Author Topic: Hybrid Purchase\Subscription Model  (Read 109 times)

Offline CptTrips

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Hybrid Purchase\Subscription Model
« on: Yesterday at 12:23:12 PM »

I think his idea is interesting and worth considering.   

Of course that only works with constant, reliably cadence of innovation and new development.  The model only works as long as you keep producing new content.



I like that it is a hybrid model, so you can do it which ever way you prefer.

I head the Combat Pilot mention looking at a similar type model.

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Offline hazmatt

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Re: Hybrid Purchase\Subscription Model
« Reply #1 on: Yesterday at 01:21:43 PM »
The hybrid model seems to make the most sense. I think more options are better in any situation.

I bought a WT premium subscription and it was the biggest waste of money ever. I didn't notice any difference. I did buy a couple premium planes on sale that helped speed up my research by a bunch but now I'm to the point where my research has outpaced my skill and crew skill levels. I've noticed that crew skills really start to become a factor in the jets.

Offline Animl-AW

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Re: Hybrid Purchase\Subscription Model
« Reply #2 on: Yesterday at 01:23:14 PM »
This immature child complained about me posting on DCS. 'more unsupported planes".

You all think he's your buddy,... you're just a shoe in the door to whip everyone the bird and post all dcs on AH boards.

Oh I forgot, he's from TX, it's ok

Offline AKIron

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Re: Hybrid Purchase\Subscription Model
« Reply #3 on: Yesterday at 01:49:41 PM »
Interesting proposal. Would cost them little to try it I think. Easy to shut down if not profitable enough.
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Offline Spikes

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Re: Hybrid Purchase\Subscription Model
« Reply #4 on: Yesterday at 02:07:42 PM »
To me it seems like it would be a money loser - but has potential I guess. I agree that if it doesn't work you just end it. I prefer subscription models in games where I can play but don't lose progress if I cx the sub for a while. World of Tanks or Warships is a good example of this - I might play it for a month or two but not touch it for six. Something like this would fall into that category inherently since there isn't any progress to lose.

I assume if it was announced there would be a large influx of people more willing to try DCS. What price do they set for a monthly sub? You're getting thousands in aircraft for what is essentially a rental policy. Surely it would have to be higher than $15/mo which is the standard among most sub-based games. With that said I think for a non-DCS vet nobody doing the subscription is getting their money's worth anyway, as each plane is very in-depth and takes a lot longer to learn.

Also, does ED pay the aircraft developers up front, or are the developers getting payments/royalties from sales each time a module is purchased? Just wondering if the devs lose out on sub-based model.
« Last Edit: Yesterday at 02:10:04 PM by Spikes »
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Offline CptTrips

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Re: Hybrid Purchase\Subscription Model
« Reply #5 on: Yesterday at 02:19:54 PM »
Also, does ED pay the aircraft developers up front, or are the developers getting payments/royalties from sales each time a module is purchased? Just wondering if the devs lose out on sub-based model.

Not sure on a lot of that.  It would need some careful consideration for sure. 

Pretty certain devs probably get paid on something like a quarterly basis a portion of the sales of their modules sold through the ED store.  Either way they have to pay their license royalty but they could sell through their own store-front or pay ED a slice to sell through theirs.

I image a sub would include all ED products and any mod devs that wished to revenue share and participate.  A mod dev wouldn't have to participate.   Their modules could be for sale only if they choose.  OR maybe it just covers ED products.

The beauty of a hybrid model is it can be mixed and matched in different combinations. 




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Offline AKIron

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Re: Hybrid Purchase\Subscription Model
« Reply #6 on: Yesterday at 02:22:05 PM »
I don't know but I assumed 3rd party devs were paid per sale. Would be interesting to see how they would handle a "rental". If they pay 3rd party devs for subscriber time spent in their aircraft what's to prevent someone from unscrupulously logging in and running up the hours on autopilot in a 3rd party plane?

Could still be done I suppose. Make it more expensive to subscribe and spend all your time in one plane than the dev would be compensated for.
« Last Edit: Yesterday at 02:26:59 PM by AKIron »
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Offline CptTrips

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Re: Hybrid Purchase\Subscription Model
« Reply #7 on: Yesterday at 02:30:28 PM »
I don't know but I assumed 3rd party devs were paid per sale. Would be interesting to see how they would handle a "rental". If they pay 3rd party devs for subscriber time spent in their aircraft what's to prevent someone from unscrupulously logging in and running up the hours on autopilot in a 3rd party plane?

Yeah interesting.

Maybe it only covers ED products and FC3-4 etc. 

I guess vendors could run their own...

or they could set up an add-on thing like your cable does if you add-on HBO.  So you have your cable bill or cable bill + HBO surcharge.  That surcharge (minus store fee) gets paid to the module devs.  The module vendors could decide if their charge was per plane or for all their modules.

So it might be billed like:

DCS World Premium
vs
DCS World Premium + Heartblur Anthology



« Last Edit: Yesterday at 02:32:15 PM by CptTrips »
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Offline AKIron

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Re: Hybrid Purchase\Subscription Model
« Reply #8 on: Yesterday at 02:59:18 PM »
Yeah, that makes sense. Obviously there is some investment in setting that up. Seems the first step would be a survey. Probably no quicker way to start an insurrection though.  :D
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Offline CptTrips

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Re: Hybrid Purchase\Subscription Model
« Reply #9 on: Yesterday at 04:21:33 PM »
Yeah, that makes sense. Obviously there is some investment in setting that up. Seems the first step would be a survey. Probably no quicker way to start an insurrection though.  :D

Well, one of the nice features is no one gets screwed.

If DCS were to implement this tomorrow, Iron would simply be listed as an owner of all his current modules just like he is now.  As new stuff comes out, he can go rental to access the new stuff and he still owns his purchased modules.  Or he can ignore subscription mode and just purchase the new content the way he always has and prefers. 

I'm not recommending this for AH necessarily, but if a company like AH were to implement this, no one is forced to go out and buy anything to keep playing.  They simply start out as subscribers as they are already and can stay that way if that's how they choose.  Someone not really sold they want to hook into a sub on this old a game can simply buy the PTO, ETO, or East Front expansion pack for a fixed cost.

But no one is forced to do it either way is the key point.
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.