Author Topic: Spit XIV ~ 60 points for that?  (Read 557 times)

Offline aztec

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Spit14
« Reply #30 on: May 13, 2002, 05:32:17 AM »
I think the Spit 14 is overpriced, but hey the only perk plane priced within reason is the C Hog.
 
 The perk systems function is to keep planes from dominating the arena correct? Well the C Hog did dominate the arena and perking it at a mere 7 points pretty well solved that problem...why are these other fighters perked *SO* much higher than it?  :confused:

Offline Innominate

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« Reply #31 on: May 13, 2002, 06:12:43 AM »
The chog is only an effective perk plane because it doesnt turn you into a KILL ME sign.  It has nothing to do with the cost, everything to do with not wanting to get gangraped.

Offline MadBirdCZ

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« Reply #32 on: May 13, 2002, 06:17:54 AM »
Hmm i dont really have to add much to this discussion. If I want to feel good and burn some perks I fly Ta-152, Tempest od 262. So far took Spit14 on 1 sortie... The day it was introduced... Discoed just before I exited the plane on runway after landing :D Oh well I lost more points on 262s 'hanged' on trees at the end of runway and I dont really care for perks much since I have plenty. Im trying the LW side of metal a bit these days so as perkride I fly Ta-152. Last tour I had quite nice 10:1 K/D in it and I can't really say that the 'gangbang tag' makes me worry... If you engage low con while you are close to higher con and that one dives on you and kills you well, its all just YOUR fault so dont whine! If I see any plane that gets slow I engage -> its easy and almost free kill.... Its not my fault that the Spit, La7, NIK or any other dweeb is trying to hang on the prop while following some D9 or Tempest into a loop and gets out of E... Jesus how I love such kills... they are just hanging there in midair... stable, not moving.... dead! :p  And then you can see the spitdrivers whine on ch. 1 about how unfair it is to kill Spitfire with Ta-152 :rolleyes: :D Well If I could I would send the enemy guy a check 6 but Im affraid the kill would just become even more humiliating.... So far I had 3 fights against Spit 14. In tempest - he passed 3k above me and didnt engage me!!! :eek:  then he was going back coalt so I killed him. In G6 - I noticed low spit 14 turning on deck and killing friendlies almost 'at will' but before I managed to dive at him he augered :rolleyes: (dont know if he lost the plane or he was damaged). In c.202 - Ilooked up and there was spit 14 diving on me... sudenly - no warning... I still dont know how he got there :)  I almost broke my joystick to do some evasive but it worked. He wasted his E and I managet to get advantage. Unfortunately he was wise enough to realize that and he 'extended'  then came 2 high Mustangs and started to flex their muscles at my poor 202 but none of them managed to even ping me (lammers). Meanwhile the Spit 14 crawled back and he tried to pick me. Fortunately those P51s  tourists extended away to find some more easy and more perk rewarding kill so I was alone with the 14 again. I managed to light him up quite well with the 202 guns (not much ammo left - already had 3 kills on that sortie) but he was not showing any damage. Then he managed to get angle on me (it means: I screwed it up and let him hit me!) and with single ping he killed my engine (you know 1 ping and - Radiator, Engine and Oil out...) so I went nose down and glide landed on home field...  But it was a good fight...

Personaly I think the 14 is one of the best planes we have in the planeset and the reason why it has so poor K/D is that its being flown by lot of ppl who dont know much about how the plane (the 14) should be flown...

Just my $0.02

Offline MadBirdCZ

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« Reply #33 on: May 13, 2002, 06:22:34 AM »
Quote
Originally posted by Innominate
The chog is only an effective perk plane because it doesnt turn you into a KILL ME sign.  It has nothing to do with the cost, everything to do with not wanting to get gangraped.


Hmm the blue nose and those 4 ugly fingers sticking out of the wing... I don't need no stinking tag to recognize this dweebs mobile. :D

Offline MrRiplEy[H]

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« Reply #34 on: May 13, 2002, 06:24:20 AM »
Botabing I was there when you first upped the XIV.. not long after that you announced you were fighting an a6m in a turnfight. We all were really surprised when it turned out he outturned you and shot you down. Really.

Botabing: Training arena and h2h arenas are available for practising any perk plane at any given time. I suggest you try that next time.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Hristo

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« Reply #35 on: May 13, 2002, 06:39:20 AM »
Quote
Originally posted by MrRiplEy[H]
Botabing I was there when you first upped the XIV.. not long after that you announced you were fighting an a6m in a turnfight. We all were really surprised when it turned out he outturned you and shot you down. Really.

 


Perk the Zero !!

Offline Vermillion

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« Reply #36 on: May 13, 2002, 06:51:23 AM »
Botabing, sorry but flying the Niki and the Spit IX are not going to train you at all for a Spit XIV or any other perk plane.  Fly planes like the G10, the Yak-9U, or the P-51 even to train for the XIV.  But if you get in a Spit XIV and try to turn and burn, your gonna die, perk icon or not.

Quote
The people that can fly one are the people with perks, therefor they must be half decent with a stick. The spit14 just isn't fast enough to survive in the MA- unless you go to 27k where the only plane you'll find is the odd lancaster every couple of sorties.


Oh bullpuckey ! Just because you have perks, means you've put in alot of sorties, not necessarily that your good. Like Grunherz said, if your the typical Niki or Spit pilot, your not likely to be "good" in a Spit XIV. You just fly the wrong style to get into fights and live to tell about.  Turnfighting is fun, but it gets you killed. And in perks its all about landing at the end of the sortie, not "I got 3 kills and then died in a turnfight at 100ft off the deck at stall speed". If you want to be good in the XIV, learn to E fight.

And the Spit XIV just isn't fast enough???? Are you slightly daft, or you just haven't read the speed charts? Except for jets, the Spit XIV is tied for the fastest fighter below 20k (451 mph) .  Its very fast between 10k-20k where there is PLENTY of combat in the game.

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All kidding aside the Spit XIV is the best all around fighter in the game as it can easily kick bellybutton at all alts using its speed, climb, acceleration and if need be pretty damn good turning


Yup, it pains me to say it ;) But I agree with Grunherz again. (Write this down, it won't happen in this millenium again, agreeing with Grun twice in one thread :p )

As I've said before.

Perk Icons are here to stay.  Live with it.  Accept it.  And stop whinning about it.  Its the price (some would say pennance) you pay for flying a plane with such a large performance advantage

Offline Widewing

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« Reply #37 on: May 13, 2002, 08:41:27 AM »
Quote
Originally posted by GRUNHERZ
Karnak the Spit XIV has such bad KD because all the spit idiots fly it like a Spit IX or Spit V.  The Spit XIV is a boom and zoom plane most like a Bf109G10, which is nearly impossible to get killed in if you wanna fly to live.    


I think that this sums it up to a large extent.

I took up a SpitXIV in the TA during a Squad training night. We were practicing 2 on 1 engagements. I was the "1" for my "flight".
I thought it would be useful for my squadies to get some experience coping with the XIV. As long as I kept it fast (well over 300 mph), using its tremendous acceleration and climb, they couldn't touch it. In fact, their MkIXs would have died several times. However, when I slowed down to about 200 mph and furballed, any advantage went bye bye. At this point I was hard pressed to stay alive, much less gain any advantage. We all learned that the XIV turns better one that the other, and that all the acceleration is useless if your enemy has greater E to begin with. One on one, you may hold your own. Two on one and you are in deep bandini. If you fight it like a Mk.IX or Mk.V you will likely not survive any encounter with a better turnfighter, or a encounter with more than 1 enemy. Keep it fast, use it as it was intended and it's a world class killer. Do otherwise, and it becomes a perk eater. Below 10k, I think that I would prefer the Tempest, due to its ability to "get outta Dodge", should things go to hell. Not to mention the far greater lethality of those 4 hizookas. In fact, if I expect to be below 10k most of the time, I'd prefer the C-Hog over the SpitXIV. Why? Good speed, better damage resistance, and those 4 hizookas.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline dtango

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« Reply #38 on: May 13, 2002, 12:31:49 PM »
*** On the SpitXIV
Verm, Widewing- I agree 100%.

My gosh, the Spit14 is an incredible plane from a performance standpoint.  It's got tremendous speed and a mind-boggling rate of climb.  As mentioned already- it can outrun anything that it can't turn against and out-turn anything that might be equal to its speed.  On top of that you can add in it's incredible excess thrust / energy charateristics and you've got one heck of an energy fighter when you want it to be.  Keep in mind energy tactics doesn't = only BnZ tactics.  In short this plane rocks compared to the entire AH plane set!    

The SpitXIV is untouchable if you fly it right against your opponents.  You've got a plane that can be both an energy and angles fighter.  I can't believe I'm hearing complaints about (a) the number of perk points it costs or (b) having the perk icon on it.  Making it cheaper?  Are you kidding?

Fly the plane to it's strengths.  It has some incredible ones!

*** On more perk points = greater skill
Verm is right.  Perk points don't necessarily equate to greater skills, but are for the general AH community more related to the number our hours online.


Tango, XO
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Offline Dano

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« Reply #39 on: May 13, 2002, 02:44:41 PM »
Botabing wrote:
=========STATS=========
BotaBing Tour 28 5-01-02 thru 5-31-02

Model Type Kills In
A6M5b 1
F4U-1C 3
F4U-1D 41
F6F-5 3
N1K2 77
P-38L 7
P-51D 7
Spitfire Mk IX 48
Typhoon IB 1
Yak-9U 1
===========================

I've got about 189 kills in 10 different fighters so far this tour.

Where do I get a list like this?
Dano
<S> Dano
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ACM Tip: Keep the bad guy out front and squeeze the trigger when the little black dot is on them.
http://www.danosacm.com/

Offline Innominate

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« Reply #40 on: May 13, 2002, 03:58:23 PM »
Quote
Originally posted by Dano
Where do I get a list like this?
Dano


http://www.hitechcreations.com/cgi-bin/105score/105stats.pl