Author Topic: I am not sure if I understand this correctly...  (Read 1254 times)

Offline BOOT

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I am not sure if I understand this correctly...
« Reply #45 on: July 01, 2002, 10:51:37 AM »
Quote
Originally posted by sling322


So explain to me once again how this is going to get rid of HO attacks?!?!



Sling,  They can be shut off... or at least set to have a diminished damage effect...  If it is not at full lethality it would become the same senseless tactic that it was in WW2.  Only used in desperation as opposed to a constant ACM.  

It's really not that big of a deal, but I do get tired of some of the folks attempting a HO... then extend and come back for another HO...  LOL

Offline midnight Target

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« Reply #46 on: July 01, 2002, 10:56:55 AM »
This may be a repeat, but I think the stall limiter will be similar to the j-stick setup ability we had in AW FR. You could set your stick to max out at 80% or whatever to reduce blackouts and stalls. You paid for this with the reduced ability to turn the sucker. No big deal really.

Offline akak

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I am not sure if I understand this correctly...
« Reply #47 on: July 01, 2002, 12:13:27 PM »
Quote
Originally posted by midnight Target
This may be a repeat, but I think the stall limiter will be similar to the j-stick setup ability we had in AW FR. You could set your stick to max out at 80% or whatever to reduce blackouts and stalls. You paid for this with the reduced ability to turn the sucker. No big deal really.


AW's stick scaling did the same thing as AH's stick scaler and isn't related to the stall limiter.

McQ, your stick scale isn't the same as a stall limiter because you can can push the envelope and ride the edge of a stall or blackout.  If you have stall limitar turned on, you wouldn't be able to, regardless of how you've scaled your stick.

There more I think about it, the more I'm starting to like the idea of a stall limiter.  This means those that have a tough time either learning or transitioning to the AH flight model will have an easier time but the added benefit is that it means more kills for me  :)


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Offline Vortex

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« Reply #48 on: July 01, 2002, 01:09:02 PM »
Quote
Originally posted by BOOT



Sling,  They can be shut off... or at least set to have a diminished damage effect...  If it is not at full lethality it would become the same senseless tactic that it was in WW2.  Only used in desperation as opposed to a constant ACM.  

 


Worth noting, the gunnery and damage model here isn't at all like the one from AW, which it appears is what you are using as a reference point. There are no directional zones per se as I understand it (ala the front, rear, and side zones of the AW "bubble"). Thus there is nothing to add modifiers to. Accordingly you can't simply discard a percentage of hits from a given quarter here as you could in AW. All angles are treated equally insofar as ability to hit goes.

I do agree with your conclusion though. If there was one thing I prefered about AW it was the fact that you actually had to fly for, and accordingly earn, a kill there. Thats not the case with AH unfortunately, what with all the jousting that takes place.
--)-Vortex----
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Offline Ghosth

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« Reply #49 on: July 01, 2002, 01:26:25 PM »
The single essential point you are all missing from what I've been able to get out of this grossly overblown thread. The training wheels come off at the 30day mark and can't be put back on again!

Besides you don't even know if it will be enabled in the MA.

Hitech is working hard to make some improvments to keep from loseing half of those who try AH. Only to discover they can't do it and quit in frustration. Not only will they not return they'll tell everyone they know how impossible AH is to fly.

The Training mentor program, this stall limiter, are both aimed at the same problem. Getting people in the air and getting them hooked that first day.
Currently we're loseing half of all people who try AH for the first time. And we're loseing them in the first hour.

Relax folks, HT knows better than to mess up the main! Gee you guys are WAY too tense, take a chill pill.

Offline popeye

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« Reply #50 on: July 01, 2002, 01:32:44 PM »
"The single essential point you are all missing from what I've been able to get out of this grossly overblown thread. The training wheels come off at the 30day mark and can't be put back on again!"

Or....

a) No one can use it.
b) Everyone must use it.
c) User selectable.

Will be interesting to see how it plays out....
KONG

Where is Major Kong?!?

Offline AKSWulfe

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« Reply #51 on: July 01, 2002, 01:35:36 PM »
People are forever complaining about HOs... how about instead of trying to lobby to prevent people from doing it, you instead learn how to manuever around it.

Don't spout the inevitable "you can't dodge a HO", because I do it every single freaking sortie, and usually 3 or 4 times in each sortie.
-SW

Offline RRAM

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« Reply #52 on: July 01, 2002, 02:12:54 PM »
Quote
Originally posted by AKSWulfe
People are forever complaining about HOs... how about instead of trying to lobby to prevent people from doing it, you instead learn how to manuever around it.

Don't spout the inevitable "you can't dodge a HO", because I do it every single freaking sortie, and usually 3 or 4 times in each sortie.
-SW



Yep most times is avoidable.

Others not :)

Offline Nifty

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« Reply #53 on: July 01, 2002, 02:14:11 PM »
HO's are mutual.  If you get in a HO, you accepted it and went for it too.  

The "I get tired of people who only HO, so let's eliminate HO's" philosophy really is nothing more than "I get tired of people not flying the way I want them to fly so let's force them to only fly the way I want them to."  I get sick of people who take fast planes (P-51D, 109G-10 for example) and cherry pick a furball from their high alt perch.  However, that's how they wanna fly, and they are more than welcome to do so.  I don't have to like it, but I don't have any right to make them stop (other than getting above them and shooting 'em down! :D)

I think the stall limiter is a good idea, but...  let's say you get a brand new guy.  Stall limiter keeps him in the air so he can die and get a few kills.  He's happy.  He subscribes after his 2 weeks.  He gets 2 weeks of playing with stall limiter (assuming the 30 day thing) and poof! it's gone and he's stalling out his plane all over the place.   This doesn't sound all that appealing to me, but maybe I'm missing something.  *shrug*
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline AKSWulfe

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« Reply #54 on: July 01, 2002, 02:14:35 PM »
Well, let me put it this way-> unless I'm intentionally going for the HO, it don't effect me. I just manuever around them, go vertical and drop on their 6.
-SW

Offline Rude

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« Reply #55 on: July 01, 2002, 02:15:45 PM »
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Originally posted by lord dolf vader
dude you beter specify massivly multi player cause except for that il2 beats um on all counts . and every thread dosent get attacked as a whine by the chearleaders.


That's only because all 12 of you hold hands and sing showtunes...in a real sim, there is friction and a diversity of opinion...can't stand the heat, then get out of the kitchen young lady!

If IL2 were so great, why do you feel the need to come here and lip off?

Wannabe's....I tell ya.:)

Offline Rude

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« Reply #56 on: July 01, 2002, 02:17:46 PM »
Quote
Originally posted by Ghosth
The single essential point you are all missing from what I've been able to get out of this grossly overblown thread. The training wheels come off at the 30day mark and can't be put back on again!

Besides you don't even know if it will be enabled in the MA.

Hitech is working hard to make some improvments to keep from loseing half of those who try AH. Only to discover they can't do it and quit in frustration. Not only will they not return they'll tell everyone they know how impossible AH is to fly.

The Training mentor program, this stall limiter, are both aimed at the same problem. Getting people in the air and getting them hooked that first day.
Currently we're loseing half of all people who try AH for the first time. And we're loseing them in the first hour.

Relax folks, HT knows better than to mess up the main! Gee you guys are WAY too tense, take a chill pill.


I'de like to meet you someday...the voice of reason:)

Offline RRAM

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« Reply #57 on: July 01, 2002, 02:20:42 PM »
Quote
Originally posted by AKSWulfe
Well, let me put it this way-> unless I'm intentionally going for the HO, it don't effect me. I just manuever around them, go vertical and drop on their 6.
-SW


Hehehe SW, I can tell you of some issues of HOs happening even when they were not wanted by neither of the two planes involved. For instance, when you're turning towards a target and you find another plane coming directly to you...and he is as surprised to see you as you are in seeing him :D.


Anyway, I guess it all depends on what you call a HO. For me if one of the two planes is going for the HO, it already is one. I mean ,I can try to avoid it, but even while doing so I give a much harder front-quarter-shot target, I still depend on not being hit by the enemy to go on.

Said that, don't worry, Is a long time ago since I got over it, and now I do HOs now and then in the MA (in 190A8 hehehe)

Offline Mino

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« Reply #58 on: July 01, 2002, 02:23:57 PM »
LOL Hortland, I have been there and done that.

Way back when, during the beta testing period the major question asked by any new player was "How do you take off?".  By version 1.09 standards it was easily 5 to 10 times more difficult.

Funny thibg was that there were some who whined when HTC changed it to the "New Easy Take-Off Mode".  

How easy really is it or was it, no clue here...   :)

Offline straffo

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« Reply #59 on: July 01, 2002, 02:43:49 PM »
remind me of the Combat trim discution ...

but we doesn't have preemptive "I quit" post yet ... so it's quite as fun as CT discution :D