It seems to me that A/H are looking at ways to increase revenue, and also its player base, IMHO, as in other online flight sims, the way to do this is to add a ww2 setup arena, as far as Allied versus Axis, then start to bring in planes from if you like the start of the war onwards (also Subs, Ships, Tanks etc...). This will bring in about 50% (based on W/B results) more players in the first 6 months, you have only to look at games like EAW, B17, MSCS1, MSCS2, and the newly awaited IL2, to see that players who play these games, and who have never played A/H, would basicly benafit from comming into A/H. The FM in A/H and the challange of flying against human opponets would surely add to their enjoyment.
Marcof.