Scarey. I almost agree with lazs. The frame rate hit I experienced in the cloud layer, and near a field, was horrible. I think this will be fixed, as well as the transparency/buffer issue. The gray box is weird, but there are other issues at hand I can see.
The shadow effect under the clouds is really cool, but I think the clipboard should be unaffected, rather then darkened the way it is. I also noticed that being coalt, or below cloud layer, while simultaneously between the sun and cloud caused my plane to be in shadow. Obviously, this is a bug and I hope related to the transparency/buffer thing (you can see the ground under a cloud more clearly then the ground outside and through the haze)and, I hope, easy to fix.
All of these other issues concerning strategy and planes that are outclassed will, no doubt, be addressed in the future. For now, we have a really great game to play and plenty of variation to keep us entertained.
Every time there is an update I find myself having to rethink the entire game. That's fun!
I can't wait to see what you have in store for us, HTC! <S>
Voss
13th TAS