Author Topic: Exploit.  (Read 9465 times)

Offline JOACH1M

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Exploit.
« on: April 02, 2019, 11:12:28 PM »
The turning off engine while diving in on someone’s tail (so there is no audio cue of any plane near you) is extremely gamey and broken. I can think of a few way to potentially fix this idea.

1. Somewhere code in the enemy engine sound file still plays while their aircraft is flying over an “x” amount of airspeed.

2. Make it so engine shutdown and start up become extremely longer making less of an option that people will want to use.

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Offline FLS

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Re: Exploit.
« Reply #1 on: April 02, 2019, 11:18:57 PM »
Audio cues of planes near you is just a game feature.

For realism turn up your engine sound so you can't hear anyone else.

Offline save

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Re: Exploit.
« Reply #2 on: April 03, 2019, 02:04:19 AM »
2. Make it so engine shutdown and start up become extremely longer making less of an option that people will want to use.


This !
I've seen enough 190D9 pilots turning to the right with engine off last 2 years.
I think it must be implemented sooner than later to counter one of the worst gaming the game incentives.
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Offline Puma44

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Re: Exploit.
« Reply #3 on: April 03, 2019, 06:11:53 AM »

2. Make it so engine shutdown and start up become extremely longer making less of an option that people will want to use.


Or, make the engine randomly not restart.  Make it a possible consequence of shutting off the engine.



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Offline Shuffler

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Re: Exploit.
« Reply #4 on: April 03, 2019, 08:04:13 AM »
Or, make the engine randomly not restart.  Make it a possible consequence of shutting off the engine.

The aha moment. I like this idea.
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Offline Zoney

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Re: Exploit.
« Reply #5 on: April 03, 2019, 08:23:59 AM »
With the new dar settings where within icon range you get a warning that an aircraft is in your area, the "sneak" attack with engine shutdown is really moot.  If you don't know an aircraft is near you now, you need to be more aware.
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Offline Toad

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Re: Exploit.
« Reply #6 on: April 03, 2019, 08:24:38 AM »
Puma's got it.

Read all the WW2 fighter histories you can and see if you can find people intentionally shutting down their engines, particularly over enemy territory. I don't think you'll find any. There might be a couple but it would definitely be the exception to the rule.
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Offline Shuffler

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Re: Exploit.
« Reply #7 on: April 03, 2019, 08:48:14 AM »
Puma's got it.

Read all the WW2 fighter histories you can and see if you can find people intentionally shutting down their engines, particularly over enemy territory. I don't think you'll find any. There might be a couple but it would definitely be the exception to the rule.

Unless they are scouting and listening for tanks ala Battle of the Bulge.  :D
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Offline Arlo

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Re: Exploit.
« Reply #8 on: April 03, 2019, 09:08:06 AM »
Unless they are scouting and listening for tanks ala Battle of the Bulge.  :D

Well, if we were to model ....

https://en.wikipedia.org/wiki/Piper_J-3_Cub

Offline DubiousKB

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Re: Exploit.
« Reply #9 on: April 03, 2019, 10:09:57 AM »
Exploiting a weakness? it's an outrage!

I think it's just the first time someone actually dove in on him and it scared him.  :devil

If the engine shutoff needs to be modeled, that opens up a WHOLE can of worms... How dare that guy throw all flaps out AND landing gear in the span of 1.27seconds. That's not real!!  :mad:
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Offline FLS

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Re: Exploit.
« Reply #10 on: April 03, 2019, 10:22:44 AM »
The actual fix would be removing the ability to adjust sound levels.

Shutting off your engine or simply reducing power was possible even if they were poor choices.

Never read any WW2 histories where sound levels were tweaked for dogfighting.

Offline Arlo

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Re: Exploit.
« Reply #11 on: April 03, 2019, 10:37:52 AM »
The actual fix would be removing the ability to adjust sound levels.

That 'fix' would make it extremely difficult (for me) to hear people on vox.

Offline FLS

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Re: Exploit.
« Reply #12 on: April 03, 2019, 10:41:52 AM »
That 'fix' would make it extremely difficult (for me) to hear people on vox.

Even more realism.  :D

Sound adjustment is a gamey feature like auto pilot. There are good reasons for both.

Exploiting sound adjustment has led to exploiting the sound adjustment exploit.

Offline Arlo

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Re: Exploit.
« Reply #13 on: April 03, 2019, 10:50:26 AM »
Even more realism.  :D

Sound adjustment is a gamey feature like auto pilot. There are good reasons for both.

Exploiting sound adjustment has led to exploiting the sound adjustment exploit.


Offline 100Coogn

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Re: Exploit.
« Reply #14 on: April 03, 2019, 10:51:16 AM »
The actual fix would be removing the ability to adjust sound levels.

Shutting off your engine or simply reducing power was possible even if they were poor choices.

Never read any WW2 histories where sound levels were tweaked for dogfighting.

Might as well remove the GAMMA setting too.  Next, maybe zoom view.  But by all means leave the radar like it is.  Wouldn't want things to get too gamey. 

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