Are you just trolling or seriously don’t get it? I will spell it out for you then. Two things, 1st The message window acts as a mini-hud.
The mini "heads up display" is in the top right of your screen, not in the chat buffer.
The less you have to look down, the better, basic in real world cockpit management! You know finer nuances of combat n all.
familiarizing yourself with the cockpit of the aircraft you chose to fly to gain a better understanding of basic cockpit management. You know, for the nuances of combat n' all?
2nd, the window is great source of intell but if it scrolls hella fast, you miss it.
Y'all are making it sound like the text is going warp 9. You can always use the
~ <----- Tilde Key to expand the chat buffer to retrieve what ever information you might need, right?
I won’t get into it but so and so landing x damage or kills or cv such and such was just moved, tells me a lot more than so and so killed somebody and now has his second kill etc. It has been years, I mean a lot of years since this was system was used? No real complaints from me however, I for one, simply don’t see the need
The "Useless" Pilot A killed Pilot B text is far more important than you realize. This speaks volumes to someone logging in to the arena to gauge server activity. Before this was enabled again, you had a pretty stagnant chat buffer with the usual chat messages: Player X moved a CV, Player X landed some points, base X was captured by country X. Those don't necessarily show that there is a lot of activity. It shows that a few people did a couple of things.
Take the rolling Player X killed Player X and combine it with Player X moved a CV, Player X landed some points, base X was captured by country X and you have a very detailed and current situational understanding of what is actually happening in the arena.
These complaints also kind of disprove the "I can't find a fight!" crowd as the complaints have been all about how the "Kill notifications" are spamming the chat buffer. Cause' let's face it, if you couldn't find a fight the kill notifications would be silent, right?
