Author Topic: 1.09  (Read 498 times)

Offline Fariz

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1.09
« on: March 16, 2002, 05:16:05 PM »
This update is one of the best I've seen up to date, because:

1) 110g2 is a great jabo, ki67 is a perkless arado. Both are great strat planes.
2) Voice totally changes the feeling of the game and adds to immersion.
3) Finally we got some great early war planes.
4) Strat is strat again. No "1914 trench war" style fights anymore, no hopeless gangbang. Welcome back buffs raids, fuel tactical strikes, hq missions.
5) Film viewer is a great training and learning tool, because now you can jump into enemy plane and watch how someone beat you, and which moves he actually uses.
6) Many good little changes, some are longly awaited.

WTG HTC,

Fariz Alikishibekov,
9 GIAP

Offline Seeker

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1.09
« Reply #1 on: March 16, 2002, 05:23:02 PM »
Yes, but....

2) Voice totally changes the feeling of the game and adds to immersion.

Great for them that likes it, horrible (really horrible) for them that doesn't.

4) Strat is strat again. No "1914 trench war" style fights anymore, no hopeless gangbang. Welcome back buffs raids, fuel tactical strikes, hq missions.

Just logged on to the MA after the SEA debacle - no dar, none. Logged off again. Three arenas, and not a fight to be found in a single one of 'em. Not good.

It *is* a good update (when was there a bad one). But I for one want to kill Vox. I don't use it, don't want to hear it. And I for one am *very* sad to see we're back to the Darless days. I hate that. I log on to find a fight, not fly around aimlessly. I've an (unused) FS 2000 CD for that. :(

Offline Soviet

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1.09
« Reply #2 on: March 16, 2002, 05:40:13 PM »
Quote
Originally posted by Seeker
Yes, but....

2) Voice totally changes the feeling of the game and adds to immersion.

Great for them that likes it, horrible (really horrible) for them that doesn't.

4) Strat is strat again. No "1914 trench war" style fights anymore, no hopeless gangbang. Welcome back buffs raids, fuel tactical strikes, hq missions.

Just logged on to the MA after the SEA debacle - no dar, none. Logged off again. Three arenas, and not a fight to be found in a single one of 'em. Not good.

It *is* a good update (when was there a bad one). But I for one want to kill Vox. I don't use it, don't want to hear it. And I for one am *very* sad to see we're back to the Darless days. I hate that. I log on to find a fight, not fly around aimlessly. I've an (unused) FS 2000 CD for that. :(


are you rook? the rook dar was knocked out earlier today.  It isn't a bug

Offline Drex

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1.09
« Reply #3 on: March 16, 2002, 05:42:20 PM »
AHvoice is a smart start to the next revolution of communication in Mega Multiplayer Games, but wait until you have your new sound system cranked up and you have your kids in there listening and admiring their dad when some guy you stole a kill from drops the F bomb on your household.  Might have to rethink how to apply this feature, or make earphones a requirement. :)
Drex

Offline Lephturn

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1.09
« Reply #4 on: March 16, 2002, 05:43:18 PM »
Amen Seeker.

Although I am very fond of the rest of the update...

I HATE not having radar.  Especially now that we have a dar update rate so that dot dar can be made usefull without people being able to check six with it.

I can do without dot radar... make that go down when you drop dar at a base.  But never EVER take away my dar bar please.  If I can't find a fight, I just log.  It's just no fun if I lack the basic information to find something to shoot at.  There is plenty of other things for the strat guys to play with, you don't need to be able to drop another countries radar entirely... that's just dumb.  Winning because you make the game suck for the other team so they log out is not my cup of tea.

But... I don't want to just whine.  A suggestion:  Make dropping HQ disable the "base under attack" warning system and the flashes.  That way hitting HQ and disrupting command and control has an effect you can exploit for a reason, but doesn't make folks on the other side simply log off.

Had some fun in the CT though. :)  Radar was up when I was there, but there weren't many folks due to the event going on.

Lephturn
« Last Edit: March 16, 2002, 05:46:58 PM by Lephturn »

Offline Rompa

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1.09
« Reply #5 on: March 16, 2002, 06:05:39 PM »
Quote
Originally posted by Fariz
4) Strat is strat again. No "1914 trench war" style fights anymore, no hopeless gangbang. Welcome back buffs raids, fuel tactical strikes, hq missions.
Have I missed something u mean that the resupplie thing is gone with 1.09 ?

Offline Saintaw

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1.09
« Reply #6 on: March 16, 2002, 06:06:42 PM »
Ok, I give in...

What are those changes done to STRAT? (appart from the loadout change to take a building out). Did ressuply change ? haven't seen any note about this.

I noticed the clipboard map size is saved now, that's cool :)
Saw
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Offline Replicant

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1.09
« Reply #7 on: March 17, 2002, 04:44:26 AM »
Lephturn,

I do welcome the return of being able to disable the enemies radar but I do empathise with you when you can't find a fight.  That can be very frustrating.  However, as I haven't been without radar on version 1.09, do the airfield warning icons still flash if you have no radar?  If they don't then they should because they'd still be a radio network and that's one thing that would indicate to you where there are some enemies to shoot down!  :)

On the whole I am very pleased with 1.09 apart from the micro-warps and the drop in fps, but I'm sure that'll be looked at pretty quickly.

Salute HTC!  :) (and Yankee's voice!!!!  :) )

Regards

NEXX
NEXX

Offline mrsid2

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Re: 1.09
« Reply #8 on: March 17, 2002, 07:26:47 AM »
Quote
Originally posted by Fariz
This update is one of the best I've seen up to date, because:

1) 110g2 is a great jabo, ki67 is a perkless arado. Both are great strat planes.
2) Voice totally changes the feeling of the game and adds to immersion.
3) Finally we got some great early war planes.
4) Strat is strat again. No "1914 trench war" style fights anymore, no hopeless gangbang. Welcome back buffs raids, fuel tactical strikes, hq missions.
5) Film viewer is a great training and learning tool, because now you can jump into enemy plane and watch how someone beat you, and which moves he actually uses.
6) Many good little changes, some are longly awaited.

WTG HTC,

Fariz Alikishibekov,
9 GIAP


Strat is strat again.. Ok lets analyse the situation..

Yesterday night when I logged on (380 players) the bish and the rooks had almost equal numbers, 110 or so.

The knights as usual had 160+ players. Ok, nothing new there.

Then an assorted group of those extra knights who have nothing to do (lack of enemies I suppose) choose to spend 2 hours climbing in lancasters and pork the rook hq repeatedly..

I saw at least 10 supply goons being sent to the hq in 20 minutes without ever seeing dar come back for the rest of the night.

So now situation was rooks blind, nits with superior numbers starting to take fields..

After 20 minutes of dar gone the bishops realised something was porked with rooks, they couldn't effectively fight back anymore.. So they started attacking rooks only.

Now situation was 167+120 = 287 players against 80 rooks (almost half logged after flying blind and outnumbered for half an hour..)

Milkrunners galore, nits started taking empty rook fields one after another making a nice streak inside rook territory. Due to overwhelming power the rooks wouldn't have a chance to defend even if they did have dar.

If this is what is called strat and no gangbang, I do not agree at all! Blindfolding the already outnumbered enemy results in 20  or more players attacking the 1-3 defenders that happen to be on the field. It sure doesn't feel like gangbanging anymore because the fields are practically empty. It feels like milkrunning which is what the 'strat' people are aiming for.

It was extremely frustrating to once again come to an arena where you had to play outrageusly outnumbered for the whole night. Add that to loss of dar and half of the already small number of countrymen logging off, it was simply a struggle for survival. Not much of talk for enjoyment, doing air-to-air battles at fair terms. Unless I killed the enemy on first pass I died after being bounced by my attackees friends.

End result was that I never stayed to turn with enemy anymore, got bored trying to find single fights and finally after reset seeing the numbers form up 16 - 33 - 11 , I logged off.

So my final result for the last night is that either I join the country with second best numbers from now on (which will naturally make things even worse for the remaining rooks) or I stop playing because it's just not fun anymore. 50% of rooks voted with their feet last night.

50%.

It should tell you something.

Offline Fariz

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Re: Re: 1.09
« Reply #9 on: March 17, 2002, 09:22:15 AM »
Hi,

--------------
Then an assorted group of those extra knights who have nothing to do
--------------

It is funny how you do not see how you argue your own saying. That group of lancs put some time and effort into strat, and got a strat reward. It shows that strat works again.

Fariz

Offline lazs2

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1.09
« Reply #10 on: March 17, 2002, 09:31:22 AM »
What?? dar is easier to kill?   Great... one more "feature" to hate in 1.09.    On the one hand.... we got all these useless and intrusive  "warning" thingies and on the other we make it harder to get the only info that anyone really cares about like.... Where are the friggin planes!  

So now we can log on knowing that some anal sky accountant with low self esteem has spent hours making sure that your time on line is less fun?   Geeze... now all we got to do is give em some kinda reward that will make it even easier for em to pork everything.
lazs

Offline Seeker

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1.09
« Reply #11 on: March 17, 2002, 09:32:49 AM »
"It shows that strat works again. "

But says nothing of wether that is, of it's self, a good thing.

However, the sudden amount of log-offs, does give some indication, wouldn't you say? Or is it fun flying around with no opposition?

I must admit I was extremely depressed last night. The Scenario was FUBAR; which leaves me the CT or the MA. The CT, to my mind, is a specificaly anti-Spit arena, with an unpleasant mind set, and I don't fly there. (I popped in last night out of desperation, and ended up flying 1940 109E's against 1944 Yak's. This is an historic set up? I think not....)

Which left the MA. With no dar. I logged off.

I *really* think this is a retrograde step.

Offline WBHoncho

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1.09
« Reply #12 on: March 17, 2002, 10:08:03 AM »
Not so many log off as join the other side, there is alot of that that goes on.

I was in the Lanc raid, it didnt take 2 hours more like 30 minutes, someone got on channel and said "Hey anyone want to do a Lanc mission?"  several guys said yes.  I don't see a problem with that, anyone is free to put together a similar mission as they will.

As for numbers, after a week of everyday being as a bishop, the past few days are a welcome change.  The trouble is people switching sides, not the folks that stay on any particular side.   In all fairness this is not specifically an Aces High problem - I've seen it in every game I've played.

Offline popeye

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« Reply #13 on: March 17, 2002, 10:50:16 AM »
Killing HQ should disable bar dar and global dot dar (command and control), but LOCAL dot dar should still function at fields that have working dar.

IMHO.
KONG

Where is Major Kong?!?

Offline mrsid2

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Re: Re: Re: 1.09
« Reply #14 on: March 17, 2002, 10:52:30 AM »
Quote
Originally posted by Fariz
Hi,

--------------
Then an assorted group of those extra knights who have nothing to do
--------------

It is funny how you do not see how you argue your own saying. That group of lancs put some time and effort into strat, and got a strat reward. It shows that strat works again.

Fariz


Strat works perfectly, yes. It works for the side that has large numbers of idle players that need an alternative for dogfighting. It's very hard to find fights when you outnumber your enemy 2:1 so what do we do? We do strat.

Strat means just simply crippling the opponents ability to fight back (translated: ruining the opponents fun permanently untill reset.)

I wouldn't mind big raids or hq strikes if the sides were balanced - then those mission players would be away from attacking and/or defending fields. As it is, the strat is being done by the huge surplus while the defender still has to fight an equal force at all times. That leaves the attacked country no real option to do counterattacks, especially strat ones.

Every defending fighter that goes to a strat mission is porking the defensive numbers more, so practically nobody goes to strat missions in the outnumbered situation.

I'm all for strat - but either the sides are balanced by force or the arena is permanently unbalanced, unfair. And that makes permanently unhappy customers, who permanently cancel their subscription eventually.

I wish there were more experienced players who would see the problem and balance the sides. I can understand that all the newbies want to fly for the side that has the numbers.. If at least the oldest playerbase would agree to switch sides to balance the situation, I'm sure that the general satisfaction would be higher.

I however know very well that the majority of players in AH do not share my views at all. So please share me the bucket stories, balance - alliance issues etc. useless arguments because it's irrelevant. Either there is a balance in numbers or there isn't regarless of alliances or country numbers.

When the numbers get overwhelming enough, any resistance is futile. The main arena could, at times, be called the borg universe.