Author Topic: Time to go to the hanger  (Read 1867 times)

Offline hazmatt

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Re: Time to go to the hanger
« Reply #45 on: September 23, 2025, 01:19:23 PM »
Buzzsaw was up this weekend when I had some personal time to actually have a gaming session.. I flew a couple sorties and logged off... decided to paint a storage room instead if that says anything...

That map had the same effect on me. It helped me get stuff done around the house that I'd been putting off. :)

Offline JimmyD3

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Re: Time to go to the hanger
« Reply #46 on: September 23, 2025, 04:38:37 PM »
Haven't seen or heard anything about a map rotation change but I would very much like to see it. The maps between Mindnao and Oceania need to be spreadout. Its all the big maps within 7 maps of the rotation and its too many big maps almost in a row. This creates a very slow 1-2 weeks of off hours gameplay depending on how fast or slow they stay up. Some of them like bowlMA can stay up for atleast 3 days.

He made changes to the rotation, the last time I was there, I watched him do it. iirc, he moved about 4 or 5 bases in the rotation. I have suggested to him to remove Buzzsaw and Bowlma (the only 512X512 maps), but as you can see that has not happened yet. I would also agree that Mindnao should be removed.

I plan on going to visit him tomorrow, I will try to bring up this topic again.


I will post a PDF of the current Map Rotation List in the screen shot forum.
Kenai77
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USAF 1971-76

Offline DmonSlyr

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Re: Time to go to the hanger
« Reply #47 on: September 23, 2025, 05:11:17 PM »
I'd love for atleast oceania and buzzsaw to go. Some people like bowlMA but thats just my opinion. Mindnao is okay since its small, but SMPizza could go. If anything just put the names in a randomizer and then sorta the names by the new randomizer. Hopefully it would mix things up. I just personally cannot stand that section of the map rotation and mixing up the rotation isnt gonna hurt anyone, but may freshen it up a lil.
The Damned(est. 1988)
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2014 & 2018 KoTH ToC Champion

Offline DmonSlyr

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Re: Time to go to the hanger
« Reply #48 on: September 23, 2025, 05:14:55 PM »
So after looking at your list in screenshots. Which is a different order than ive seen. BowlMA through oceania and craterMA need to be spread out better. Its almost similar to how it was before. Those are the largest land based maps basically all back to back relatively.
The Damned(est. 1988)
-=Army of Muppets=-
2014 & 2018 KoTH ToC Champion

Offline Lazerr

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Re: Time to go to the hanger
« Reply #49 on: Yesterday at 07:34:16 AM »
Mindanao seems to always generate great fights. Why get rid of it?  Because the fights aren't happening behind a tree or invisible hill?

Offline Flyboy56

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Re: Time to go to the hanger
« Reply #50 on: Yesterday at 02:16:10 PM »
The 88's in this game are another issue. Either count it as a GV kill, dont allow gunners to see the range icon, or get rid of them. Half the bish just sat in the soft guns most of today. It'll be nice when we lose certain players though.

Offline mERv

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Re: Time to go to the hanger
« Reply #51 on: Yesterday at 09:15:12 PM »
Mindanao seems to always generate great fights. Why get rid of it?  Because the fights aren't happening behind a tree or invisible hill?

+1  :bolt:
"Its no problem to be the best, but to be so much better than the best is going to bring accusations."Haggarty
"Ever wonder why its always b-17s and B-24s? It allows him an extreme advantage over other players hence his bomber kill count, that and his lazer beam guns"Diaster
~~~Baaaahhhhh~~~