How do you know what most people want? And I don't know if you've noticed, but the game has only a fraction of what it used to have back in the early 2000s. The game was tweaked several times and lost tons of players because of it. So I guess you can tweak the game thinking you're fixing that but you're breaking it instead.
I know a lot of the losses are going to happen anyway because of people getting burned out or whatever.
But you consistently seem to post from a position of authority as if you know what works and doesn't work or what people like and don't like.
Everybody I've known that's played the game, which is pretty substantial list, they could give two craps about winning the war. They want to find action on the map.
I dont "know", but I can make a good guess from experience. I have been here since tour 21. First as MDJOE then as Fugitive should you want to look it up to see if Im BSing. I have seen the game change from then to now. It is pretty easy to see those changes. And Im not talking about AHI to AHII, and AHIII, nor the GV changes where we lost all the other interior views, nor the vote that brought in the B29, nor the split arenas and then the drop to a single arena each day once the numbers started dropping on Euro times, nor when they added the trees and half the GV community left because their computer couldnt handle all those extras never mind making long range camping much harder due to the trees.
I was here when all the great fighter jocks were here, Bruv, the army of muppets, the blue knight, guys that would have made Skyyr run and hide, but it has changed. Of the top 25-30 fighter jocks on the score page each month more than half of them are pickers and runners. Any of the old games that pushed for fighter centric with rolling plane sets and such no longer are around. The diversity of what is available in this game is what has given it its long life.
The fighter guys that come here complain they cant find any fights. I suppose that depends on what your definition of a fight is. Eagler seems to have a looser definition as he always "finds fights when hes on line". But you know WHY they have a hard time finding a fight? Because most of the players these days dont want to fight. They have a "job" to do whether its dropping a town building, a fighter hanger, or a GV, they cant be bothered with all that maneuvering trying to get a shot and a kill. The game is played different and has been this way for a long time.
Sure you still have those that want to have fights You, fufu, Stig, LilMak, MArk4, Striker, Violator (which ever name he is using these days

), but most of these players you can find in a GV or bombing "toolsheds" to pass the time when there arent any fights going on.
You can hide your head in the sand all you want, but the game is not played like it was years ago. How often do you see players in the dueling arena? almost never. One guy even setup an old style dueling arena as a custom arena and yet that one is empty most of the time too. Why? Because the players no longer concentrate on fighters and fighter skills. Fighter jocks cant find fights because the other players just run away, or form gangs and pick on single contacts (thank the AWACs radar system).
I dont think the game would survive if it was pushed more toward fighters, unless the players did that push themselves. Gearing the arenas to promote fighting will chase away more players than create more fights because if the majority players wanted to fight, they already would be fighting.