint from me to you.

Hypocrisy.  That's why people dislike these posts, every player in here has "ganged" someone at sometime, or flown in some manner not deemed "worthy" by others - yet you place yourself on this high ground while disparaging others for what you have done, and likely STILL do yourself, you just don't see it. 

Offline FLS

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Re: Game play
« Reply #56 on: March 04, 2019, 12:37:18 PM »
Im just thinking that players who run and avoid fights in a FIGHTING game should be bad for business. Ganging players in a fighting should be bad for business. 2 teams ganging one should be bad for business. All things that cause players to log off and in the case of many new players NEVER return. Players leaving IS bad for business.

Now do whining and complaining and it's affect on business.

Offline Wiley

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Re: Game play
« Reply #57 on: March 04, 2019, 12:42:12 PM »
I still think it should be something along the lines of a team MUST take a base from the second team for each two bases they take from the first team.

Explain again how that would prevent the "attempt horde on undefended base - meet resistance - disappear to try again at another undefended base" loop that is standard procedure, regardless of which front it's on.

Wiley.
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Offline zack1234

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Re: Game play
« Reply #58 on: March 04, 2019, 01:05:22 PM »
I think i am permanently banned from 200

Not sure really

Fugitive look at me funny the other day :old:



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Offline Vraciu

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Re: Game play
« Reply #59 on: March 04, 2019, 01:09:36 PM »
The frustrating thing is the reset cleared the lobby, it was dead after that. My first real night in years was killed after the reset.


This.  The map reset killed everything.   Terrible timing. 
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