Author Topic: ENY-Auto-Swap and two countries aginst one  (Read 446 times)

Offline Randy1

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ENY-Auto-Swap and two countries aginst one
« on: September 07, 2025, 02:26:20 PM »
No complaint because this happens to all countries.  Just wondering if there could be a bit of an adjustment.

Last night the bish and knits were hitting the rooks hard.  It was exciting play most of the time.  So, realistically the rooks were outnumbered 2 to 1.

The knits were a few players short of the rooks andd bish with the Rooks having the highest number by a couple.  So auto-swap kicked in making the Rook side weaker while increasing the outnumbered 2 to 1 even more.  This gets much worse when eny comes into play.

The two countries against one is quite common.  Is the game capable of recognizing a two country against one attack?  If it can,  can auto swap, and ENY bee tuned to that situation?


Offline The Fugitive

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #1 on: September 07, 2025, 04:17:24 PM »
I agree, I wish HTC could "fine tune" things. Im sure its possible, it just code after all.

On the other hand, last night was odd anyway. I know the bish were defending in the south against the rooks and finally started hitting 27 and white flagged it a few times but could never take it. Knights were coming off the big island pushing towards the Rooks as well. I know a few of us moved up north to fight Knights but the only takers left, one guy flew around from sector to sector for a fuel run but I never got an ID on him. Just a crappy night for flying.

Offline uptown

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #2 on: September 07, 2025, 09:06:23 PM »
The highest rank goes to country with the lowest numbers until numbers level out.  :bolt:
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Offline EzraHernandez

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #3 on: September 08, 2025, 02:41:50 AM »
No complaint because this happens to all countries.  Just wondering if there could be a bit of an adjustment.

Last night the bish and knits were hitting the rooks hard.  It was exciting play most of the time.  So, realistically the rooks were outnumbered 2 to 1.

The knits were a few players short of the rooks andd bish with the Rooks having the highest number by a couple.  So auto-swap kicked in making the Rook side weaker while increasing the outnumbered 2 to 1 even more.  This gets much worse when eny comes into play run 3

The two countries against one is quite common.  Is the game capable of recognizing a two country against one attack?  If it can,  can auto swap, and ENY bee tuned to that situation?
Good points — I’ve noticed similar situations. The auto-swap and ENY system works fine in straight 1v1 balance, but once you’ve got two factions piling on a single side, it really throws things off. It would be great if the game could detect those 2v1 scenarios and adjust the mechanics accordingly, instead of punishing the already outnumbered side even more.

Offline Randy1

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #4 on: Yesterday at 02:36:49 PM »
The two countries against one shifted twice last night.  The knits just about had nothing left when I signed off. 

The simplest measure to back off auto-swap and eny would be the decline of a single country as compared to the other two countries..  As an example slow or stop auto-swap, and eny if a country drops below 60% bases.  Last night the knits had only 50% bases left.  I have seen countries drop below 40% on bad nights.

Offline Animl-AW

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #5 on: Yesterday at 02:40:20 PM »
Shout out to Bish and Rooks, who were ganging knits oretty hard. As soon as I pointed out knits logging they dragged up and went a fought each ither.

So kudos for that :salute
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Offline Dadtallica

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #6 on: Yesterday at 06:16:15 PM »
Countries need to do more teaming up.
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Offline Animl-AW

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #7 on: Yesterday at 09:30:19 PM »
1 of probably 15 examples I have
Tonight, typical lamer full country horde gang bang on Knits,..fighting with one guy one min, I'm fighting him on a opposing gang bang side the next minute. I'd hate to think players are that seriously lamer to switch to a horde.

I've brought up why auto-switch doesn't work as it should with low numbers a full country hording.

With higher numbers this would work better on breaking total country hording gang bangs. But the players have AH caught up in a catch 22. Ya need the numbers help with hording gang bang nonsense, but the hording crap keeps numbers lower, and the lower the numbers...more hording, the less numbers, more logging. Making the game suck. You will not get to critical mass at this pace. And you need critical mass and above to save it.

We'll repeat this convo with all doing it, and "ya that's messed up" not much changes, and recycle. I call that a brick wall.

Seriously stick a fork in it.

It's not the game, it's the players who excuses it all away and the game with it
« Last Edit: Yesterday at 09:32:11 PM by Animl-AW »
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Online eddiek

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #8 on: Yesterday at 10:04:50 PM »

Yep, tonight was ridiculous. 
Last time I checked the roster it showed 57 Bish, 26 Knights, and 28 Rooks.
I upped to try and help with the Bish horde that was rolling bases, and logged after two sorties.  That's because I counted 15 fighters and who knows how many GV's attacking the base I was trying to help defend.  Lazer and toddbobe and others tried to up and defend, but with a swarm like that, why even bother?
Sure, perk planes are cheaper for the low numbered side(s), but quantity takes on a quality of it's own, and aside from high speed slashing attacks on the fighters, there wasn't much that can be done. 
Take out their ords........great idea, however HT recently upped the ord required to do that.  Easy thing to do when you have 15 or more fighters and bombers hitting a base.  Trying it solo, knowing you're gonna be outnumbered while you make your run.......why bother?
I wish the perk multiplier and ENY would also affect the hardness of structures, make the horde have to work harder to take stuff down, make it easier for the low numbered country or countries to take down ords or VH or troops to slow things down.
I know some players think it's really a war.....just a game, folks.  My hat is off to the Bish tonight........man, when they horde, they HORDE!
Sometimes I wonder if those who just have to fly in a horde would be the same people who'd cheer on the winning team if they put a huge number of players on the field while the losing team had barely enough to take the field or court.................myself, I like the challenge and competition......seems they want to take their bases and "win the war" no matter what it takes or how they do it.  But...........to me it's still a game and not a real war, so we clearly don't think alike. 
Thinking maybe it's time for me to step away for a while.  Between the hording and invisible GV's shooting me down because they see me while I can't see them............just not a lot of fun lately.

Offline Animl-AW

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #9 on: Today at 12:45:35 AM »
These lg squads that bond and create a 52 player horde against 5-7 nits is absolutely ridiculous BS. Don't you dare talk about numbers.
At that rate the only way is down. It has absolutely destroyed game play....especially when the other side is ganging too. And even deeper into the abyss of nonsense they laugh about it.

seriously, stick a fork in it.


Anymore, the only way to combat it is to starv them out,... do not fight them, do not give them any kills,... make it as miserably boring for them as possible. It doesn't matter, play has already been flushed.
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I'll fly the MA when it's not baby seal dweeb fest, and events. You have ZERO chance of growing the base with that, none.
« Last Edit: Today at 12:53:01 AM by Animl-AW »
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Offline Lazerr

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #10 on: Today at 06:59:05 AM »
Man it sure shows these guys rely on the hoard too... their flying is terrible.

My advice to you folks that play this every night in this type of situation, just log off.  Let these guys run it into the ground.  If flying in a mob like that is more important to these guys, than the overall health of the game... let them have it.  They will eventually have to switch sides to shoot eachother, or their only targets will be toolsheds.

On the other hand, for flying solo most of the night in those odds, handed quite a few of them their rear ends.  With a lot of rust built up.

Offline Eagler

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #11 on: Today at 07:26:37 AM »
Problem is the time it takes to fly from an adjacent base in an attempt to even fight the horde...who has time for that..

Maybe each base should have 2 or 3 airfields to up from to protect that bases town...

Somewhere about 1/2 or 1/4 the distance to where the closest base is usually set...

Too bad the game has the same boring objective...win the map by any means possible..

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Offline Animl-AW

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #12 on: Today at 08:03:57 AM »
Not even sure limiting bases to 12 planes can help this mass dweebery.

They aren’t winning the map, they are winning the game itself, because they will be the only ones left. One way or another, starving them out is about the only way. Make the game suck for them like they do others. Give them nothing to kill but stationary objects.

At least AKs switch countries every month and do solo missions with their own squad and not whole country hordes.

I’m not going to “get over it”, I’m logging off.
« Last Edit: Today at 08:27:46 AM by Animl-AW »
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Offline Animl-AW

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Re: ENY-Auto-Swap and two countries aginst one
« Reply #13 on: Today at 09:26:37 AM »
Problem is the time it takes to fly from an adjacent base in an attempt to even fight the horde...who has time for that..

Maybe each base should have 2 or 3 airfields to up from to protect that bases town...

Somewhere about 1/2 or 1/4 the distance to where the closest base is usually set...

Too bad the game has the same boring objective...win the map by any means possible..

Eagler

Hey, look in the bright side, you may get your two country game without HT touching anything. Of ciurse you’ll lise 1/3 of your base, but hey,…success!!!
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