I may be totally wrong with what I say, but since I'm in engineering I did have to take some classes in statics and dynamics. (Although it's been a while...
)
"Torque," as some people here are defining it, is a combination of many factors:
There's the effect of the rotating propellor and engine parts. This is actually what, in engineering, would be called torque. The direction of the force is determined by the "right-hand rule", meaning if the prop is rotating counterclockwise (viewed from the cockpit), the plane is going to experience a force that would tend to turn the nose to the left.
The angle at which the propellor meets the air is also going to contribute. ( I *believe* this is what some of you are calling p-factor ??? ) If the plane was in a nose up attitude at takeoff this is going to also try to cause the plane to turn left. (Again, counterclockwise propellor rotation.) This effect would diminish as the tail came up. This effect would also be present whenever the propellor was not pointed directly in the direction of motion.
There are also going to be effects from the air coming off the propellor itself rotating. (Slipstream effects? ) Unless I got it backwards, this is actually going to want to turn the plane to the right, opposite of the torque and p-factor effects.
Gyroscopic effects are also going to be present. Raising the tail should (if I got the direction right) again try to twist the plane to the left. (By the way, it is this effect that allows an arificial horizon indicatior to work. Satellites also use this effect to orient themselves.)
HT, which (maybe all?) of these effects does AH currently model? Obviously you have torque, I think I've read p-factor is there too.
I'd love it if someone with some real Aeronautical engineering experience to let me know if I got it right.