Cit,
I understand your point but for the last 3 months that I've been back in AH, the Rooks are considerably less populated than the Knights and Bish during Eastern US prime time. It could very well be that Rooks outnumber the other countries during other parts of the day but the beauty of this idea is that the formula constantly takes changing populations into account. While your country is underpopulated, you get a perk bonus to reflect the relative added difficulty of finding kills and when your country is overpopulated, your perks are reduced slightly to take into account the easier ability you have of finding kills.
If the arena populations for each country really do fluctuate from low to high numbers, then this formula wont have much of an effect on your final perk numbers since the law of averages will come into play. Some days you have higher perk bonuses, sometimes you have lower perk bonuses. BUT....
If the arena imbalances during specific playing hours really are what many have mentioned in other posts, this may have the ability to level the playing field. Perhaps some players will migrate from the more populated countries to take advantage of the bonus or to reduce their penalty. If not, then why not give the underpopulated country a few extra perkies so they can afford the better planes to better fight overwhelming numbers?
I just dont see where this idea has a negative point.
With regards to Nefarious, I dont think teamwork is really the problem we're trying to address. Numbers imbalances are the problem here and having separate perk points for each country wouldnt do much to solve this problem.
Im just trying to come up with some ideas here cause I can understand Mipoikel's and MrSid's frustration. As a Rook, Im going thru it also

-Ding