Author Topic: Why adding Spit XIV and B-29 when we have M3  (Read 285 times)

Offline GADGET

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Why adding Spit XIV and B-29 when we have M3
« on: March 21, 2002, 02:21:22 PM »
Today I was defending A9 of the Baltic map, killing vehicles with the help of some friends when this happened.

The spawn point of those vehicles was so close to the city, that it took very few minutes for panzers and other slugs to arrive to its perimeter. Then somebody discovered that releasing the troopers of a M3 from the spawn point could do the job, because the city was at walking distance.

Then here we are trying to kill those panzers, when 60 or 70 troopers appeared, and for my surprise could easily walk up dowtown. Then, our first priority become to kill those troopers and leave the panzers alone for a while. For making things worse, i discovered that to kill those soldiers is not enought with bombs or rockets, you have to ACTUALLY hit the man with something to kill it.

The result was that those panzers were at their own little-lonesome to destroy all buildings in the city, while we were very busy killing dozens and dozens of troopers. The guys using the M3 only had to select M3 from hangar, click the apropiate button to re-spawn at the right point, push the pickle and release 10 troopers. It doesn't matter if he got killed in the process or not... if the engine was on or not... if there were obstacles in between the city and himself or not. It was enough with pushing B every 15 secs and re-spawn again.

For my surprise, when I asked for any HTC staff member online, to formally comply about this, I found that many gamers support that feature.
I'm I playing AH or Airquake? Is this the same simulation we all, first palyers online, were so proud for its realism? Is this the program we all supported to develop with our imputs? And finally... IS THIS THE RESULT OF SO MUCH EFFORT?

Is it just me, or this is not the AH I knew?

Offline AKDejaVu

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Why adding Spit XIV and B-29 when we have M3
« Reply #1 on: March 21, 2002, 02:34:34 PM »
What amazes me is that you probably believe this is the best place and way to present this.  

How about trying the gameplay forum and trying to consider that maybe.. just possibly... it wasn't intentional (designed to be that way).

AKDejaVu

Offline Yeager

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Why adding Spit XIV and B-29 when we have M3
« Reply #2 on: March 21, 2002, 02:34:41 PM »
Calm down gadg....

First:
Report this in the bugs forum first.  I agree letting troops go from spawn point is weak.  Im sure this can be reworked.

Second:
Suggest we get rid of AI troops altogether.  Get HT to build those little first person troopers so we can take the damned targets ourselves.  I imagine needing to get a bunch of guys loaded onto a M3 or C47 and being taken there and then needing to get out surivive the run to the maproom would be a hellacious amount of fun and not to mention challenging as well........

Just a thought.
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline GADGET

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Why adding Spit XIV and B-29 when we have M3
« Reply #3 on: March 21, 2002, 02:55:22 PM »
Quote
Originally posted by AKDejaVu
What amazes me is that you probably believe this is the best place and way to present this.  

How about trying the gameplay forum and trying to consider that maybe.. just possibly... it wasn't intentional (designed to be that way).

AKDejaVu


Come down AKDejaVu... Firt of all, I am inserting this post in the right place. Or isn't this the GENERAL DISCUSSION FORUM?

Second. I am not pointing with my finger at you or at any staff member. I am complaining about the new breed of players we have in the arena. These players that applaude a bug like this are not the kind of playes we were in the first times of AH Beta.

Maybe it is the language differece (Spanish- English) and I did not expressed it right the first time. Any how, I would invite you to take a Prozac and relax a little bit. Be happy.

Offline Arfann

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Why adding Spit XIV and B-29 when we have M3
« Reply #4 on: March 21, 2002, 03:13:52 PM »
Hmmm. This is definitely the AH that I know and love. There's always some folks whose enjoyment hinges on exploiting bugs. Like the early beta B-17 "dive of death" from 20k to gl at 700mph with a damage free pull out. Or "halo" drop of troops no one could see.

GronK

Offline AKDejaVu

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Why adding Spit XIV and B-29 when we have M3
« Reply #5 on: March 21, 2002, 03:24:51 PM »
LOL GADGET!  Ok.. I'll calm down.  LOL!

In the mean time... why don't you think about what I said as if I WAS calm when I wrote it.

Then, try to think back in the early beta days when there were so many bugs... and ask yourself if any were exploited way back then.

Please... do the above while I try to calm down.

AKDejaVu

Offline FDutchmn

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Why adding Spit XIV and B-29 when we have M3
« Reply #6 on: March 21, 2002, 05:04:00 PM »
Quote
Originally posted by AKDejaVu
Then, try to think back in the early beta days when there were so many bugs... and ask yourself if any were exploited way back then.


me thinks this is an issue of gameplay rather than bugs, cuz the game is functioning as it was designed :D

Offline BigGun

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Why adding Spit XIV and B-29 when we have M3
« Reply #7 on: March 21, 2002, 05:19:13 PM »
Sounds like instead of driving GV to city at A9 you should have been protecting V10. With the Dar Bar an attack on V10 can be seen a mile away. There have been few occasions I have dropped out of what was doing just to protect V10 simply because of this peculiar little featrue. I know if V10 goes, so does A9.

Offline AKDejaVu

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Why adding Spit XIV and B-29 when we have M3
« Reply #8 on: March 21, 2002, 05:27:59 PM »
Quote
Originally posted by FDutchmn


me thinks this is an issue of gameplay rather than bugs, cuz the game is functioning as it was designed :D
Hehehe... gameplay features were exploited back then too;)

AKDejaVu

Offline whels

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Why adding Spit XIV and B-29 when we have M3
« Reply #9 on: March 21, 2002, 06:14:58 PM »
bug ? do u even know the definition of bug as to games/sims?
 i love hwo poeple call things they dont like in games/sims
bugs, when they are actually working like they were programmed .  the only problem with that and a couple
other towns is the spawn point is set too close, but its not a bug.


whels

Quote
Originally posted by GADGET


Come down AKDejaVu... Firt of all, I am inserting this post in the right place. Or isn't this the GENERAL DISCUSSION FORUM?

Second. I am not pointing with my finger at you or at any staff member. I am complaining about the new breed of players we have in the arena. These players that applaude a bug like this are not the kind of playes we were in the first times of AH Beta.

Maybe it is the language differece (Spanish- English) and I did not expressed it right the first time. Any how, I would invite you to take a Prozac and relax a little bit. Be happy.

Offline Superfly

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Why adding Spit XIV and B-29 when we have M3
« Reply #10 on: March 22, 2002, 08:47:07 AM »
Please stop yelling at each other you're making Natedog cry. :p
I have moved some spawn points on the Baltic terrain, and there will be a fixed version of it up soon.  The new strat system required me to move some towns from their original positions, and it was an oversight on my part that they were put too close to the spawn points.  If there are any more spawning issues, please post it in the Bug Reports or Gameplay Feeback forums.  Be sure to say what terrain it is too!

Thanks.
John "Superfly" Guytan
Art Director
HiTech Creations, Inc.

"My brain just totally farted" - Hitech, during a company meeting

Offline Samm

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Why adding Spit XIV and B-29 when we have M3
« Reply #11 on: March 22, 2002, 11:53:50 AM »
That's a narrow definition whels, the word bug meant flaw long before there were computers and computer programmers .

Offline whels

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Why adding Spit XIV and B-29 when we have M3
« Reply #12 on: March 23, 2002, 09:16:10 AM »
Quote
Originally posted by Samm
That's a narrow definition whels, the word bug meant flaw long before there were computers and computer programmers .



broke, not working, working incorrectly.

what he is calling bug, is niether of the above, it is working
as they programmed it. not a bug, but just misplaced  spawn
points.

its still to easy to take a field with only killing the town, id think
you would have to disable the field atleast some before
capture would be able to be done.


whels

Offline fdiron

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Why adding Spit XIV and B-29 when we have M3
« Reply #13 on: March 23, 2002, 10:41:58 AM »
The word "bug" got started when computers were first made.  Computers used giant rooms full of vacuum tubes to run.  Every day bugs would craw into these rooms and short out the vacuum tubes.  Hence the term "bugs in the system".