Author Topic: goon ramming. etic and technic  (Read 565 times)

Offline Mino

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goon ramming. etic and technic
« Reply #30 on: June 22, 2002, 12:28:19 PM »
Quote
Originally posted by Hangtime
I've rammed a buncha times. It's easy to play chicken in a virtual airplane. It's fine indeed to hear the immediate whines. I keep a  nice fresh gouda in arms reach so that I might savor the whine more fully.


LOL :)

Where you been Hangtime?

Offline SKurj

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goon ramming. etic and technic
« Reply #31 on: June 22, 2002, 01:30:21 PM »
Its not fair SELECTOR +)

this has been discussed many times...

If you both die... the host detects a collision on player A's Fe, but none on player B's Fe, who missed the collision by 100 meters.  Player A blows up almost immediately, player B blows up 1.5 seconds later when he is well past the 'collision' that never happened on his Fe.

Now, if u listen.. u can hear the whines already

Collision modelling is fine as it currently stands.  if YOU don't evade YOU will hit something  and thats all that matters.


SKurj