At this point, especially given no realistic hope for full scale development to suddenly restart, I think it is delusional to even imagine vast numbers of new players being lured in. At this point the only feasible strategy to stabilize or re-inflate some amount of population, IMHO, is solely possible now by luring back previous players for a nostalgia tour. Younger players, having their expectations set by the current market, will never accept the graphics, + monetization model. Only old players who have seen worse of both over the decades think that is fine.That's the strategy that should be focused on at this point, IMHO. There are various things that could be done, but it is unlikely feasible without HTC participation at some level of effort to try and save itself. Yes, I'm sorry, it might even take a line of code or two.
Someone care to try and justify this?
Beat it
I go by what you guys say.
No, I don't think I will. Now what?
MI’ll bet $50 right now those are mid day numbers NOT prime time. Details details
Pummel this punk
So those like you posting pics of MA numbers are lying? Prime time used to be evening hours in the US. 30 people flying in the MA at prime time does not suggest a subscriber base of 500+. I'm making an observation based on what hazmat said, no need to get defensive.
I can believe it.I think there is a large ghost population that keeps an open account without going online often except for occasional FSO and events.I've seen nightly hit 150ish at a peak. Given a percentage of your total base will ever be online at one time (lets say 20-25% at any given time) then a total client population of 500-1000 wouldn't be unreasonable. And that would be consistent with estimates Lusche has made off his data.$0.02.
DCS players sound just like you do here"" Skewgear said:Development appears to have ended altogether. Enjoy what we've got but don't expect any new releases because there won't be any.""