Add a 1 sec delay while firing a main gun of a tank from the unbuttoned commanders position.
Better solution would be to remove Commander Ability to Fire the gun. No tank produced during World War II had the ability for the commander to even fire the main gun.
The other Oddity about AH ground vehicles isThe commander's ability to have a super zoom Ability to spot targets At far ranges. In actuality they were lucky to have a pair of binoculars.
In controlled ballistic environments, the T-34’s guns were technically precise. Proving ground data for the 76.2mm T-34 gun showed a 50% chance of hitting the target at 1,000 meters.
In combat a Soviet T-34 tank engaging an enemy vehicle at ranges longer than 1,000 meters had an incredibly low first-round hit probability, generally estimated to be well under 10% to 20% in combat conditions.
Why??? theT-34s suffered from low-grade optical glass that was often described as dull or blurry, featuring a very narrow field of view. This made spotting targets and accurately estimating range past 500–800 meters immensely difficult for gunners.
T-34 was a legend in WW2, The USSR produced 54,550 T-34s during the war, the most produced tank of the war. But the tank also holds another record that few people ever talk about. Approximately 44,900 T-34s were lost to enemy action during the war 82% of total production.
But as people like to point out Aceshigh is a game not a Combat simulation...
Looks like we got the legend of the T-34, Not so much the reality.