I have been flying the Spitfire XIV extensively in the CT. It has disappointed me in being much less maneuverable than the Spit IX. Get into a low dogfight with 2 109's, and you're dead. Get into a dogfight with 1 109 and once you have spent like 10 whole circles to out-turn him, you find out that it is a G6 with gonds!!!
Seriously! And I DO know how to turn.
Also turned it like 10 circles to get on the tail of a P51D once.
The difference is best found by jumping straight into a Spit IX. The IX feels insanely agile in comparison, quicker on all axis, and has a nicer stall. So, I switched over to the IX and I fare better in it!
I think HTC has done pretty well in modelling the speed and acceleration of the XIV. Its really fast and has good acceleration, - and it is a fairly agile plane. However, I think they chopped a wee-bit too much off its handling. From the British Air Fighting Development Unit report:
Turning Circle
18. The turning circles of both aircraft are identical. The Spitfire XIV appears to turn slightly better to port than it does to starbord. The warning of an approaching high speed stall is less pronounced in the case of the Spitfire Mk XIV.
Rate of Roll
19. Rate of roll is very much the same.
Well, planes have been tweaked and polished before, so I hope this pont will be taken into the view.
Now, somebody mentioned the Hurricane II as awesome. I have to agree up to a point. Four Hispanos in a plane that turns on a dime, also generally rolls and handles well is just great. It is slow though, but in the case of a low alt base defence it does not matter so much. IMOP the best defender against a CV raid. Well, maybe the Niki is better.........