Pyro, this is an SOS...

Since the day you say in the 1.3 vers. will be a mission planner, i start to wondering and guessing how this holy think will work.

In front of me was my dream realized: the funniest think in off-line simulators, mission stuff, realized in an on-line sim, where each component of the team is manned and not ai controlled (sometime the ai squads act so stupid

).
After the first week, this become a nightmere, i stop sleeping

, thinking and guessing "will work this way, no... that way".
Now the R-day is coming, but my human resistance is ending too, so i ask you:
Can you please give us some anticipation about how this system will work? (sort of interface structure screenshot).
You'll have a list of planned missions?
It's possible to specify the type of plane for each role, and/or change it?
Each squad have a task to perform, and performing it will give score awards?
You can assign different task for each waypoint?
And so on...
I know, you are tired of all of us pushing and pulling on you, asking for news, improvements, new planes, but just a little effort, asked for an adducted to your work...

Anyway, HTC team, this is my first online sim experience, but i think you've done a good work, and i'm sure you will surprise us a lot more.

Another think i have to say is about the community, the side effect (mean somethink?) of this sim, has been for me the discovery of a new amazing world, and i like it a lot, even the whines, the flames and the trolls.

p.s.
If you dont answer me, i'll call WWF and Greenpeace, because i am an endangered species (still did'nt found miss naso), facing extintion, you are warned.
Naso