Author Topic: Current player numbers.  (Read 1586 times)

Offline JimmyD3

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Re: Current player numbers.
« Reply #75 on: Today at 07:01:33 PM »
That's why 3 sides don't work with today's numbers..

Make the game two sided and many issues self correct..

Eagler

So who do we eliminate? Rooks, Knights or Bishops?

You will have  players leave because of their loyalty to a Chess piece, and don't think for 1 minute it would not  happen.

It will not change anything. :rolleyes:
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Offline save

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Re: Current player numbers.
« Reply #76 on: Today at 07:05:55 PM »
Guess my sarcasm didn't come through.

I was trying to juxtapose the current radar setting that many of the veteran players seem to dislike with the fact that it was designed for new players who are few and far between.


Small maps only with predicable routes like the small island in the center (that also had ground war below)  and old radar will solve both smaller numbers and finding the enemy. hiding behind mountains and surprise attack without help from radar encourage you to use WW2 tactics plus SA and not warfare  we even not have in the 21st century.
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Offline Animl-AW

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Re: Current player numbers.
« Reply #77 on: Today at 07:14:20 PM »
So who do we eliminate? Rooks, Knights or Bishops?

You will have  players leave because of their loyalty to a Chess piece, and don't think for 1 minute it would not  happen.

It will not change anything. :rolleyes:

Plus, the maps would have to be rearranged, some coding would need to change,.....based on a gamble?

Any time there are big changes you risk a big exodus. Look what just the radar caused.

Not to mention what if most players chose one side over the other? A MA in constant 75 to 25.

This has been a losing debate for 35+ yrs.
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Offline hazmatt

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Re: Current player numbers.
« Reply #78 on: Today at 08:30:08 PM »
So who do we eliminate? Rooks, Knights or Bishops?

You will have  players leave because of their loyalty to a Chess piece, and don't think for 1 minute it would not  happen.

It will not change anything. :rolleyes:

I think Queens would be a side with a big following.

Offline flippz

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Re: Current player numbers.
« Reply #79 on: Today at 08:34:56 PM »
I honestly believe that there are so many players that are either loyal to a chess piece or want to remain part of the horde that 2 sides would not fix the issue.  I believe you would have a handful of players quit because they couldn't fathom having to change countries while the remaining players continue to pile on one side.
What you loose in folks loyal to a pixel picture you may gain in 5 fold for action.
As far as in the ganging HTC could crank the eny by 3 fold and even to a point you have to goon troops in.
A lot of the issues are lack of interest by the creator as well.

Offline flippz

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Re: Current player numbers.
« Reply #80 on: Today at 08:45:37 PM »
So who do we eliminate? Rooks, Knights or Bishops?

You will have  players leave because of their loyalty to a Chess piece, and don't think for 1 minute it would not  happen.

It will not change anything. :rolleyes:
Get rid of all of them. Have a color a shape anything. That’s what’s wrong with this game. A bunch of princesses that scream and kick like a three year old if things aren’t done the way they want. It’s the quiet ones that leave silent that needs the attention some times.
When fighters like lazer an tralfaz and many many others are ready to go that’s a sign. The game play is what ran me off. If you want a fight you have to fight the horde, then you have to listen to skankles for three hours. If you join the horde then you have to listen to skankles for three hours. And if you play like that for any amount of time you loose interest quickly.

Offline JimmyD3

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Re: Current player numbers.
« Reply #81 on: Today at 08:59:46 PM »
Good to see you again Flippz  :rock

I disagree with your premise though. #1 No way you gain that many with the change. #2 Any increase in eny will kill the game immediately. #3, I have no answer for that.

I must admit, I don't understand the "horde" issue. That is what made the game fascinating for me. Back in the day there were squads/hordes everywhere. Some of the best battles I've had have been either trying to take base or defending a base as a squad/horde. Hordes exist in all 3 countries.

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Offline Animl-AW

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Re: Current player numbers.
« Reply #82 on: Today at 09:04:18 PM »
Good to see you again Flippz  :rock

I disagree with your premise though. #1 No way you gain that many with the change. #2 Any increase in eny will kill the game immediately. #3, I have no answer for that.

I must admit, I don't understand the "horde" issue. That is what made the game fascinating for me. Back in the day there were squads/hordes everywhere. Some of the best battles I've had have been either trying to take base or defending a base as a squad/horde. Hordes exist in all 3 countries.

Well back in the day you had enough players online that no matter where a horde was you could throw 10 planes at it and not really disturb anything, fronts still covered. Now, in gang bangs you're lucky to have 10 to throw at it. if you split your forces the country is screwed. It still comes down to critical mass,... IMO
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Offline flippz

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Re: Current player numbers.
« Reply #83 on: Today at 10:04:44 PM »
Good to see you again Flippz  :rock

I disagree with your premise though. #1 No way you gain that many with the change. #2 Any increase in eny will kill the game immediately. #3, I have no answer for that.

I must admit, I don't understand the "horde" issue. That is what made the game fascinating for me. Back in the day there were squads/hordes everywhere. Some of the best battles I've had have been either trying to take base or defending a base as a squad/horde. Hordes exist in all 3 countries.
Miss you bud,
Seems the current trajectory is doing much good. And nothing will work as long as you say it won’t. Like I said the current game play is atrocious. My last month playing I seen the horde continuously attacking one country and if fighting three to 1 wasn’t bad enough they were continuously taking down fighter hangers. 
I would bet if there was some changes made in the game and there were some better fights you would be surprised at some folks that would return. Most guys don’t want to spend their couple of hours a day/week fighting the horde every time they’ll on.  Nor do guys want to log on and fly in a horde for hours fighting there fellow country men to try and get a kill.