OK, here is a partial solution to the "assist" problem;
Typeable command:
/.assist
This command would be used when you wish to trade your awarded kill for an assist when you feel that a countryman is more deserving of the kill. It could only be implemented after you are awarded a kill, and the kill would automatically be awarded to the pilot who inflicted the next greatest amount of damage to the enemy plane. If you were mistaken and the enemy received no damage from another plane, nothing happens. Your rational could be whatever you wish for passing on the credit of the kill.
Another command could be:
/.killcredit (callsign)
This would be used when you wish to pass credit on to a countryman who probably didn't actually get hits on the enemy plane, but for whatever reason you feel, greatly contributed to kill. I.E. distracts an Ostwind's fire while you kill him. Perhaps this command would award ½ of the kill.
It would do nothing to prevent kill-stealing, but would still be a useful and realistic feature.
(Even a dweeb like me would use them.)
eskimo