if there is one thing that bugs me in AH flight modeling is ability to push negative Gs like crazy and and still retain speed afterwards. One thing to make a quick duck to avoid a shot but using them as a straight up defense - back and forth....
Stick stirring at its finest.
Entire "overshot" was based on that. Split - S, throttle cut, roll revesal and 2x negative G pushovers in both directions. After that you should be stalling at 100mph rather then pulling up for a shot...