I would have to agree with you Dago
Since I am in the middle of building my first terrain map geared for a 2 country war in the H2H, which can only have 8 people. I've been looking at the use of all vehicles, planes, bombers, carriers and pt boats in this war, so I can tell you that I've looked at time and distant. I know water is in knots but using mph because the water is flat, no waves.
Pt boats 45 mph 1 mile in 1 min. 20 sec
M16 & M3 45 mph 1 mile in 1 min. 20 sec
Ostwind 30 mph 1 mile in 2 minutes
Panzer 25 mph 1 mile in 2 min. 24 sec.
CV 40 mph 1 mile in 1 min. 30 sec.
all based on flat terrain.
Planes and Bombers have various speeds but lets use
Bombers 240 mph 1 mile in 15 sec.
Fighters 300 mph 1 mile in 12 sec.
In the editor each square = 1 square mile.
So I tested these vehicles and they are pretty damn close.
So if an enmeny field is 20 miles away, you can get there in a fighter in about 4 minutes, may be add about 1/2 minute for takeoff.
While using vehicle like an Ostwind it would take you at least 40 minutes to travel the same distance. That's if there are no hills and you can travel in a straight line.
So I am going to spawn my vehicle points about 1/2 the distane from 1 field to the next field. I've been placing fields about 20 mile apart.
Once I finish the map and try it out, i'll then be able to get a better idea of how far apart things should be.
Pokie
[This message has been edited by pokie (edited 04-11-2001).]