Here is my perspective on the Radar changes.
From recent experience the radar now reduces your situational awareness rather than improve it for the following reasons.
Now, when chasing an enemy at your 12 you look at radar and it can appear to be on your 6. That's given me a couple of "Holy Moly" moments.
When you check radar at a base an enemy can appear to be distant and leaving but as you roll, its actually vulching.
With a 20 second delay, aircraft flying at 220 to 320 mph can be from 1.2 to 1.8 miles away from where they seem to be on Radar.
If you check the radar and it tells you you're at risk when you aren't and its safe to roll when it isn't, that's not helping improve your SA that's just making it worse. That's not the fog of war, its misleading. It doesn't feel like a fix, it feels broken. I can't imagine how confusing it would be to new players.
I understand the desire for settings that reflect the methods of observation available at the time and for realism, but that's why I enjoy scenarios. In the MA I just want to get to where the other players are for the fastest most densely packed fun I can find. I suspect that is exactly what new players want too. I think the previous radar was a good compromise between realism and fun, with scenarios for those who want a more rigorously realistic experience.
Can we have the Radar back the way it was please?
MoL