Author Topic: Wanted: Better Collision detection.  (Read 4851 times)

Offline Wiley

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Re: Wanted: Better Collision detection.
« Reply #75 on: September 18, 2026, 10:46:26 AM »
You are obsessed with this invisible plane crap. What, you saw it once? I never saw any of what you claim. Not once.

What is your experience in programming?

Yep, like I said, he still doesn't get the invisible plane thing.  I've explained it 3 times in these threads, don't care to do it again.  The important thing is people who actually read, and who CAN actually understand what is being said might see it.

Wiley.
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Offline CptTrips

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Re: Wanted: Better Collision detection.
« Reply #76 on: September 18, 2026, 10:52:19 AM »
I think he is reaching maximum density.

I can imagine all the loose items and empty bottles on his desk being pulled in towards him.

« Last Edit: September 18, 2026, 10:56:34 AM by CptTrips »
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Wiley

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Re: Wanted: Better Collision detection.
« Reply #77 on: September 18, 2026, 11:02:05 AM »
I think he is reaching maximum density.

I can imagine all the loose items and empty bottles on his desk being pulled in towards him.

I am starting to think he literally has no ability to think in the abstract.  All he sees is what's in front of him, and he's not good at understanding that either.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Animl-AW

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Re: Wanted: Better Collision detection.
« Reply #78 on: September 18, 2026, 11:16:49 AM »
First he'll try and impress us by telling us how he almost single-handedly ran AW.

If that doesn't work, he'll whip out a sob story about how hard a life he's had in a lame attempt to whip up cheap internet forum sympathy.

So gross, on so many levels.

Says the self proclaimed god of gaming knowledge

No we had teams at AW. Everyone pulled their category. I did over-haul the damage model and covered tech support with a great team. At least I have actual experience. You have none.

You sir have done zero, yet talk like you are the all time god of sims and programming. AND GOT IT WRONG.



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Offline Dadtallica

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Re: Wanted: Better Collision detection.
« Reply #79 on: September 18, 2026, 11:27:12 AM »
lol I grow weed… so do several others here so… :headscratch:

Also, I hope everybody understands that it’s not just straight, white, conservative, Catholic, men who play this game daily.

This BBS has a bit of a tonal issue lol.
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Offline Animl-AW

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Re: Wanted: Better Collision detection.
« Reply #80 on: September 18, 2026, 11:35:59 AM »
Here is a magical point

The current is already pssing players off.
Whats the trade off? An “invisible” plane that may or may not happen out if 1000s of flights?

I’m not coming down on HT.

I’m just stating players want it changed.

If it can’t then it can’t. Should have ended in first 5 posts. No one is obligated to reoeat like a chain saw that won’t turn off.

Like every discussion that starts civil, then you have 4-5 usual suspect mental midgets turn it personal attacks, because they know nothing else. All of which have obvious severe personality disorders and superiority complexes, who are obviously addicted to conflict.

Remove all their chirping personal attacks and you are left with nothing to contribute to the actual subject.
« Last Edit: September 18, 2026, 11:38:07 AM by Animl-AW »
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Offline CptTrips

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Re: Wanted: Better Collision detection.
« Reply #81 on: September 18, 2026, 11:36:48 AM »

Request denied.
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Busher

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Re: Wanted: Better Collision detection.
« Reply #82 on: September 18, 2026, 11:43:52 AM »
I'm watching another discussion which will result in no resolution.

So, practice hard to look away quickly when a collision is immanent. Apparently, if you don't see it, it won't happen.
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Offline CptTrips

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Re: Wanted: Better Collision detection.
« Reply #83 on: September 18, 2026, 11:50:22 AM »
I'm watching another discussion which will result in no resolution.

So, practice hard to look away quickly when a collision is immanent. Apparently, if you don't see it, it won't happen.


Or you could skillfully maneuver out of the way, clearly avoiding by 20 ft, only to be killed by the invisible plane of doom because the other guy didn't maneuver out of the way on his FE.

Is that the scenario you would prefer?

Would that be a good gaming experience?

« Last Edit: September 18, 2026, 11:57:06 AM by CptTrips »
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Offline Wiley

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Re: Wanted: Better Collision detection.
« Reply #84 on: September 18, 2026, 11:52:47 AM »
Whats the trade off? An “invisible” plane that may or may not happen out if 1000s of flights?

*sigh*  Not once out of thousands.  Once again...  Every single time you see one collision message instead of two under the current system, you know, the stuff you're complaining about?  Every single time that happens under the current system, if it were done the way you want it to be, the other plane that only got a "soandso collided with you" message would go down without hitting anything.  The reason I keep repeating is... you keep not understanding the point.

The other plane would see this:
(wish I had a cleaner pic, but this will do)



And mysteriously fall from the sky as though struck by an invisible airplane.

If you lose your mind this much over collisions that aren't your fault, I can't begin to imagine the whirlwind of spittle and recriminations if you went down without hitting something.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline LCADolby

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Re: Wanted: Better Collision detection.
« Reply #85 on: September 18, 2026, 12:01:15 PM »
I don't even know why you guys are banging your head against the wall.

Animl is not going to understand it, he doesn't want to, he simply wants to ram the enemy and kill both pilots.

He cannot win a fight behind the 3-9 line, punishing the other pilot for his collisions is the only way he can come out even.

Stop wasting your lives and mock him as he deserves.
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Offline CptTrips

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Re: Wanted: Better Collision detection.
« Reply #86 on: September 18, 2026, 12:02:49 PM »
Stop wasting your lives and mock him as he deserves.

I can multi-task. ;)
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Offline Wiley

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Re: Wanted: Better Collision detection.
« Reply #87 on: September 18, 2026, 12:09:24 PM »
I don't even know why you guys are banging your head against the wall.

Animl is not going to understand it, he doesn't want to, he simply wants to ram the enemy and kill both pilots.

He cannot win a fight behind the 3-9 line, punishing the other pilot for his collisions is the only way he can come out even.

Stop wasting your lives and mock him as he deserves.

It's not for him.  It's to give the people who don't know how it works exactly, and can read and comprehend words, information to understand how it works and why it is the way it is, versus the other options available without magic.

Based on what I've seen out of Animl, I can see why he's a laughingstock now.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Wiley

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Re: Wanted: Better Collision detection.
« Reply #88 on: September 18, 2026, 12:29:33 PM »
I'm watching another discussion which will result in no resolution.

So, practice hard to look away quickly when a collision is immanent. Apparently, if you don't see it, it won't happen.

Not exactly.  More "if it doesn't happen on your computer, it won't happen."

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Animl-AW

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Re: Wanted: Better Collision detection.
« Reply #89 on: September 18, 2026, 12:35:51 PM »
*sigh*  Not once out of thousands.  Once again...  Every single time you see one collision message instead of two under the current system, you know, the stuff you're complaining about?  Every single time that happens under the current system, if it were done the way you want it to be, the other plane that only got a "soandso collided with you" message would go down without hitting anything.  The reason I keep repeating is... you keep not understanding the point.

The other plane would see this:
(wish I had a cleaner pic, but this will do)

(Image removed from quote.)

And mysteriously fall from the sky as though struck by an invisible airplane.

If you lose your mind this much over collisions that aren't your fault, I can't begin to imagine the whirlwind of spittle and recriminations if you went down without hitting something.

Wiley.

This is a dead end redundant convo.
A person who built a damage model doesn’t understand? People who never did say I don’t understand?

The only real challenge would be from HT, who towers over me.

How often does invisible planes happen?

You have the same FE that lets the wrong player who did the ram fly away undamaged. Players see this happen often. It already calls it wrong a percentage of the time. Thats no different in either choice. Might as well give both damage.

This is being conflated away from the end result and what the players expect. Error this way error that way. Might as well deliver the illusion of what they expect. It kinda removes, or covers up, what gives a bad illusion. It’s not realistic one flies away.

IMO, Sometimes you need to bend the data to make it more what they expect. Thats a big deal.

I masked flaws AW DM made that could nit be changed. You guys are hung up on hiw it works over what it delivers to the players and what is expected.

I understand the technicalities, I also think about whats expected.

My take is error to the side of whats expected.

How the FE works cannot be avoided, but both taking damage smooths it over.. it’s a welcome illusion.

The FE is correct, but who’s computer sees it first can call it wrong

It’s simply masking.

Is it correct 100% of the time? No
Neither is mutual damage.

They notice single damage than the possible errors of mutual.

Your invisible plane example happens in both and more noticeable in single damage.

We can argue until the world goes flat. The majority of players want it changed. They don’t give a rats butt what the FE actually does. They want to see them both take damage, period.

I’m about pleasing the player to keep them here.

Not being skimmed out by twit like Trips who posted 2000 times advertising DCS on our forum. The entire player based called him out and his manipulated crew of 4-5 were doing.

He’s a calculating manipulatir and he’s using it on you. 100% biased nonsense. Any negative post about AH, he’ll be in it manipulating players against the game. CptGacey hadn’t played in over 25 yrs now. He kniws nothing of the MA or players. He lives making sure you and zi di not have a cognitive convo. He nanipulates the ignorant to do his dirty work to avoid permaban and legal action. He set 4 up to dixx me after giving them my personal info. Know who you are dealing with. Now he got thise 4 in possible legal damage. While he sits laughing at the poor fools. He hates me because I impede his efforts to skim players.

Trip likes single damage because it aids his skimming, he knows the players don’t like it, he loves that.

You are not wrong, nor am I, we just view the outcome different. So do the players.





« Last Edit: September 18, 2026, 01:05:43 PM by Animl-AW »
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