Author Topic: 6 hours to change sides  (Read 15722 times)

Offline Animl-AW

  • Platinum Member
  • ******
  • Posts: 7661
Re: 6 hours to change sides
« Reply #30 on: June 19, 2026, 08:45:33 AM »
Well, I just tried to humbly explain the core of my post is about time spent trying to have fun. Yet, I am being accused of stirring conflict. I am going to self reflect on that. Rare trait.
Cheers.
Fufu

edit: i just spent 45 mins trying find a dogfight, it doesn't prove anything, i logged off, just laughing  :salute

My post wasn’t meant for you
AH Tech Hangar
Windows Gaming Tweaks

Online DmonSlyr

  • Platinum Member
  • ******
  • Posts: 7592
Re: 6 hours to change sides
« Reply #31 on: June 19, 2026, 09:42:35 AM »
Well, you are just not pleaseable.
Perfection does not exist

Adapt

I have zero problem finding a fight

Name one sim that has better game play
It’s bad compared to what?

No one misunderstands you. You’ll just move the goal post as a vehicle to complain. Addicted to conflict, not the subject. You just moved from oclub to here because you didn’t get your fix there. You do this intensionally. You stated so on country radio last week. Something to stir the pot and keep it stirred.

Ive been posting here since 2007 buddy, and if you looked at my comments, all the issues ive discussed I have had the same consistent arguments from the beginning.  :old:
« Last Edit: June 19, 2026, 09:51:48 AM by DmonSlyr »
The Damned(est. 1988)
-=Army of Muppets=-
2014 & 2018 KoTH ToC Champion

Offline -gg-

  • Gold Member
  • *****
  • Posts: 2451
      • IceCreamOnMars
Re: 6 hours to change sides
« Reply #32 on: June 19, 2026, 10:11:45 AM »
I'd love to try a two country map. If that were to happen, I think there should be two new countries so people don't feel like they have to move from their chess piece home. Like black vs white or something.

Gina in game. Retired 11/8/26
My Band, The Jetglows
The Jetglows
Forum
Icecreamonmars.com

Online The Fugitive

  • Plutonium Member
  • *******
  • Posts: 19204
      • Fugi's Aces Help
Re: 6 hours to change sides
« Reply #33 on: June 19, 2026, 10:21:42 AM »
I'd love to try a two country map. If that were to happen, I think there should be two new countries so people don't feel like they have to move from their chess piece home. Like black vs white or something.

How would you keep the sides even? Remember there are still squads that want to fly together.

Offline Animl-AW

  • Platinum Member
  • ******
  • Posts: 7661
Re: 6 hours to change sides
« Reply #34 on: June 19, 2026, 10:29:27 AM »
Ive been posting here since 2007 buddy, and if you looked at my comments, all the issues ive discussed I have had the same consistent arguments from the beginning.  :old:

After you, god of glory

I have better things to do outside of drama.

Btw, I started in 1989
AH Tech Hangar
Windows Gaming Tweaks

Online The Fugitive

  • Plutonium Member
  • *******
  • Posts: 19204
      • Fugi's Aces Help
Re: 6 hours to change sides
« Reply #35 on: June 19, 2026, 10:35:31 AM »
Ive been posting here since 2007 buddy, and if you looked at my comments, all the issues ive discussed I have had the same consistent arguments from the beginning.  :old:

Just because you have been posting a long time doesnt mean you are right......

Then you clearly miss understand my posts. Im not all about fighter vs fighter only and I actually dont care for furball islands inside the MA for tanks or planes if you go back and read my posts. All Im saying is that the majority of players come to this game wanting fighter combat in large scale battles. Most fighters love shooting at bombers too, so we love our buff pilots. My point is that most of the fighter base are what have left over the years, that includes attackers. I hate attacking fields now.because of the 88 btw.  We dont have 1/3rd of the fighter egos we use to have. Many fly around aimlesslessy looking for a battle and 1 BNZ 190D at 18k isnt doing the truck nore is 12 18k yaks diving on one guy good for the fighters. Ive constantly called out the ganging phenomenon which causes more players to leave than anything else and tried to find ways to solve that issue but non the less its never changed. Its hard out there for fighters and most got discouraged and left. Many of those fighters played other types of vehicles and bombers too, but the majority of players want fighter fights in large scale battles and if they cant find that in a pretty quick amount of time, they log and go play other games. The K/H in AH on average is like 5 for most people. Thats just not cutting it for many types of players these days.

This is where you are wrong. The majority of players here want to play the "win the war" part of the game. This game hasn't been "fighter" centric since not long after Air Warriors was bought out by EA. That was when they started adding more and more vehicles and bombers to the game. It may have started out fighter centric but HTC figured out that that single minded version of the game wouldnt have "staying power" and added more depht to the game.

You keep harping on the "fighter" side of the game that has been a minor part of the action for a very long time. At this point the majority of players are trying to grab bases to win the war, or defend bases to stop another team from winning the war. When was the last time you saw a real furball? We see GV furballs <---- is that such a thing? more often than we ever see an "regular" furball. Most air "combat" these days are yaks and tempest picking over a base under attack where the attackers and defender couldnt care less about the pickers.

You cant adjust/tweak a game around the last 10-12 guys who want to do nothing but air to air fighters. Its not very cost effective to keeping a game running.

Offline -gg-

  • Gold Member
  • *****
  • Posts: 2451
      • IceCreamOnMars
Re: 6 hours to change sides
« Reply #36 on: June 19, 2026, 10:48:17 AM »
How would you keep the sides even? Remember there are still squads that want to fly together.

Same way it's done now. When that map comes up you just have to choose a country.

I'm sure Dale really wanted to, he could assign countries initially and even taken to account squadrons so that they automatically all get sent to one country or the other and is relatively balanced to begin with.

But I don't see how it would be any different than the way it works now.



Gina in game. Retired 11/8/26
My Band, The Jetglows
The Jetglows
Forum
Icecreamonmars.com

Offline -gg-

  • Gold Member
  • *****
  • Posts: 2451
      • IceCreamOnMars
Re: 6 hours to change sides
« Reply #37 on: June 19, 2026, 10:55:27 AM »
Just because you have been posting a long time doesnt mean you are right......

This is where you are wrong. The majority of players here want to play the "win the war" part of the game. This game hasn't been "fighter" centric since not long after Air Warriors was bought out by EA. That was when they started adding more and more vehicles and bombers to the game. It may have started out fighter centric but HTC figured out that that single minded version of the game wouldnt have "staying power" and added more depht to the game.

You keep harping on the "fighter" side of the game that has been a minor part of the action for a very long time. At this point the majority of players are trying to grab bases to win the war, or defend bases to stop another team from winning the war. When was the last time you saw a real furball? We see GV furballs <---- is that such a thing? more often than we ever see an "regular" furball. Most air "combat" these days are yaks and tempest picking over a base under attack where the attackers and defender couldnt care less about the pickers.

You cant adjust/tweak a game around the last 10-12 guys who want to do nothing but air to air fighters. Its not very cost effective to keeping a game running.


How do you know what most people want? And I don't know if you've noticed, but the game has only a fraction of what it used to have back in the early 2000s. The game was tweaked several times and lost tons of players because of it. So I guess you can tweak the game thinking you're fixing that but you're breaking it instead.

I know a lot of the losses are going to happen anyway because of people getting burned out or whatever.

But you consistently seem to post from a position of authority as if you know what works and doesn't work or what people like and don't like.

Everybody I've known that's played the game, which is pretty substantial list, they could give two craps about winning the war. They want to find action on the map.
Gina in game. Retired 11/8/26
My Band, The Jetglows
The Jetglows
Forum
Icecreamonmars.com

Offline -gg-

  • Gold Member
  • *****
  • Posts: 2451
      • IceCreamOnMars
Re: 6 hours to change sides
« Reply #38 on: June 19, 2026, 10:57:30 AM »
When I started the flame warriors forum in 2008, hundreds and hundreds of players came over to my website and I know a lot of them as friends. I can't remember a single one of them that was not complaining about the multiple arenas and how the game had changed because there's no fights to be found. Nobody gave a damn about winning the war they just wanted action in the game.

Several of them and myself included have come back over the years only to see that it's just degraded each time and it's harder and harder to find fights on the map.

So from my point of view and from all the hundreds of people that I've known that have actively played the game back through its heyday, I can tell you that in my opinion most people don't care only about winning the war they care about finding action on the map. Either another plane or somebody on the ground in a GV or something to engage.

« Last Edit: June 19, 2026, 11:00:30 AM by -gg- »
Gina in game. Retired 11/8/26
My Band, The Jetglows
The Jetglows
Forum
Icecreamonmars.com

Offline -gg-

  • Gold Member
  • *****
  • Posts: 2451
      • IceCreamOnMars
Re: 6 hours to change sides
« Reply #39 on: June 19, 2026, 11:06:51 AM »
Another thing that I find funny is that there are people who like to bomb tool sheds. And I'm taking that term from Lazs. And that's a perfect description. Flying around unopposed bombing tool sheds on the map.

And I know that there's people that love to fly around unopposed and just bomb things and take bases. To me that's ridiculous. I don't know what fun you could have doing that, but I would say that the wind the map crowd would fall more into that category. They don't really want engagement they want to be able to win the map. Take over a base easily or whatever. That's just my opinion I'm not inside of their minds like you are, fugitive. LOL
Gina in game. Retired 11/8/26
My Band, The Jetglows
The Jetglows
Forum
Icecreamonmars.com

Offline Eagler

  • Radioactive Member
  • *******
  • Posts: 20441
Re: 6 hours to change sides
« Reply #40 on: June 19, 2026, 11:37:22 AM »
Different strokes...

Less than 100 on last night and it still had good fights from 8 to 9 when I was online..

Too bad my hotas had a mind of its own everytime I got into a fur ball with the rudder pegging itself to the left with no right rudder... :confused:

Just ordered a powered USB hub for the 5th wheel setup hoping it corrects this new issue...

Eagler
Intel Core i7-13700KF | GIGABYTE Z790 AORUS Elite AX | 64GB G.Skill DDR5 | 16GB GIGABYTE RTX 4070 Ti Super | 850 watt ps | Pimax Crystal Super | Warthog stick | TM1600 throttle | VKB Mk.V Rudder

Online The Fugitive

  • Plutonium Member
  • *******
  • Posts: 19204
      • Fugi's Aces Help
Re: 6 hours to change sides
« Reply #41 on: June 19, 2026, 12:19:29 PM »

How do you know what most people want? And I don't know if you've noticed, but the game has only a fraction of what it used to have back in the early 2000s. The game was tweaked several times and lost tons of players because of it. So I guess you can tweak the game thinking you're fixing that but you're breaking it instead.

I know a lot of the losses are going to happen anyway because of people getting burned out or whatever.

But you consistently seem to post from a position of authority as if you know what works and doesn't work or what people like and don't like.

Everybody I've known that's played the game, which is pretty substantial list, they could give two craps about winning the war. They want to find action on the map.

I dont "know", but I can make a good guess from experience. I have been here since tour 21. First as MDJOE then as Fugitive should you want to look it up to see if Im BSing. I have seen the game change from then to now. It is pretty easy to see those changes. And Im not talking about AHI to AHII, and AHIII, nor the GV changes where we lost all the other interior views, nor the vote that brought in the B29, nor the split arenas and then the drop to a single arena each day once the numbers started dropping on Euro times, nor when they added the trees and half the GV community left because their computer couldnt handle all those extras never mind making long range camping much harder due to the trees.

I was here when all the great fighter jocks were here, Bruv, the army of muppets, the blue knight, guys that would have made Skyyr run and hide, but it has changed. Of the top 25-30 fighter jocks on the score page each month more than half of them are pickers and runners. Any of the old games that pushed for fighter centric with rolling plane sets and such no longer are around. The diversity of what is available in this game is what has given it its long life.

The fighter guys that come here complain they cant find any fights. I suppose that depends on what your definition of a fight is. Eagler seems to have a looser definition as he always "finds fights when hes on line". But you know WHY they have a hard time finding a fight? Because most of the players these days dont want to fight. They have a "job" to do whether its dropping a town building, a fighter hanger, or a GV, they cant be bothered with all that maneuvering trying to get a shot and a kill. The game is played different and has been this way for a long time.

Sure you still have those that want to have fights You, fufu, Stig, LilMak, MArk4, Striker, Violator (which ever name he is using these days  :devil ), but most of these players you can find in a GV or bombing "toolsheds" to pass the time when there arent any fights going on.

You can hide your head in the sand all you want, but the game is not played like it was years ago. How often do you see players in the dueling arena? almost never. One guy even setup an old style dueling arena as a custom arena and yet that one is empty most of the time too. Why? Because the players no longer concentrate on fighters and fighter skills. Fighter jocks cant find fights because the other players just run away, or form gangs and pick on single contacts (thank the AWACs radar system).

I dont think the game would survive if it was pushed more toward fighters, unless the players did that push themselves. Gearing the arenas to promote fighting will chase away more players than create more fights because if the majority players wanted to fight, they already would be fighting.

Offline Animl-AW

  • Platinum Member
  • ******
  • Posts: 7661
Re: 6 hours to change sides
« Reply #42 on: June 19, 2026, 01:29:15 PM »
No iffense to anyone
But if I read this bbs to determine if I play or not, OVER if I’m actually having fun, I should/could  quit

Right now, yus just discouraged 1-2 return players

Burnt out on the whining, so maybe 3

Not directed at fufu.
« Last Edit: June 19, 2026, 01:52:57 PM by Animl-AW »
AH Tech Hangar
Windows Gaming Tweaks

Offline Animl-AW

  • Platinum Member
  • ******
  • Posts: 7661
Re: 6 hours to change sides
« Reply #43 on: June 19, 2026, 02:01:11 PM »
Ya know what? I’ll add this, some here must lose a lot of debates at home where they don’t wear the pants and struggle to debate anything so they get a win here
AH Tech Hangar
Windows Gaming Tweaks

Offline Eagler

  • Radioactive Member
  • *******
  • Posts: 20441
Re: 6 hours to change sides
« Reply #44 on: June 19, 2026, 02:41:32 PM »
It was quite a horde of fighter bombers trying to take a base last night that provided enough action last night for my hour distraction...

I almost tried Jaeger1 Thursday night tank fights as my hotas was all jacked up but stuck it out in ma..

It only takes a really good fight or two a night - win or lose - to keep me happy..but then this game isn't my life as it sounds like it is to a few here...

FSO with MDStampf93 and JG11 has added new fun on Friday nights when I am home.. :aok

Eagler
Intel Core i7-13700KF | GIGABYTE Z790 AORUS Elite AX | 64GB G.Skill DDR5 | 16GB GIGABYTE RTX 4070 Ti Super | 850 watt ps | Pimax Crystal Super | Warthog stick | TM1600 throttle | VKB Mk.V Rudder