Author Topic: Numbers?  (Read 1556 times)

Offline hazmatt

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Numbers?
« on: May 01, 2025, 11:55:50 AM »
I saw in another thread that the numbers had dropped to 70ies in prime time but when I went to reply to ask about it I noticed the thread was locked.

I know there is a drop during the summer, however, I was under the impression that the numbers were getting close to 130 less then a month ago. Are the numberrs I have accurate? Was there a 60 drop in one month?

Offline Randy1

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Re: Numbers?
« Reply #1 on: May 01, 2025, 01:33:41 PM »
The numbers are down about 25% early prime time.  Note though, it is closing in on school year ending.   Spring is here.  Lots of things happening.

The numbers will rise again because we have a base group that almost always logs in.

What makes it worse is number of players logged in but not playing.

Offline hazmatt

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Re: Numbers?
« Reply #2 on: May 01, 2025, 01:46:23 PM »
What makes it worse is number of players logged in but not playing.

I see. It seemed like a drastic drop in numbers even with it being summer. I guess when a couple guys quit for the summer and log out all their shade accounts it can affect the numbers lolz.

Ya, AH3 is the only game I've ever heard of that doesn't have a timeout/logout for inactivity. I know it's one of those things that has been asked for for years. I guess the right people haven't asked for it yet. :)

Offline Lusche

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Re: Numbers?
« Reply #3 on: May 01, 2025, 02:06:09 PM »
Numbers are dropping, but not exactly as suddenly and radically as your example seems to indicate. It's basically comparing a good day in winter (which is generally the better season for AH) to a bad day in spring.
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Offline hazmatt

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Re: Numbers?
« Reply #4 on: May 01, 2025, 02:11:48 PM »
Numbers are dropping, but not exactly as suddenly and radically as your example seems to indicate. It's basically comparing a good day in winter (which is generally the better season for AH) to a bad day in spring.

Ah. That's good to know. I was concerned because it seemed a bit out of the ordinary. Thanks.

Offline DmonSlyr

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Re: Numbers?
« Reply #5 on: May 01, 2025, 02:28:45 PM »
Maps like Oceana are killing any increase in daily # pickup. You can see very little # pick up mid day with that map, and I noticed even fall off of #s since more left without more coming in which use to be rare after 2pm or so. People log in, see very little action, or no battle, or a gang of one side by the other 2, and log out. I simply cannot understand why this map, crater, and bowlma are here when they create lame mid day gameplay that don't provide solid battles and pick up #s.

As I've said for years, if you don't build up midday #s and keep them in the game longer with good battles on the map, the #s stagnate throuout the day. Same for later into the night. The bigger the battle, the longer they stay. The further the flight with less of a battle, the quicker they log in the evening.

Primetime is about 110 and maybe 120 on Friday before FSO.

Generally mid day is about 40-60.

It sucks, but with the screen freeze issue (among others) all that's really left are the insanely addicted folks like me.
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Offline hazmatt

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Re: Numbers?
« Reply #6 on: May 01, 2025, 03:00:24 PM »
Maps like Oceana are killing any increase in daily # pickup. You can see very little # pick up mid day with that map, and I noticed even fall off of #s since more left without more coming in which use to be rare after 2pm or so. People log in, see very little action, or no battle, or a gang of one side by the other 2, and log out. I simply cannot understand why this map, crater, and bowlma are here when they create lame mid day gameplay that don't provide solid battles and pick up #s.

As I've said for years, if you don't build up midday #s and keep them in the game longer with good battles on the map, the #s stagnate throuout the day. Same for later into the night. The bigger the battle, the longer they stay. The further the flight with less of a battle, the quicker they log in the evening.

Primetime is about 110 and maybe 120 on Friday before FSO.

Generally mid day is about 40-60.

It sucks, but with the screen freeze issue (among others) all that's really left are the insanely addicted folks like me.

Ya, I think the buzzkill map is another one that seemed to make a bunch of people log. The numbers don't sound as dire as I thought they were. I thought it was 70 in prime time.

I really do miss the game and some of the guys but not enough to justify the cost. I would play some if there was like one 40 eny plane and tank for free but that's obviously not going to happen.

I wasn't aware of a screen freeze issue?

Offline Meatwad

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Re: Numbers?
« Reply #7 on: May 01, 2025, 03:47:10 PM »
The many other games that actually have a limited FTP  set actually have good online numbers. I know thats not ever going to happen here, this game is on a death spiral unless the owner actually wants to make an attempt to being in numbers rather leave it on  autopilot until the numbers are gone
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Offline hazmatt

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Re: Numbers?
« Reply #8 on: May 01, 2025, 04:32:41 PM »
The many other games that actually have a limited FTP  set actually have good online numbers. I know thats not ever going to happen here, this game is on a death spiral unless the owner actually wants to make an attempt to being in numbers rather leave it on  autopilot until the numbers are gone

I agree 100%. I admire those who do what they can to keep it alive but there's only one person that can make real changes here.

Offline LCADolby

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Re: Numbers?
« Reply #9 on: May 02, 2025, 04:50:48 AM »
I wonder if AcesHigh could be ported into the Unreal engine.
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Offline Animl-AW

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Re: Numbers?
« Reply #10 on: May 02, 2025, 08:49:18 AM »
I wonder if AcesHigh could be ported into the Unreal engine.

Short answer is Yes, 3D game assets and projects can be converted to Unreal Engine. You can import 3D models, textures, animations, and even scripts from other engines into Unreal Engine. However, some aspects like scripts might need to be rewritten or re-implemented to work within Unreal Engine's system. Any C++ might need re-written.

You still need a great MMP type server

Poly count conversion would be a question

Buy the game and servers and go at it. It would absolutely compete with IL-2, WT, and to some extent DCS.
« Last Edit: May 02, 2025, 09:09:55 AM by Animl-AW »

Offline MDStampf93

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Re: Numbers?
« Reply #11 on: May 02, 2025, 09:18:57 AM »
Yesterday at around 5pm EST I saw there was only 21 people in the Main arena… I went to make some AH videos instead of logging in  :uhoh
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Offline Dadtallica

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Re: Numbers?
« Reply #12 on: May 02, 2025, 10:30:25 AM »
Wednesday and Thursday’s are the lightest nights. Thursday is always 70 or less usually.
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Offline DmonSlyr

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Re: Numbers?
« Reply #13 on: May 02, 2025, 10:59:56 AM »
Yesterday at around 5pm EST I saw there was only 21 people in the Main arena… I went to make some AH videos instead of logging in  :uhoh

Was that on Oceana map?
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Offline MDStampf93

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Re: Numbers?
« Reply #14 on: May 02, 2025, 11:08:08 AM »
Im not sure because I never logged in…

The map in this video was up Tuesday, not sure if that’s what was still up yesterday or not, doubtful.

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