What is wrong with MA that stops you wanting to fly in it?
These are just my opinions. No need to attack me if you disagree.
I rarely did scenarios and I can only speak about FSO in the way it was when I played it vs the MA when I played it.
In FSO the icon range was very short. You couldn't ID planes by icon until they were on top of you. Because of this brave pilots in the fastest planes would fly solo "scout" missions trying to find formations of aircraft that were unidentified. The would call out the location and we would try to determine if there were any friendlies in the area.
The numbers of planes were much larger when the fights started. I clearly remember attacking large formations of bombers with escorts where the number of aircraft in the fight were in the hundreds. You only had one life so you had to fly smart and you had to have SA.(which seems to be gone from the MA with the AWACS) If you were flying a 190 and you dove out, most of he escorting fighters would stay high to protect the bombers so it was a valid escape tactic most of the time. Also if you could extend past the short icon range you had a decent chance of escaping.
If you got a PW you would disengage immediately as you only had one life and saving the plane could mean that it would be able to be reused later and sometimes the points earned from the planes saved could mean the difference between winning or loosing.
For the most part the thing I liked about FSO was that it gave me the feeling of actually being engaged in something that attempted to simulate actual battles. I remember once flying a betty for like 45 minutes only to get pounced and shot down within sight of the target. I also recall dead-sticking my shot-up plane back to the base only to bleed out on the runway. Another time I remember being in a furball taking snap shots at planes and didn't think I'd got any kills only to find out I got 2 or 3 after the logs were posted.
I think the things I liked most were:
1. It felt more realistic
2. There were no names in lights. You had no idea if you actually got any kills until the logs were posted.
3. The icon ranges were very short.
4. You only got one life.
5. The engagements were massive
It made the MA feel like War Thunder arcade to me after the AWACS came along.