I've decided that I wish to register a complaint. Not for any real purpose beyond being able to make my mostly-known proclamations without the ch200 character limit and to compel the less witty amongst us to say that I'm "crying".
1) Yak-3. Having the ability to 'nope' out of any situation with its acceleration and climb rate combined with a tiny airframe, it really doesn't need to be impervious to bullets as well. It takes more hits to down a Yak3 than any other fighter in my experience, and even some bombers. If you want to double your K/D immediately fly a Yak3. Just be sure to never, ever be caught more than 30 seconds away from help or ack.
2) Stick-stirring. If to survive you feel that you must spaz your stick around and pull +/- 5G to create warping, you've already lost in my book. Whether you call it a torque spin, snap roll or defensive maneuvers.... no. They're not. It's gamey nonsense and you're taking advantage of networking limitations in order to avoid being shot down in a fight you've already lost. Have a little respect for yourself and others, take the L and move on.
3) 88mms and manned guns. It seems their sole purpose in life is to intrude upon those who wish to dogfight, from a position that allows them to earn kills but not to be killed themselves. That just seems so off, especially when I have to fly 10 minutes to get back in the fight, while they can just insta-spawn into the action endlessly. If all the folks that spend their efforts shooting at planes from the ground actually upped a plane, so much more fun could be had.
4) Giant maps. While it's been nice to see some fresh maps, and a big <S> to the map makers, some of the older ones really need to go. I only get about an hour a day to fly, and more often than not the amount of fun to be had is dictated by which map is up. The worst ones seem to take the longest to roll, too.
5) Side-switching. I really don't care about spying, or the war overall, but it seems unfair for people to be able to acquire effectively unlimited perks by auto-switching. It's causing situations where players can just fly a Tempest for entire tours and still end up with more perks than they started with. Side-swapping already puts you at an advantage in many respects, so I really don't think tripling their perks is helping things at all, other than for the half-dozen or so players that actually do it.
I'll leave it with my top 5, for now. I look forward to ignoring most of you, or engaging some