Intelligence on the ground doesn't say who the pilot's are and where exactly they will be. It was a point of reference for probability not exactly where and who they are.
Secondly, what they didn't do, was only attack one guy in the fight until they got picked. Another gamey tactic you can afford with 115 hours a month and no dieing IRL in the game.
But again, explain how a player can "run" when the plane chasing them dove from 6k higher and has 300 knots over them able to overshoot 3 times.... running implies one plane cannot catch the other.
No, running implies that another player is trying to leave the fight and/or escape to help, because they apparently can't handle 1 guy after bragging they killed 72 others with no losses
By the way, bounties were put on enemy pilots, sometimes specific individual pilots. The Flying Tigers were quite literally bounty hunters, paid $500 per aircraft kill. You really don't know your war history do you?
Sorta like when I chased you a sector in a spit16 and couldn't catch your La7, or when my Ki84 couldn't catch your La7. And then only turned back in when your teammate was there to help.
You mean when I killed you 3 times in a row and then you upped with several players? And then you shot so many rounds it dropped your hit % to 4%? Yeah I still have that sortie saved