Originally posted by hblair
But that's been done.... I scoured the CT bulletin board looking for the most desired things that pilots wanted in the CT.
Respectfully, I disagree.
What you did was essentially ask your CURRENT client base (the folks that already play in the CT) what they "most desired".
Obviously, that current client base is relatively small, about the size of the client base using the TA. My point is simply that perhaps you didn't look in the right place for your answers.
As I posted a while ago (I think in the CT forum), if you are truly looking to induce more players to switch from the MA to the CT, I think you will have to make the MA
intially[/i] much more like the MA and introduce future changes slowly and progressively.
This is all my opinion, of course, but here's what I see in a nutshell:
1. The CT was created to serve as a place where AH players themselves could actually implement their "dream" arena setup within the confines of the game code.
2. Various ideas and formats have been tried, none of which ever drew much interest from more than about 5-10% of the player base on any given night. (Comparing MA attendance vs CT attendance)
3. This percentage of participation is apparently insufficient to the point that it draws appeals from the CT supporters, similar to the one that started this thread, to "force" other players into the CT environment.
4. Rarely, if ever, does one see a CT "proponent" say:
"Yah know what guys? Maybe what the few of us like is nowhere near what the vast majority of the player base desires. Maybe, if we TRULY want more participation, we should make a few changes back towards the MA environment and see what happens. Maybe we should try:
- Axis V Allied
- New terrains
and just leave the rest of the stuff totally the same as the MA.
Then let's see if people come over. If they do, THEN maybe we could just add ONE thing at a time, like "shorter radar" and see if the numbers hold up for a few weeks. Maybe then we could find something that a significant number of players would support."
...But that never happens. There seems to be some inviolate CT characteristics that are not open to change or even much discussion. Perhaps these are the things that keep the majority of the players in the MA?
Of course, I recall in one CT thread a guy that made the point that he didn't want MORE players in the CT. He thought about 30-40 players was ideal. So you're never going to please everyone are you?
My bottom line? The CT was given to those who wanted "something different" to use as they see fit to implement their ideas and suggestions. The idea that ANYONE should be FORCED into the CT from the MA is simply ridiculous and, to me, somewhat offensive.
The CT crowd has its own sandbox now. If the rest of the kids in the schoolyard don't see the brilliance of its sandcastle architecture there's two possibilities:
The rest of the kids are simplistic morons that really don't understand "fun" (the CT "innate superiority" elitism argument)
or
The CT really isn't as good a "game" as the MA (the "just look at the numbers" argument).
Pay your money and take your choice... please, can we just drop the "FORCE 'em" threads.

(I know YOU aren't in the "force" camp, HB)