It is funny how two games can be so similar yet be so different. Equally interesting is how most people clearly prefer one over the other with about a 50% split.
I have Ghost Recon, but it isn't even on my hard drive any more. I generally have no interest in fps games of the quake genre, and Ghost Recon leans more that way. Confined area with limited choices. It looks and sounds cool, but it doesn't look and feel as real as OFP.
I like the freedom of actions possible in OFP. I can take weapons and other items of interest from dead people and use just about any strategy I want. No restrictions on where I can go or what I can do. Some of the missions I have downloaded are unbelievable in terms of how far you can take the scripting. The Siberian Fox James Bond style mission was just beautiful to watch complete with James Bond music. There are some missions that are as intense as a D-Day invasion: one actually is an uphill beach assault under heavy enemy fire. There don't seem to be any limits to what can be done with this game if people take the time to script good missions.
I wish OFP would add even more things:
Hand-to-hand combat with fists/feet, knives/bayonets, or anything else you can pick up.
Improved vehicle/aircraft modeling.
The ability to jump, dive, roll, etc.
Most of all, they need to get the tools released to the modders so we can have WWII/Korea/Vietnam. Though I am sure some will make urban police/Max Payne style worlds and who knows what else with the kind of creative talent that is out there. I can even imagine WWI, Civil War, and Revolutionary War mods (though you really need swords, bayonets, and horses to do those right).
The future's so bright, I gotta wear shades
