Lephturn wrote:
The attacker will not have to burn E to stay in the saddle. He doesn't suddenly stop in mid air, he keeps going with the same speed and direction or pretty damn close when a guy stick stirs, he just spins around a bit un-naturally in terms of attitude. All the attacker has to do is hold it steady and gun him down... easy.
I'm gonna have to heartily disagree with you here Leph.

No he doesn't stop in mid air, but he moves in a manner where you can't get a solid guns solution. He doesn't just spin around a single axis, they flop back and forth left to right rapidly, with the aircraft randomly blinking in and out of view (depending on his connect quality), or in case of near stall speed stick stiring the aircraft can literally displace 2-3 wingspans at a time, in all 3 dimensions
Then either you eventually run out of ammo, say in an aircraft like the Yak-9U or a Me109, or he buys himself enough time to get to ack or follow on friendlies.
Yes, you may eventually get him, but he has by this time burned your ammo, your E, or put you in an extremely disadvantageous position against his countrymen.
Your looking at this from a merely 1 v 1 situation (and mainly from a P47 with 8 .50's and loads of ammo), and not a many vs many situation which is the normal in the main arena.
Two totally different things.
People Stick stir and warp roll because it
works.
And I counter with this arguement. If stick stirring is such a 'non-issue' as you claim, why did HiTech implement the 'anti-stir' code in the first place? Obviously, he thought is was a problem.