Author Topic: Kill Shooter or PNG... Which One?  (Read 854 times)

Offline lazs2

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Kill Shooter or PNG... Which One?
« Reply #45 on: February 26, 2002, 09:20:13 AM »
midnight... I admit to being very disapointed in you for not sending me  the firearm and ammo that you promised.   I admit to thinking that you were not being honest.   Now I see that you needed the firearm and ammo for yourself but....  Now that you have used it to shoot yourself in the foot can you send it along?

Do you need an FFL number?
lazs

Offline Lephturn

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Kill Shooter or PNG... Which One?
« Reply #46 on: February 26, 2002, 09:40:18 AM »
Quote
Originally posted by CavemanJ
HT you really need to take a seroius break and fly for a few days.  I've had the exact situation that Midnight described happen to me a few times, and it seemed that I went boom from KS the second the other guy's prop touched the trailed edge of my 'vators.  I still got the kill cause the pony I shot the wing off of hit the ground before I did.


First, just wanted to say I've seen HT and Pyro both on line quite a bit lately in the CT, so Dale has been flying plenty.

Second, Killshooter is really simple and we all know how it works.  I can't remember the last time I actually died to killshooter... I don't understand the big deal.  I avoid the conga-line situations and hence it's rare.  Sure, it has happened very rarely where somebody dove in unseen by me... but that's a problem with my SA as far as I'm concerned... if anybody can dive in without me seeing them, it could just as easily be an enemy.  I pay attention to that, and it looks like a friendly is diving into the fight I be careful with the trigger.  It's the shooter's responsibility to make sure it's clear to fire. :p  Works for me.

Third, killshooter is just fine.  No need for HT to spend valuable resources on reworking something that already works.  There is much more cool stuff I'm sure he could be working on that we would appreciate a LOT more.

Offline straffo

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Kill Shooter or PNG... Which One?
« Reply #47 on: February 26, 2002, 09:47:47 AM »
It's part of the game that just one of the parameter we have to deal with
Sometime it's injust ... like a disco when your are on the six of that juicy Goon soon about to drop at your town ... sometime it's deserved...

But in any case it's just a factor you have to manage ...
Like kill stealing ...


Quote
Originally posted by Saintaw


Other than that KS is fine by me :)


tss tss
Leche-botte ;)

Offline MANDOBLE

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Kill Shooter or PNG... Which One?
« Reply #48 on: February 26, 2002, 10:47:17 AM »
Quote
Originally posted by hitech
It is the shooters responsiblity to make sure he is clear to fire.


It is the other guys responsability to make sure to not cross friendly bullet streams.

Our virtual world view system is too much limited to be able to aim at the enemy and, at the same time, to look for some mates diving from our six to cross in front of us. What about if the friendly is comming up from below our plane? Are we going to roll to check all directions and then fire?? If you see a friendly in a clear shooting possition, it is YOUR responsability to not interfere with his bullets path because you are behind (faster or not) and so you will have a much better view of the situation.

In some cases you have dweebs, well, not really dweebs, just people starting to learn the game that move at your six and start spraying through your plane trying to hit the enemy. Most if not all these cases are just that, newbies trying to learn even to land their planes.

The responsability si TOO difusse to decide cleary where is the blame. I'll repeat, as always, that setting to ZERO the shooting ammo clips is more than enough.

Offline MANDOBLE

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Kill Shooter or PNG... Which One?
« Reply #49 on: February 26, 2002, 11:03:11 AM »
Quote
Originally posted by Lephturn
but that's a problem with my SA as far as I'm concerned... if anybody can dive in without me seeing them, it could just as easily be an enemy.


Of course this is NOT a SA problem, you count the enemies, you count the friendlies, you know there are only friendlies in range behind you, or you know that no enemy behind you is able to catch on you so you concentrate in the following 10 seconds into killing the enemy at your 12. Blaming in the SA is extremely simplistic.

To make the things even clearer.
While you are pursuing an enemy at D800 You look at your six and you see only a higher friendly at D1.5. You can't know whether he is aproaching or not because your are not going to keep looking at that friendly for 5 secs to see any possitive/negative variation in distance, you simply will concentrate into aiming and shooting down the enemy.

But if the dot at your hi six is RED, your priorities will change a lot. Now you will be very interested into that dot's closing rate instead of just keeping centering the enemy at your 12.

In the first case, if the friendly decides to dive on your target, the responsability entirely of him. He can see you pursuing the enemy and into guns range, so, if he decides to dive, he is risking the killshoot.

Offline Don

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Kill Shooter or PNG... Which One?
« Reply #50 on: February 26, 2002, 11:23:02 AM »
Killshooter DOESN'T work but, then again neither did PNG. So I say just leave killshooter as it is. There isn't enough SA in the arena to control a person or persons from flying in front of you intent on stealing your kill; that argument just won't wash.
What will stop people from flying in front of you is to get them to learn how to fly with a bit more etiquette. Some of this can be cured by squads doing some training among themselves. Others will always do it because thats what they do. Just remember them, write their handles down and remember them. When you get your revenge, remind them why you, your squad and countrymen didnt support them; hopefully they will change countries to Bishland or Nitwit land and poison their skies :D

Offline Lephturn

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Kill Shooter or PNG... Which One?
« Reply #51 on: February 26, 2002, 11:26:12 AM »
WHINEDOBLE,

Whatever dude... this is the way it is.  Changing it would be a waste of resources... it's just not that big a deal to me, and I think HT has far better things to spend his time on.  KS works well enough for me.

Lephturn