Hmmm... Since I started this thread, I'd like to make several comments.
For the most important one, I believe that HTC is willing and is listening to input from the users of this community. For example, I invited a comment from HTC by starting this thread and I got just that in the form of the announcement in the news section.
It is also the strategy of HTC to invite comments from users when they have a release. For example, when the trees were initially placed on the terrain, they were so close to the runway, the auto-take off feature was negated because bombers like Lancaster could not clear the trees. While HTC could have tested on their own, they opt to see how it turned out with the release. It was up to us the user community to feedback such an issue.
For this reason, I cannot see why some people want to dismiss concerns as a whine and why they cannot see it as a topic of discussion. The concept was released in the form of the webpage, and is a subject of concern.
On the subject of Stall limiter, in my opinion, I do not think we need it in the MA. The reason is that, when I started Air Warrior, I started of course in the Newbie Arena which was even some what relax compared to the Relaxed Realism Arena. After accumulating some points, the system takes your ammo away thereby graduating you to the main arenas. I like this kind of idea.
On the subject of HOs, please start another thread.