NOTE: This is
NOT a post about the -1C, and please don't corrupt the thread. First one to mention the F4U-1C gets a thorough spanking and sent to bed without dinner
There have been many complaints lately about certain aircrafts high lethality level. Personally I have nothing against a high lethality level (I believe this is realistic), as long as the relative lethalities is comparitive across the board. In other words different cannons and machine guns are believeable in comparison to one another.
Now when AH started, one thing I really enjoyed was the fact that an aircraft armed with .50 Machine Guns was actually a competitive ride, unlike in the other brands of online sims. Now don't get me wrong. I don't expect a x4 20mm type of lethality. But I do expect that if I fire at convergence for the MG's to be very lethal.
Unfortunately, as the beta progressed, either the MG's got weaker, the aircraft got harder, or some other change occurred causing unforseen lethality effects. I don't know what caused it, but to use CavemanJ's term the .50 MG's have been "nerfed" as in the Nerf foam rubber toys for children.
All I know is that I am now the "king of assists", and am so sick of working a bandit for 10 minutes, hitting him on multiple passes, and then see someone come in and make a single pass with cannons to get the kill of the plane I have been working over.
Now some may argue this fact, and I could go in and perform an extensive and time consuming comparitive study in the training arena on how many of each shell type does it take to remove the wing of a B-17, or something along those lines.
Another way to look at this is to compare MG's and Cannons under actual arena combat conditions.
So what I did was compare my own statistics, I fly the P-51 almost exclusively (.50's only), to a pilot that flys a similar flying style, and a similar aircraft but one armed with cannons.
I ended up picking DuckWing, of the Skeleton Crew squadron (handle: SCDuckw). We both fly for Rooks, usually during the same times of day, and fly the same basic style. I land 57% of my sorties' and he lands 55% of his sortie's. He shoots 5.2% and I shoot slightly worse at 3.9% (but I admittedly spray at long ranges occaisonally, especially at bombers). The only major difference in our totals is that he has flown 3 times the number of missions (159 sorties vs 56 sorties) I have, but we both have flown enough to be statistically valid. Look under "Verm" and "SCDuckw" if you wish to look at the raw numbers. And Duck, don't take this as a insult against you
I picked you because I felt we were very similar in our flying and under the same conditions.
So effectively the major difference between the two of us is that my aircraft is armed exclusively with x6 .50 MG's, and his is armed with x4 20mm's.
Now, I have scored 35 kills and 23 assists for a
1.52 to 1 kill/assist(k/a) ratio. Duck has scored 229 kills and 44 assists, for a
5.2 to 1 k/a ratio.
If you take a look at the number of weapons mounted on the aircraft, the disparity is even worse. (1.52/6) =
0.25:1 gun per k/a, and (5.2/4) =
1.3:1 gun per k/a.
That means that under actual combat conditions, you are
5.2 times as likely to score a kill instead of an assist, if you fly a cannon armed aircraft in comparison to a .50 MG aircraft.
Now I understand statistics, and realize all the other factors involved. But I don't know how to remove many more factors without the entire player database at my disposal, to do a blind test.
I also understand how to calculate relative Lethality, of different armaments given their ballistic variables. Where this becomes complicated is how much percentwise of the explosive energy in the cannon shell do you apply to the airframe? This is very debatable, and the modern day US Air Force spends millons of dollars a year on the subject.
My point is that right now the cannons are way too powerful in comparison to machine guns, and its disrupting gameplay.
Two times as powerful, I can understand. Three times as powerful I think is pushing the realistic envelope.
But a single 20mm cannon being 5.2 times as effective as a single .50 cal MG, is definitely out of wack.
[edit: Oh I will quitely shutup if Pyro will give my Pony the equivalent firepower of 21 .50 cals, which is about what its like if your flying the ...
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Vermillion
**MOL**, Men of Leisure
Carpe Jugulum
"Real Men fly Radials, Nancy Boys fly Spitfires"
[This message has been edited by Vermillion (edited 03-27-2000).]