Leviathn,
I have yet to figure out exactly how score points are derived, but I know a few things.
1. The higher the "ENY" value of the plane you get a kill in, the more points you earn.
Shooting down a N1K with a 109F (ENY 40) earns you 4X as many points as if you would have killed him with a F4U-C (ENY 10).
2. Likewise, killing an enemy plane with a low ENY value earns you more points than those with higher ENY values. Shooting down a N1K (ENY 10) earns you 4X as many points as you would have earned killing 109F (ENY 40).
3. Assists earn 25% score points as do kills.
4. Landing earns you 100% of your earned points for that sortie. Ditching earns you 75%. Bailing earns 50%. Getting captured earns 40% and Death or Disco means you cash in on 25% of your earned points for that sortie.
5. The Perk Point system works in a similar fashion to the Score Point system. The big difference being that there is not a great punishment for dying in regards to earning perk points. Killing a F4U-C with a 109F will earn you 5 Perk Points if you land, and 4 Perk Points if you die, ditch, bail or get captured. Killing a 109F with a F4U-C will earn you 0.3125 Perk Points if you land, and 0.25 Perk Points if you die, ditch, bail or get captured.
6. Maneuver kills earn you no Score Points (or Perk Points) {I think...}.
7. There seams to be more to the Score Point system than I have described above.
Suppose that you shoot down a 262 (ENY 5) with your 202 (ENY 50). To earn as many points in a 262 sortie that you die in, while fighting 202s, you must kill... 400 OF THE LITTLE BUGGERS! The 202 earned 10X points for killing the 262. While each kill of a 202 from a 262 earns only 0.025X points. (25% for dying times 5/50).
eskimo