>>(But even so, I've always thought many aspects of the fighter combat itself is within terms of cooperational operations. Could it be then the 1 vs 1 sort of 'dueling' encounters that excites folks more?) <<
Kweassa:
I think there is a built in conflict for many here. If a group of guys within a country decide to capture a base, that becomes the focus. If a group of guys wants to furball, then that is their focus. However, they do the latter in the MA rather than in the dueling arena. Enter the conflict. The attack and capture guys want, and expect the furball guys to help with the effort, for the greater glory of the country; the furball guys simply want to furball, perhaps pad their K/Ds or have fun. I am sure that for many, it's a day to day thing; some days they want to do one over the other.
To capture is a cooperative venture, to furball should be more cooperative than it is. I think the goals of the participants differ, and everyone wants to do their thing in the same place, the MA. The dueling arena isn't used much in comparison, nor is the CT, yet both arenas are suitable for alternative forms of gameplay. In this case, the saying: "if you build it, they will come" is a bunch of malarky
The thing about AH is, it is designed to have a lil something for everyone. As a consequence, we ahve all types of folks who fly/play. I don't agree with the Realism crowd, as I have said before, "this aint real". But, even if a person wants to fly/play as if it were real, I think he/she can do that too. However, human nature kicks in and you get the unplanned for eg. guys with attitude; with strategic attitudes, with tactical attitudes; with cowardly attitudes; with brave and honorable attitudes etc. etc.
Hell, I can't even get consensus among my own squadron at times

I just don't think this kind of sim is ever going to be one way or the other. But I also realize there are always going to be those who will try or want it to be their way.