Author Topic: Late war Plane dillema  (Read 39745 times)

Offline bustr

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Re: Late war Plane dillema
« Reply #270 on: April 05, 2019, 08:20:02 PM »
The core of Hitech's game is freedom of choice with no force to comply with other customers game play choices.

That is why no one agrees there is a problem becasue they are paying $14.95 to do what they choose to at all times in the MA. The problem you want everyone to agree to, is they are making bad choices based on your analysis of their game play choices. Why should your game play choices be superior to theirs in Hitech's eyes who is accepting their $14.95 to make their own choices of how to play this game? The only agreement you want is they agree they are making wrong choices versus your right choices. Otherwise there is no problem for them, only you. 

You have been here before about this subject a number of times in the past. You want Hitech to change the game to force his customers to make you happy. Your only real analysis is they have a problem becasue they are being allowed to make wrong choices by the no forced compliance structure of the MA versus your right choices.
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Offline The Fugitive

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Re: Late war Plane dillema
« Reply #271 on: April 05, 2019, 08:43:24 PM »
You miss the point. If it's a majority choice then it's not ruining the game. If you don't like it stop doing it but don't tell the other guy what to do.

Ahhhh, so your ok with watching the game morph into something other than a "air combat" game that has issues keeping players longer than a few hours, which in the long run is a no win situation.  Glad your not running things.

Seriously? You go on in multiple threads about why HTC is losing players and offer your opinion on how Dale can fix this. Now you admit you don't play other games, revealing you don't know if the things you complain about happening in AHIII exist elsewhere. You're admitting, boldly at this point, that it's actually a mystery to you. Then you ask me, a player that doesn't complain about the things you complain about, what will fix the problem of population drop.

I dont have to spend more then an hour or two in other games to know that they have nothing to offer that Aces High doesnt totaly out strip.

Quote
I contend that the population drop is natural. Succeeding generations of online gamers were never attracted to online game play of the nature that AH offers like we were/are. What few younger players that can possibly be lured are an exception, not a rule. I say instead of making up reasons for the loss of players (outside of just plain ol' life or death) we make the most of AH, as is, and stop trying to turn it into a social experiment. Perhaps new players might be inspired to do likewise if they don't see the self inflicted misery.

Another one who has given up. I still believe that changes can be made to bring Aces High back to the point of 300+ players every night. You have given up and accept the idea that Aces High has run its course and we should just ride it out as it dies. If Hitech works at it Im sure he could bring this game into the 21st century and draw more players into the fold.

At this point what we have isnt drawing/keeping new players. Not making changes just brings more of the same. Making changes, who knows.

Offline FESS67

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Re: Late war Plane dillema
« Reply #272 on: April 05, 2019, 09:02:53 PM »
The core of Hitech's game is freedom of choice with no force to comply with other customers game play choices.

That is why no one agrees there is a problem becasue they are paying $14.95 to do what they choose to at all times in the MA. The problem you want everyone to agree to, is they are making bad choices based on your analysis of their game play choices. Why should your game play choices be superior to theirs in Hitech's eyes who is accepting their $14.95 to make their own choices of how to play this game? The only agreement you want is they agree they are making wrong choices versus your right choices. Otherwise there is no problem for them, only you. 

You have been here before about this subject a number of times in the past. You want Hitech to change the game to force his customers to make you happy. Your only real analysis is they have a problem becasue they are being allowed to make wrong choices by the no forced compliance structure of the MA versus your right choices.

  • Where did I state people were making bad choices?
  • Where did I state my game play choices are superior?

What I have stated is that I find the gameplay boring due to the prevalence for players to run rather than fight.  I think that is not a good position to be in for a game based upon combat.  Therefore, is there a better way of doing this?

You make maps right?  In your many posts about those maps you discussed your thoughts about how to create a space where there was something for the tank guys, something for the buffs, something for the fighters.  You created maps with close bases to encourage fighting, you are removing trees to encourage AH2 style GV fights.

Notice, I said encourage. Yet when I want to encourage fighters to fight rather than run you substitute the word force into the mix and proceed to decry any effort to discuss the issue.  What makes your map changes any different?  Have you not forced your will upon the player base by creating maps that encourage a certain play style?

Offline FLS

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Re: Late war Plane dillema
« Reply #273 on: April 05, 2019, 09:06:14 PM »
...

My proposal / wish is to find a way to promote more fighting and less running.  I do not want to remove the option to run, we all run at some stage, I want to make it so that there is a reasonable mix of gameplay.  I have not even proposed a mechanism to do this yet because after 19 pages of to and fro we still cannot even agree that a problem exists.

...

Actually you proposed changing the maps as a mechanism to improve game play with minimal constraints on current behavior.   :aok 

An option I mentioned would be for players bored by runners to seek dogfights in the match arena. Since it's no fun to wait there alone Hitech added AI.  Why more people don't use the match arena might make a useful discussion.


« Last Edit: April 05, 2019, 09:13:20 PM by FLS »

Offline FESS67

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Re: Late war Plane dillema
« Reply #274 on: April 05, 2019, 09:14:16 PM »
Actually you proposed changing the maps as a mechanism to improve game play with minimal constraints on current behavior.   :aok 


Ahh yes, to funnel the action, that's right.  The maps in here are huge considering the population.  Imagine holding a party for 20 people in the back room of a bar.  Good interaction and mingling, everyone goes home saying what a great party it was.  The next week the same 20 have another party but this time the venue is an 80,000 seat stadium and they are all spread out.  Yeah, not such a good party.

Offline Vraciu

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Re: Late war Plane dillema
« Reply #275 on: April 05, 2019, 09:19:19 PM »
Ahh yes, to funnel the action, that's right.  The maps in here are huge considering the population.  Imagine holding a party for 20 people in the back room of a bar.  Good interaction and mingling, everyone goes home saying what a great party it was.  The next week the same 20 have another party but this time the venue is an 80,000 seat stadium and they are all spread out.  Yeah, not such a good party.

#Logic
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Offline Arlo

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Re: Late war Plane dillema
« Reply #276 on: April 05, 2019, 09:24:48 PM »
Ahh yes, to funnel the action, that's right.  The maps in here are huge considering the population.  Imagine holding a party for 20 people in the back room of a bar.  Good interaction and mingling, everyone goes home saying what a great party it was.  The next week the same 20 have another party but this time the venue is an 80,000 seat stadium and they are all spread out.  Yeah, not such a good party.

Because the group couldn't find a way to meet up and interact there? What did they require? A sheepdog?

#betterlogic  :D

Offline guncrasher

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Re: Late war Plane dillema
« Reply #277 on: April 05, 2019, 09:24:53 PM »
Ahh yes, to funnel the action, that's right.  The maps in here are huge considering the population.  Imagine holding a party for 20 people in the back room of a bar.  Good interaction and mingling, everyone goes home saying what a great party it was.  The next week the same 20 have another party but this time the venue is an 80,000 seat stadium and they are all spread out.  Yeah, not such a good party.

well if 15 of those people come back from that party held at an 80k venue and they said they had fun.  so the other 5 want the other 15 to change they way they had fun so you and 4 others can be entertained.

I used to live in charlotte nc, once i went to a party for a couple of hundred at the hornet's nest.  a few of my coworkers choose to sit back and wait for somebody to come to them.  I had fun, they didnt.  not my fault or the others that had fun.  the ones who didnt, pointed fingers and said that's not the way to have fun.  instead of pointing fingers at others, you should ask yourself why am I not having fun?  the others are, why not me?

semp
you dont want me to ho, dont point your plane at me.

Offline Arlo

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Re: Late war Plane dillema
« Reply #278 on: April 05, 2019, 09:26:56 PM »
well if 15 of those people come back from that party held at an 80k venue and they said they had fun.  so the other 5 want the other 15 to change they way they had fun so you and 4 others can be entertained.

I used to live in charlotte nc, once i went to a party for a couple of hundred at the hornet's nest.  a few of my coworkers choose to sit back and wait for somebody to come to them.  I had fun, they didnt.  not my fault or the others that had fun.  the ones who didnt pointed fingers and said that's not the way to have fun.  instead of pointing fingers at others, you should ask yourself why am I not having fun?  the others are, why not me?

semp

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Offline Vraciu

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Re: Late war Plane dillema
« Reply #279 on: April 05, 2019, 09:37:46 PM »
Because the group couldn't find a way to meet up and interact there? What did they require? A sheepdog?

#betterlogic  :D

Big Maps + No Players = Sucks

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Offline The Fugitive

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Re: Late war Plane dillema
« Reply #280 on: April 05, 2019, 09:38:54 PM »
Actually you proposed changing the maps as a mechanism to improve game play with minimal constraints on current behavior.   :aok 

An option I mentioned would be for players bored by runners to seek dogfights in the match arena. Since it's no fun to wait there alone Hitech added AI.  Why more people don't use the match arena might make a useful discussion.

Ahhhhh YES! thats the answer, chase MORE players from the MA !!!!  LOL!!!

Offline Vraciu

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Re: Late war Plane dillema
« Reply #281 on: April 05, 2019, 09:40:01 PM »
Ahhhhh YES! thats the answer, chase MORE players from the MA !!!!  LOL!!!

Uh oh.   More #Logic.   

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Offline guncrasher

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Re: Late war Plane dillema
« Reply #282 on: April 05, 2019, 09:43:15 PM »
I'll give you another example, me and a few squadies were busy defending and atacking this base or that base.  somebody noticed a dar bar that appear to have bombers 1/2 across the map they were not even coming our way.  they upped with fighters and flew like 5 or 6 sectors.  i was busy in a bombers so it took me 20 minutes to up a fighters, i came in a 262.   they attacked the bombers, then the escorting fighters then the enemy fighters that came to attack the bombers. by the time i got there there was only 3 friendlies left, low on ammo and no fuel to rtb.  i got one kill then had to rtb alone as all my squadies were dead.  my squadies had fun, i had fun even if i only had 1 kill and had to rtb alone.

same thing happened last tuesday, we noticed a darbar way in the back not even close to a base being attacked.  boom, we knew bombers are getting alt.  we upped like 15 of us, we flew across the map, mix of 262's and fighters.  we found them harassed them, we got some of them they got 1/2 of us.  enemy fighters upped trying to help bombers, we fought our way in and our way out, well not me, i decided to ho a formation of b17's, it didnt go well.  but i had fun, my squadies had fun, pretty sure the bombers had fun shooting at us, the fighters that upped to help the bombers had fun.

make your own fun, sure you dont have to fly across the map to have fun, but if you need to then do what it takes.

semp
you dont want me to ho, dont point your plane at me.

Offline FESS67

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Re: Late war Plane dillema
« Reply #283 on: April 05, 2019, 09:44:42 PM »
instead of pointing fingers at others, you should ask yourself why am I not having fun?  the others are, why not me?

semp

I am not pointing fingers.  I am saying this is not fun for me and am trying to explore options.  Why is it so hard for you guys to understand that?  You appear to live in the culture of blame and as long as it is someone else's fault and not yours the world is good.  If the fact is that if a game does not give me what I need from it then I do not play it.  I am at that stage with AH for the reasons I have stated.  I am not alone.  Better to recognise it than pretend all is well with the game and then be surprised when numbers keep dropping.

Offline FESS67

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Re: Late war Plane dillema
« Reply #284 on: April 05, 2019, 09:46:38 PM »
I'll give you another example, me and a few squadies were busy defending and atacking this base or that base.  somebody noticed a dar bar that appear to have bombers 1/2 across the map they were not even coming our way.  they upped with fighters and flew like 5 or 6 sectors.  i was busy in a bombers so it took me 20 minutes to up a fighters, i came in a 262.   they attacked the bombers, then the escorting fighters then the enemy fighters that came to attack the bombers. by the time i got there there was only 3 friendlies left, low on ammo and no fuel to rtb.  i got one kill then had to rtb alone as all my squadies were dead.  my squadies had fun, i had fun even if i only had 1 kill and had to rtb alone.

same thing happened last tuesday, we noticed a darbar way in the back not even close to a base being attacked.  boom, we knew bombers are getting alt.  we upped like 15 of us, we flew across the map, mix of 262's and fighters.  we found them harassed them, we got some of them they got 1/2 of us.  enemy fighters upped trying to help bombers, we fought our way in and our way out, well not me, i decided to ho a formation of b17's, it didnt go well.  but i had fun, my squadies had fun, pretty sure the bombers had fun shooting at us, the fighters that upped to help the bombers had fun.

make your own fun, sure you dont have to fly across the map to have fun, but if you need to then do what it takes.

semp

How many of those bombers and fighters ran away?