Author Topic: WWII MP Flight Sim from 2D to 3D - Current  (Read 4868 times)

Offline waystin2

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #45 on: July 03, 2024, 10:54:37 AM »
I love AH. I really do. But what it once was is long gone. I've fiddled with IL2. Like it. Haven't gone full in on it like I did with AH.


This is pretty much every member of the Pigs On The Wing squad.  We still have over 25-30 active in various games-ARMA 3, IL2, DS, World of Tanks and Valheim. Good luck finding a new home out there.  :aok
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Offline Animl-AW

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #46 on: July 03, 2024, 12:13:51 PM »
I’ve be er seen anything Korea take off in any sim. I would think Vietnam would have a better chance, but have not seen that take off in mass numbers either.

These are different types of wars, mainly with ground troops and jets with limited AC.  In AW there were basically only two jets, F-86 and Mig 29(?). Jets are a completely different style of fighting. There’s a lot of distance and speeds, aiming is much different, you have much less time to think.

Ground wars were very limited compared to WWII. A narrow selection.

WWII offers so much on so many levels. A lot of development of AC, ground vehicles, ships and arms.  A very wide selection. Plus there is so much history that sucks in historian types.

Prop planes are a more intimate fight. I compare prop and jet fights as one is more of a long distance sniper concept and props is like an up close and personal knife fight, props giving more adrenaline flow. Adrenaline sells.

The point I attempted to make is that some modern sims are banking on graphics over game play. Not very well rounded sims. Great graphics, questionable game play. More thought is put into graphics, game play as a byproduct. More about emptying the wallet for graphics, its not just one sim. Some are Swiss cheese on concept.

Some of us over-think it all with seasoned technical minds rather than how the common player views it all. Very different POV.

AW and AH put game play first. AH is a very well rounded and solid sim/game. Everything may not be “great”, like modern graphics lacking game play, but everything is “good”. One may not like specific settings while others do, but everything is good and solid, and can run on okder machines. Its very inclusive.

Below is personal opinion the way I see it.

Concept = good
Game play = great
Multiplayer = great
Graphics = good
Selection = good
Community = good
History - good
Payment model = good

Other sims, each will vary.
Concept = good
Graphics = great
Game play = poor - good
Multiplayer = poor - ok
Selection = ok - good
Community = poor - good
History = ok - good
Payment model = ok - poor

IMO, too much focus in graphics over other things, both by producers and players.
IMHO, IF (a huge word here) AH had modern graphics, it would put a severe hurt on other sims. Same reason AW was very strong to the end, game play. AW concept was so good that many here claim ng to AH because its the closest thing to it. It IS AW, on steroids. Its the fond memories and very historic sim/game. The bond of AWers to AH is very tight. Most hardcore AWers are hardcore AHers. Its very hard for anyone to break that bond.

We got used to over looking graphics since day one. Live the concept, always waiting for modern graphics. Its the concept of MP. AH is the happy place of AW. AWers flew other sims seeking graphics, but always returned for game play. Same with AH. Even those who fly other sims now or don’t fly at all return to their happy place. Its nostalgic. Its the trunk of the tree.The same reason we get more return players over new players. Wanting to relive fond memories.

AH kept a hold on the large base until it stopped keeping up on graphics. IMO AH3 update came too late. The damage happened under AH2. But it is not dead. There has been movement. HT is not completely checked out. He’s one person instead of a team.

Modern graphics are about as realistic as its going to get. If AH came up to that it would never need another graphic update again, within reason. I could see MA numbers come up to 350-400. Take note: we said the same about AW, EA.com said yes, and then yanked the plug. We have a better chance today.

I played AH 2000-2010ish. It was AH2. When I came back in 2023 it was AH3, it was fresh for me, new. Those who left before AH3 get the same effect. And those are who I try to get the word out to. Those are more dedicated players over most new players, they already know how to play, its a happy place. I’d like to see modern graphics to draw some back, but currently, I’m good. Just return players alone can make this sim/game pop. There could be better graphics in videos, but as like me, AH3 is new from when I left. Why I think videos with current graphics can still reset a hook or two in former players. Its kind of a waste of time to target new you g players who play fir 2 week on another game for 1 week.

Since videos are the only advertisement and you want numbers, make and share them outside the box. Numbers breed numbers. Numbers/revenue breeds updates. Restart the cycle. AW just picked the wrong hope/company, we had the numbers. Don’t let summer numbers get to you, its natural, just more noticeable with lower numbers.

Last yr, same time, I shot for 160 from 120. We hit that last late summer. We hit 200 in winter. A goal this year is 250 in winter. We have good game play now and at 160. Things really start to pop at 250.

IF that were to happen, those numbers and that revived game play could push 300 during s good scenario. Don’t F it up with open air petty nonsense. Only two people care who killed who. The winner and loser.

We drive our own train here. Make and share videos and advertise events outside the box.

Foolish? Maybe. But my concept is,.. nothing ventured, nothing gained. <shrug> at least its done with good intensions. We did it in AW, we can do it here. EA was the problem.

Permission granted to point and laugh





 

Offline Tumor

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #47 on: July 03, 2024, 02:58:33 PM »
It must really be boring at those other so called flight sims....... even their own users do not want to hang out over there.

FWIW... from the community "over there", it's mostly old AH players who hang out here.  The number of those "over there" who've never heard of Aces High and likely wouldn't care if they did AND don't hang out here is easily x20 the total number of those who hang here.

Everyone who's here is a potential if not current paying AH customer. 
"Dogfighting is useless"  :Erich Hartmann

Offline Tumor

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #48 on: July 03, 2024, 03:30:28 PM »
Choppers are interesting but don't have a collective yet.

As for the Korea thing it doesn't have me really interested. Korea.

C'mon MAN!  Just invert your throttle axis... in game.

Popped a Saber for my first ever MP kill in DCS years ago.  I've got like 4 kills since..... :bolt:
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Offline Drano

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #49 on: July 03, 2024, 05:52:29 PM »
C'mon MAN!  Just invert your throttle axis... in game.

Popped a Saber for my first ever MP kill in DCS years ago.  I've got like 4 kills since..... :bolt:
That's exactly what I did! Have a Virpil throttle too so it's plenty precise. I can take off, fly around and hover. But landing without a hard knock. That's in MSFS tho. Bunch of free helos there. Lot of really nice payware ones. Like I said, I'll get seriously about it eventually and actually practice! Maybe then won't hit the ground so hard!

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Offline Animl-AW

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #50 on: July 03, 2024, 06:21:34 PM »
Never mind

Offline Mayhem

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #51 on: July 03, 2024, 08:41:29 PM »
That's exactly what I did! Have a Virpil throttle too so it's plenty precise. I can take off, fly around and hover. But landing without a hard knock. That's in MSFS tho. Bunch of free helos there. Lot of really nice payware ones. Like I said, I'll get seriously about it eventually and actually practice! Maybe then won't hit the ground so hard!

Sent from my SM-G991U using Tapatalk

I have a CM3 Been flying the Apache since it came out, Flew the heck out of the Huey before that, and I now have the OH58 to add to my collection (I have all the Helos but the Uh1 and AH64 are my fav probably has something to do with being a 101st vet).

Damned Gh0st, Damned Humphreys, and Myself are pretty much the best at Rotary in the Damned. Gh0st has Training videos on just about everything for DCS.

https://www.youtube.com/@DamnedGh0st

https://www.youtube.com/@DamnedGh0st/videos

I plan on getting a MonsterTech chair (debating between the MFC-5 Night Falcon or the MFC-8 Storm Sheep) and a Virpil Upgraded VPC Rotor TCS Plus Base with the VPC Apache-64 Collective Grip. But I do pretty Damn good with my throttle and I don't even reverse it. (Note: Reversing the throttle can make switching between Fixed and Rotary wing a PITA due to muscle memory.)
« Last Edit: July 03, 2024, 09:18:25 PM by Mayhem »
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Offline CptTrips

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #52 on: July 03, 2024, 10:10:29 PM »
I have a CM3 Been flying the Apache since it came out, Flew the heck out of the Huey before that, and I now have the OH58 to add to my collection (I have all the Helos but the Uh1 and AH64 are my fav probably has something to do with being a 101st vet).

Damned Gh0st, Damned Humphreys, and Myself are pretty much the best at Rotary in the Damned. Gh0st has Training videos on just about everything for DCS.

https://www.youtube.com/@DamnedGh0st

https://www.youtube.com/@DamnedGh0st/videos

I plan on getting a MonsterTech chair (debating between the MFC-5 Night Falcon or the MFC-8 Storm Sheep) and a Virpil Upgraded VPC Rotor TCS Plus Base with the VPC Apache-64 Collective Grip. But I do pretty Damn good with my throttle and I don't even reverse it. (Note: Reversing the throttle can make switching between Fixed and Rotary wing a PITA due to muscle memory.)


I admire the Apache and enjoy the challenge sometimes.  Love flying it but the computery stuff starts to bore me.  Honestly I have more raw fun in the Huey.  I also think I will really enjoy the Kiowa when I have a chance to dig in deeper.  Love the feel of it tho.

Awesome, I'll check out your channels.  Do you have a discord?
« Last Edit: July 03, 2024, 10:12:41 PM by CptTrips »
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Offline Mayhem

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #53 on: July 03, 2024, 10:44:36 PM »

I admire the Apache and enjoy the challenge sometimes.  Love flying it but the computery stuff starts to bore me.  Honestly I have more raw fun in the Huey.  I also think I will really enjoy the Kiowa when I have a chance to dig in deeper.  Love the feel of it tho.

Awesome, I'll check out your channels.  Do you have a discord?

Should be on the youtube training chan
I sent you one in PM just in case :D
Damned Renegade (REN) and Myself or going to be in the pilots lounge testing our new WWII server. We had issue with Marianas so we are using Normandy.
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Offline save

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #54 on: July 04, 2024, 12:54:51 AM »
Greatest problem i faced, trying out DCS and IL2 (both box and Cliffs of Dover versions) was I had to upgrade my PC.

Both DCS and IL2 made the sims a slideshow until i changed both CPU and for DCS Memory, and Graphics card.

I decided to stay in IL2 since I'm a ww2 prophead. Diversity of w2 planes in DCS is just not there.


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Offline LCADolby

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #55 on: July 04, 2024, 03:33:25 AM »
Me thinks this was a stink bait post.  Enjoy!  :aok

Spot on, read on no more. :D
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Offline Animl-AW

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #56 on: July 04, 2024, 05:32:27 AM »
These guys will hijack any and every post.
 Just mention a sim and it gets hijacked by former players.

Trips is just 100% pure hole
No it wasn’t bait. Pretty disgusting
The thread is as about AW and AH
Maggots

I’ll get this shut down myself

Respect dumped.

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Favor will return x10.

Former players are the real suck of bbs and AH. Don’t cry like babies when I push disrespect. Its coming. I know who my friends aren’t
« Last Edit: July 04, 2024, 06:10:39 AM by Animl-AW »

Offline Animl-AW

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #57 on: July 04, 2024, 06:53:14 AM »
Why is DCS selling planes to customers they cannot support with bug fixes and updates? The he company who made them, because ED lacks skills, refuse to work with ED because they refused to pay for over 10 months if work, and will not fix their products.

Selling half baked trash is bad biz

Offline LCADolby

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #58 on: July 04, 2024, 07:09:50 AM »
Typing "IN COMPARISON" and pull out 2008's 1946 game as IL2, not the more modern one IL2-BoS was pretty stinky baity Animl you have to admit :old:

I mean, this is a better representation of IL2; There's some great clouds


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Offline CptTrips

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Re: WWII MP Flight Sim from 2D to 3D - Current
« Reply #59 on: July 04, 2024, 07:15:33 AM »

I’ll tell you one feature that I wish AH and DCS and IL2 had.

I remember how it handled icons.  Instead of cluttering up the main view, the icons were pushed to the top edge of the view and you sorta mentally translated the icon with a plane in the view below.



I thought this was an interesting compromise between getting a bit of ID assistance (until display technology can make the resolution and tonal HDR of the human eye) without cluttering up the actual world view by splattering text under every object.

I could even forgo detail info, just a red or blue diamond would be a big benefit in a lot of cases.
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.