Author Topic: LA7 vs. F4U1-C  (Read 844 times)

Offline Sandman

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LA7 vs. F4U1-C
« Reply #15 on: January 16, 2002, 08:18:42 PM »
Somehow, your manhood can be measured by the plane you fly in Aces High?

Right... :rolleyes:
sand

Offline discod

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LA7 vs. F4U1-C
« Reply #16 on: January 17, 2002, 12:11:04 AM »
The reason I made this post was not to say that one plane is better than the other.  I realize that any plane in the hands of a skilled pilot is leathal against all other planes.

I was merely making an observation that the LA7 seems to have as many if not more reasons to be perked than the C-Hog.  However my POV is probably skewed since the C-Hog is my favorite plane.  

Sorry GRUNHERZ I feel exactly the opposite  :D  But you can shoot me down a bunch of times for being a C-Hog lover and I'll understand.

Offline tofri at work

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LA7 vs. F4U1-C
« Reply #17 on: January 17, 2002, 06:22:49 AM »
LA-7 is a plane for bad fighter jockeys??

Ok, disable the LA-7 in the hangar, if you have more than 100 fighter perks;)

Offline MANDOBLE

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LA7 vs. F4U1-C
« Reply #18 on: January 17, 2002, 06:29:55 AM »
Do you really find La7 more dangerous than Yak9U?

Online Mayhem

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LA7 vs. F4U1-C
« Reply #19 on: January 17, 2002, 07:37:18 AM »
You Know this is the problem with the perk system. specialy now people know if you cry hard enough HTC will cave in and a plane will be perked.

There never should have been a perk system allowed in the MA. It should have been all Rides allowed except jets. The perk system should have been kept to the CT or special events. in the CT it should  be modified.

There should be two CTs ... PTO and ETO-ATO, WIth map rotations slower then the MA. and rather then just choosing sides (bish rooks knights) you hace to first choose a side (Axis or Alied) then you have to choose a force (IJN USN USAAF LW RAF ect). this further limits your plane set historically. Say I goto the PTO CT, I choose Allied and then USN. I now can only fly US navy planes. I have to start with the Camp out with the F4f and early USN bomber. Then when I make enough hops. destroy ebough enemy stuff and get enough kills I have enough points to open up a new plane set to me in this case the f6f and TBM. I can now fly more craft for the rest of the camp. In other words you spend perk points to get rank when you get rank you can't loose it and you can fly more aircraft. However If you're Pilot dies or gets captured you loose 50% of your unspent perk points. Or HTC can make it that you loose all Perks from that hop/mission If you are killed 75% if captured. 50% If bailed succefully 25% If Ditched succesfully and 0% if landed succefully. This makes surviving more of an issue in the CTs. Iam not sure how Mass multi player arena's are set up now but we will at least need ......

MA (Main Arena)

CT-ETO/ATO (Combat Theater European Theater of Operations/ African theater of Operations)

CT-PTO (Combat Theater - Pacific Theater of Operations)

DA (Dualing Arena)

SEA1 (Special Events Arena 1)

TA (Training Arena)

We will also Need a much bigger plane set Allowing for 4 Era catagories for Promotions. Early war, Mid War, Late war, Very Late war/special. The force groups would be a pain with the plane set we have specially For Italy and the IJN. The force groups should be.

ETO/ATO
Allied
RAF
USAAF
USSR

Axis
LW
Italy

PTO
Allied
USN/USMC
USAAF
RAF

Axis
IJN
IJA
(May have to be one force Unless the plane set gets big enough)

In any event this should end the problem with the perk system. using perk points only in the CTs for promotion rather then buying planes. and using it to buy planes in the Special events arena's. Leaving the MA untouched with no jets.

This system Promotes the CTs, Leaves the MA as is (a disorganised furbal arena) ends the problems with perking planes and whining (well nothing can truly end that). It will even make transiant Air warrior players feel at home. and last but not least adds some realism to CTs. Don't like MA play or planes play iin the CTs.
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Offline CJay

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LA7
« Reply #20 on: January 17, 2002, 09:15:42 AM »
Pah.. LA7 its a nice plane, but damn hard to see someone to shoot at them. I consider myself an average pilot. I fly the Typhoon alot. Many consider it a poor plane, but i am 5:1 against LA7 in a typhoon and at low alt cause the typhoon sucks horribly at anything above 15k. I dont fly the hog much, but id rather have the rockets and or bombs just in case. (If i had to make a choice of those two)


Typhoons ROCK!!!!!

Offline Tac

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LA7 vs. F4U1-C
« Reply #21 on: January 17, 2002, 10:25:00 AM »
cjay, thats because the tiffie is one of the few planes that can compete with the la7 in accel and speed. The la7 virtually dominates any other plane if you put a competent pilot on it.

The yak9u is really dangerous, but its not a forgiving plane if you screw up your acm. La7? Screw up and its engine allows the pilot to run away from danger instantly. A yak on the other hand, cant.

Maybe give the la7 a 4 pnt perk cost. That should be fair I think, its half as effective as a chog anyway (versatility and hitpower).

Offline Don

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LA7 vs. F4U1-C
« Reply #22 on: January 17, 2002, 11:35:23 AM »
>>>F4U is king at making a diving attack then running away (then getting shot down or spending precious time climbing again). I think the F4u vs the LA7 is similar to F4f against A6m.<<<

Hehe, Several have said in this post (rightly IMO) that it depends on the pilot. I go one further, it also depends on the type of fighting one uses; especially in certain airplanes.
Now you take the P-51, otherwise known as the Runstang. Those who aren't very able will run in it after a pass, those who know how to fight in it won't.

Offline Dead Man Flying

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LA7 vs. F4U1-C
« Reply #23 on: January 17, 2002, 12:43:59 PM »
Quote
Originally posted by MANDOBLE
Do you really find La7 more dangerous than Yak9U?


I consider them equally boring to fight.  :)

-- Todd/Leviathn

Offline Hristo

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LA7 vs. F4U1-C
« Reply #24 on: January 17, 2002, 01:18:00 PM »
And I am really tired of boredom-whiners ! ;)

Offline Yeager

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LA7 vs. F4U1-C
« Reply #25 on: January 17, 2002, 01:32:33 PM »
In the Main Arena(s) all planes should have some perk point value.  If someone is  absolutely no good and cant manage to maintian even a single digit perk account then the training arena is where that person should be anyway.

I sense that the LA7 isnt bleeding enough energy in high speed ACM.  Couple this unbelievable E retention with the engine from hell and you have
a magical moment.

Fortunately the LA-5(7) cockpit layouts are a horrible place to look out from and offer at least a partial handicap to the VVS dweeb.

Yeager
« Last Edit: January 17, 2002, 01:41:29 PM by Yeager »
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Offline thrila

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LA7 vs. F4U1-C
« Reply #26 on: January 17, 2002, 07:13:17 PM »
Tac you must be flying a different tiffy to me, because the tiffy is unable to compete with the la7 at all.   The tiffie does have a high top speed but the la7 is faster by 10-15mph (if i remember correctly).  The tiffy has horrible acceleration don't know where you got the idea that it had one that could compete with the la7's acceleration.

Not only does the la7 have a higher top speed and better acceleration but it performs better it almost every area.  It outrolls, outclimbs and outturns the tiffy at all alts.  The only thing the tiffy has on the la7 is firepower and that is no good if the enemy isn't in your sights.  The tiffy doesn't have any performance in any one area that is greater than the la7's.  So the tiffy can't use any one area to combat against the la7.  

Quite frankly when i see a co alt or high la7, i cry:(


Not that i don't whack them when i have alt advantage.:D
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Offline Tac

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LA7 vs. F4U1-C
« Reply #27 on: January 17, 2002, 07:44:55 PM »
horrible accel? the tiffie? what?

Online Mayhem

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LA7 vs. F4U1-C
« Reply #28 on: January 17, 2002, 11:18:54 PM »
Quote
Originally posted by Yeager
In the Main Arena(s) all planes should have some perk point value.  If someone is  absolutely no good and cant manage to maintian even a single digit perk account then the training arena is where that person should be anyway.

I sense that the LA7 isnt bleeding enough energy in high speed ACM.  Couple this unbelievable E retention with the engine from hell and you have
a magical moment.

Fortunately the LA-5(7) cockpit layouts are a horrible place to look out from and offer at least a partial handicap to the VVS dweeb.

Yeager


You just alienated all the relative newbi's who for your information pay the same amount of money as you do.

Alot of players don't have the time to build up there perk points to fly the rides and you get alot of cry babies that want anything they have problems fighting perked and with enough whine power they get it (as in the chog).

I have to disagree with you there should absolutely no perk points system in the MA. the MA is perty much the general furball areana the real areana would be a Historic arena like the CT where you don't have spits fighting spits or p38's fighting f4u's.
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Offline thrila

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LA7 vs. F4U1-C
« Reply #29 on: January 18, 2002, 07:42:41 AM »
well it seems to be slow in acceleration whenever there's a con on my 6, tac.  Thats probably cause i'm staring at the speedometer shouting "c'mon u b%$£^&d faster, faster!!!":D

I'll go check on that the accel thing, but i've never been comfortable climbing at slow speeds because i've always felt it's accel wasn't good enough to get me from a 160 climb speed to a decent fighting speed.
"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."