Author Topic: IL2 Korea pre-release  (Read 24052 times)

Offline AKIron

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Re: IL2 Korea pre-release
« Reply #105 on: June 30, 2026, 09:38:15 PM »
I'm assuming IL-2 Korea supports multiplayer as past versions did, users hosting their own servers. Years ago limits were set like 32 players max due to computer power and Internet speeds. Both of those have changed dramatically in the last 25 years.

I see it's limited to 64 players per server. Might be a dedicated server planned for the future accommodating more players.
« Last Edit: June 30, 2026, 09:51:32 PM by AKIron »
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Offline AKIron

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Re: IL2 Korea pre-release
« Reply #106 on: June 30, 2026, 09:43:45 PM »

I have no doubt this is true.  Heck, we've always had the sneak-the-base takeovers in AH.  I just don't understand why someone would rather play against AI than against a thinking human.

(OK, I hear your comments about me being a thinking human.  It bounces off, I've heard it before.)

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Many have limited time to play or other things competing for their attention and there's no commitment to AI. Or drama. But multiplayer war games do engage millions around the world.
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Offline CptTrips

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Re: IL2 Korea pre-release
« Reply #107 on: June 30, 2026, 09:58:17 PM »
I'm assuming IL-2 Korea supports multiplayer as past versions did, users hosting their own servers. Years ago limits were set like 32 players max due to computer power and Internet speeds. Both of those have changed dramatically in the last 25 years.

I see it's limited to 64 players per server. Might be a dedicated server planned for the future accommodating more players.

I read or heard in an interview 84 being a goal. 
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Offline AKIron

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Re: IL2 Korea pre-release
« Reply #108 on: June 30, 2026, 09:58:26 PM »
I'm seeing conflicting info on multiplayer so know nothing definitive on numbers.
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Offline CptTrips

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Re: IL2 Korea pre-release
« Reply #109 on: June 30, 2026, 10:02:58 PM »
I'm seeing conflicting info on multiplayer so know nothing definitive on numbers.

In the MP UI I see servers listed with a 84 max.  They're not filled but that is the max listed in the GUI.
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Offline CptTrips

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Re: IL2 Korea pre-release
« Reply #110 on: June 30, 2026, 10:07:59 PM »
Took his time on that LA and lined up that shot carefully. Slow is smooth. Smooth is fast. :)

He was flying that pony like a spit.   :rofl
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Offline xanax

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Re: IL2 Korea pre-release
« Reply #111 on: June 30, 2026, 10:16:41 PM »
He was flying that pony like a spit.   :rofl

The dude is bona fide. Check his vids where he's flying the 152 or P-39 like a Spit. He's damn stingy with the ammo expenditure as well. He puts his vids together pretty good too.

Offline CptTrips

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Re: IL2 Korea pre-release
« Reply #112 on: July 01, 2026, 08:30:47 AM »
So it appears they realize the AI needs more work and combined with career mode will be one of the main focuses for the next sprint to release.

https://media.il2-korea.com/news/dd_79

When ever I am looking at that career mode stuff, I wonder how cool the AH Tour of Duty concept could have been.
I would have like to have seen that.

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Offline AKIron

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Re: IL2 Korea pre-release
« Reply #113 on: July 01, 2026, 08:55:00 AM »

I would have like to have seen that.


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Offline Animl-AW

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Re: IL2 Korea pre-release
« Reply #114 on: July 02, 2026, 06:04:41 PM »
No doubt. But that's not what you said. You said companies offering pre-ordering is a financial red flag, as a blanket statement. Call of Duty releases a new game every year with pre-ordering as an option. I don't think they are in any financial trouble.

Poorly worded. But you get what I mean now

They are a red flag to me.
The inly real gain besides pre-paid profit is keeping you locked into the game.

Its a marketing the player doesn’t actually gain much, if anything. IMO.
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Offline Animl-AW

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Re: IL2 Korea pre-release
« Reply #115 on: July 02, 2026, 06:08:47 PM »
Nintendo offers pre ordering on their newest switch 2 games, and they are not by any means in financial peril.

I keeps the player locked into game, but what do they benefit from it? It’s mental IMO. Thats how marketing works. As long as you veleivd you gained something from it.
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Offline Animl-AW

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Re: IL2 Korea pre-release
« Reply #116 on: July 02, 2026, 06:47:23 PM »

I have no doubt this is true.  Heck, we've always had the sneak-the-base takeovers in AH.  I just don't understand why someone would rather play against AI than against a thinking human.

(OK, I hear your comments about me being a thinking human.  It bounces off, I've heard it before.)

- oldman

Agreed, I don’t get it.

Only thing I can think of is the SP player grew up on a SP box game. Dunno, not my circus, not my monkeys.

There is no comradery nor rivalry or tight community with AI. Stale bread. Icky

No wonder they hang here
« Last Edit: July 02, 2026, 06:51:55 PM by Animl-AW »
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Offline AKIron

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Re: IL2 Korea pre-release
« Reply #117 on: July 02, 2026, 09:08:44 PM »
Likely because I have been watching related IL-2 videos but I'm seeing a lot of them from different folks on youtube.



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Offline Animl-AW

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Re: IL2 Korea pre-release
« Reply #118 on: July 02, 2026, 10:06:21 PM »
All I can say is they better hope it doesn't fail,... Korea is a big gamble.
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Offline hazmatt

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Re: IL2 Korea pre-release
« Reply #119 on: July 07, 2026, 01:58:30 AM »
Likely because I have been watching related IL-2 videos but I'm seeing a lot of them from different folks on youtube.


That was cool. Thanks for sharing.

I haven't played IL2 in a couple years but that reminded me a little of the fun stuff. In  my experience they would have gotten intercepted right quick on a live server. I remember I would try to only make one pass and it would be in the direction I was leaving lolz.