No. I don't like any manipulation of player behavior. Just deal with what the game is. There's going to be times when you're outnumbered and it's going to be times when you're on the outnumbered side. People make their own decisions about what they want to do. I don't want to be forced to do anything like that. I don't like any of that.
I view this as a game of skill. Really when you fight somebody in this game, it's 100% skill-based. I don't like my tools being taken away from me or being forced to use crappier equipment to go up against people who are superior to me anyway.
This game is filled with people who are highly skilled. They don't need crutches or be forced to do anything. And that goes for new players as well. They're not little babies that need to be catered to. They can come in and learn the game .
People help new players. It's natural to want to help new players. We had a new guy on last night that we invited to our squad channel and he was already doing pretty well. He came from war thunder. He wasn't complaining about anything
I understand that ENY is frustrating when it limits the aircraft you want to fly, but it’s important to recognize that ENY does not activate merely because one country has one more player. Thresholds already have to be reached before it takes effect.
ENY also isn’t intended to cater to inexperienced players or compensate for differences in individual skill. It addresses country-level numerical imbalance. Without it, the country with more players would have both the numbers advantage and unrestricted access to the strongest aircraft, leaving the smaller countries to absorb the entire disadvantage.
Local fights won’t always match the overall country totals, but ENY cannot realistically evaluate every individual engagement. Players can move between fields and fights at any time, so the system has to use overall country strength as a consistent measurement.
Paying the same subscription price means everyone plays under the same rules; it doesn’t mean every aircraft must remain available under every arena condition. ENY applies to every country when it crosses the same thresholds, and players still decide which country to fly for.
The low-population example may justify reviewing whether the existing thresholds are calibrated correctly, but it doesn’t show that ENY itself is fundamentally unfair or ineffective. That is a much narrower and more constructive question than eliminating population balancing altogether.