Author Topic: F4u4............  (Read 1856 times)

Offline Seeker

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F4u4............
« Reply #30 on: December 17, 2001, 10:16:00 AM »
What Whels said.

Offline Tac

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F4u4............
« Reply #31 on: December 17, 2001, 10:17:00 AM »
Imagine:

La7, P51D,190D9, 109G10 at 5 perk cost
To be added to the list when earlier models are introduced: P38L, Nik2-J,P-47(M or N, whatever was the late war one that saw service).

F4uC 8 perks

F4u-4, Ta152, Tempest 15 perks

Arado  25 perks
Me262 150 perks

Offline Kieran

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« Reply #32 on: December 17, 2001, 10:18:00 AM »
That's a different argument altogether. The fact is those planes do NOT exist in the set yet, and until they do the point is moot.

Offline Kieran

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« Reply #33 on: December 17, 2001, 10:33:00 AM »
Here's what I keep seeing- arguments for perks based on how one plane fares against the proponent's favorite ride, or the possibility the perk IS the proponent's favorite ride.

I am for an arena that allows people to have a reasonable chance to fly and be successful in anything- which is indeed a tall order. I never have been a huge fan of the perk system, but even I must grudgingly admit it has done a good job in keeping the high-power planes to an acceptable minimum.

What happens when earlier planes get added? The Hurri seems to do okay, though only within its niche. The 202 is the least flown plane in the set, but even the most critical of that particular plane knows the reason people don't fly it more is the guns (or lack thereof). The environment is fine as it is, but adding more high-end cheaply might be a bad way to go.

Offline AKSWulfe

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« Reply #34 on: December 17, 2001, 10:54:00 AM »
As is, I rarely see F4U-4s.

Seems to me the price is about right, I am simply dumbfounded as to why you people keep wanting to lower the costs of the late war uber-rides when you all complain enough as is about currently free late war uber-rides dominating the arena.
-SW

Offline lazs1

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« Reply #35 on: December 17, 2001, 11:00:00 AM »
The idiotic perk system is working to a certain extent.... Any plane that needs to be perked shouldn't be in the same arena as the rest of the planes.   So... In that respect it works.   The fewer perk planes I see the better.  Not only is it "cost" but... stigma.  Even the "any advantage is a fair advantage set" and especially the sky accountants.. can't stand the ruptured ego of getting killed in a plane that is acknwledged to be far superior to the rest.

The real solution of course is an "area" arena so that all planes can be flown fairly in the same arena with no perking needed..
lazs

Offline F4UDOA

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F4u4............
« Reply #36 on: December 17, 2001, 11:16:00 AM »
First let me say I think the F4U-4 should be perked for say 30 or 40 perkies.

However the single biggest problem with the F4U-4 in AH is.....

THE STINKING ICON TAG!!

When you fight a FW190 it does not say A5, A8 or D9.

When you fight a 109 it does not tell you F4, G2 or G10. Like wise for the Spit, P-47 P51 and the F4U-1 or -1D or C.

So why does the F4U-4 have the -4 tag?

Yes it is a good A/C, but not good enough to allow it to suvive when it is not the fastest at any alt. especially down low where it counts in AH.

Solution: Really quite simple. For all A/C in AH have generic Fighter/Bomber Icons from 3K to 6K. From 1K to 3K have generic FW190 or F4U tags. From 0 to 1K have A/C specific tags IE. 109G10 or F4U-4. This would mimic reality much better than the "Dog pile on the Perk plane" senario we have now.

The other problem with the F4U-4 is that it should be able to reach 440MPH at 20K and 447MPH at 25K. It is almost 20MPH slow at both alts. However there are so many complaints about top speed of various A/C such as the FW190A5 and Spit IX I did not want to jump on the bandwagon and complain.

Offline popeye

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F4u4............
« Reply #37 on: December 17, 2001, 11:20:00 AM »
This is easy, just set the perks to the same values that were actually used in WWII.
KONG

Where is Major Kong?!?

Offline AKSWulfe

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« Reply #38 on: December 17, 2001, 11:24:00 AM »
Quote
Originally posted by F4UDOA:
So why does the F4U-4 have the -4 tag?

Same reason the 202 and 205 have two different tags.

And the La5FN and La7.
-SW

Offline MANDOBLE

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« Reply #39 on: December 17, 2001, 11:25:00 AM »
Kieran, whitch is a more efficient plane? One that is able to kill quickly but not able to flee by speed, or one really hard to get kills in but able to keep you alive?
In your example you neutralized TWO last generation LW fighters with a single Zeke. I'm seen a lot of times a mixture of 190s, 109s and even N1KJs trying to kill a single spit V with no success, and some of them dying to the hispano spray'n pray of the "lesser performer" plane.
IMO, kills per time is a much more important factor for a country than just kill/death. Kill/death is only useful for the personal score of an individual pilot. Just imagine the next only 2 countries situation: Bishland flying only SpitIX as fighter/attack, Rookland flying only 190D9 as fighter/attack. IMO, Rookland will get an impressive K/D ratio, but will loose the war quickly.

Offline lazs1

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« Reply #40 on: December 17, 2001, 11:39:00 AM »
for once I disagree with F4UDOA.. keep the identity icons.   we need more info because we have so many different planes flying.  Why give a person who chooses a superior plane even more of an advantage than he allready has?
lazs

Offline Nifty

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« Reply #41 on: December 17, 2001, 11:52:00 AM »
OMG!  Is he actually insinuating that the Spit V should be perked now???  Wait, it's the Hispanos that is causing him to think about perking.  Ok, perk the Hurricane IIc!  It's got Hispanos;  hell it's got 4 of them!

Funny, the N1K2 has 4 20mm (not hispanos, but big cannons nonetheless), most 109s and 190s can carry a 30mm (hmm, isn't that larger than 20mm?).

FWIW, most of my kills in the Spit V come under 300 yards.  If that's spray-n-pray to you, then so be it, I spray-n-pray.  To me s-n-p is when you're at long range and just start filling the area with shells hoping something hits, not putting the pipper on the target under 300 yards and firing a short, accurate burst.   :p
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline Kieran

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« Reply #42 on: December 17, 2001, 12:59:00 PM »
I didn't neutralize anything. I stayed alive. Those two guys were grabbing kills left and right. I could do nothing to stop them. If I hadn't been closer to friendlies they would have eventually killed me, too. I could never have run. I could never have killed them unless they screwed up royally.

It comes down to this, really. I will live longer BnZing through furballs than I will mixing it up with a Zeke or a Spit. I know, I've done it. I can do this with a 190 all day long. Yes, the La-7 can run me down if I get too slow, so I don't.

You have all the cards you need to win or live, you don't need to reduce the availability of viable enemies.

Offline Mayhem

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F4u4............
« Reply #43 on: December 17, 2001, 01:04:00 PM »
personally I still say the perk point system sucked in the first place. It only rewards people with the time and or skill to get the points alienating the casual customer that pays just as much money to play the game. hell in head to head play and network games few people fly any of the f4u's they stick mostly with spits and 109s Iam assuming its the same in the main arena's specially with the perk system in place.
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Offline Kieran

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« Reply #44 on: December 17, 2001, 01:15:00 PM »
You'd be wrong, Mayhem. History shows the arena will fly the dreaded blue beast that spits fire and death. Not that I care, but you would see far more 1C's.