Not sure what the minimum size map Hitech would allow in the MA. Most of the new maps are 256 X 256, next step down would be 128 X 128. Half the size of the current maps.
I thought the map last night, an old one I think. Mandino? I forget the name,.. I really liked that map, it SEEMED smaller. That had some good fights where I was. I think because the actual land mass was smaller. I was thinking some time ago it could work to tighten the fights. You can run the same size map, just much smaller land mass, less fields, and somewhat Asymmetrical. That round stuff is just too gamey to me.
I'm also wondering if there is a code or sizing issues in the clipboard to change the size. If so, HT isn't up for anything right now.
We have so many conflicting factions in the game. Trying to please all of them isn't easy. It's like a biosphere, change just one thing and it starts going south. The programmer gets beat up either way. When I changed the damage model in AW, some really liked it (simmers), it was more realistic. The others (point mongers) not so much, it made kills a touch harder. Some aren't as into realism as they think.
Point being, I think it would be a good mild move to go to smaller land masses and less bases. The actual size of the map wouldn't matter. I have no idea what it takes to get a new map approved and implemented. I'm totally not into the arcade looking maps, no offense intended, I know a lot of work goes into them.
I did read in post here by pyro, about how new options were put in place in newer maps. I wonder if maps before that can no longer be used as is.