Same. I loved BF 1942. But it I hate it's business model. Charge for the game, don't have company-provided multiplayer (leave it on shoulders of users),
Different strokes.
I actually like that model. I like how players have to freedom to setup their own servers with whatever configurations they can concieve with as much capability as any other, and let the player marketplace decide who has the better design as opposed to one vision being forced on everyone by a single server only the company controls.
The way I prefer the States to be laboratories of Democracy. I don't trust anyone to have the monopoly of a good idea and I like the letting others try something.
HTC has custom arena, but limited to only a trivial coop count, too hard to keep up perpetually, not able to support any real base capture or anything that would actually make it valuable, unable to run sets of scheduled missions. Basically nothing but a moshpit furball capability.
DCS has even more flexibility with an extremely rich and powerful scripting API. Apparent, from those who know, dwarfs anything IL2 or ARMA have, that from experience IL2 and ARMA modders.
Different platforms different approaches.
Dang dude. I was still occasionally getting on full BF4 servers not too long ago and that was released what 2015?
How long do you think you should be able to play a single MMO release? You ought to get out more.

<Shrug> Different strokes. Pro's and con's to both models. It's good we have choices.