Will someone post a ahf file with the issue?
HiTech
Fugitive already added a file, but here is mine also, if it'll help. Just an offline test I did of the new VR headtracking for film views. First, kudos on getting the VR/TIR views to track in the fllms. That's a milestone.
Regarding my test, I didn't see any deal-killers in my attached film, but things I did notice (not sure if they are intentionally coded this way now, or it's a WiP):
** VR headtracking views worked perfectly once I spawned onto the runway. While selecting planes and in the tower; the views glitched.
** VR headtracking views only worked when Internal View and Use Recorded Views were ticked on.
** Using External Views did not portray the VR headtracking; views were static, even with Use Recorded Views on.
** Using arrow keys and scrollbar keys to reposition/move to an external POV (e.g., for camera shots) did not work for me.
FWIW,