Good time to start making suggestions. If he can code it with out too much expense and resources we can see some changes on how to win a map. Maybe a pilot map with
some drastic changes.
The Buzz Saw map put strats all over the map with easy access for everyone (gv'er, bomber, heavy fighter, ect) , but many do not like that map. I like it because there is always lots of GV action, but it may be difficult for the fighters to find action and that is why they do not like it. There are others that do not like it for other reasons. GV'ers like lots of spawns
and it has plenty.
Some of the older maps do not have enough GV spawns. It would be nice if some of the older maps could be updated with more GV spawns so the fight
can go in both directions and not just in one direction, or be cut off from opposing countries altogether. Sometimes opposing countries do not have any GV spawns so
only the other two countries can engage the enemy with GV's.
Some of the maps in AH2 had strats that moved forward or backward when certain areas were conquered by the same or opposing country. Putting the HQ at an extreme location for opposing countries might be an option agreeable to everyone. Jets and Rocket planes being available at HQ could make a difference. Super Flak 88's that can be manned is another option. If it takes a large mission to take down a strat that could be a lot of fun for both countries.
If you have some suggestions, ideas, constructive criticism, ect. ........please contribute.
Let everyone know what you do in AH. Figher, GV'er, Bomber, PT Boater